Steforg Level 1 of the Dungeon (0, 0, D:1) a meat ration (12, -13, D:1) a +0 hand axe (13, -9, D:1) 22 arrows (30, -16, D:1) a +0 club a +0 leather armour (39, 16, D:1) a +0 short sword (44, -20, D:1) a +0 club (48, 26, D:1) a +0 dagger (51, -13, D:1) a +0 robe (52, 3, D:1) a meat ration (58, -20, D:1) 3 beef jerkies (60, 32, D:1) a +0 helmet of intelligence Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (35, 19, D:2) a +0 club (37, -17, D:2) a stone (42, 17, D:2) a +0 dagger (50, -5, D:2) a stone (51, -5, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -24, D:3) a +0 ring mail (12, -3, D:3) a +0 dagger (13, -3, D:3) a +0 dagger (16, -18, D:3) a +0 leather armour (18, -12, D:3) a +2 spear of piercing (49, -33, D:3) a meat ration (54, -45, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces (5, -7, D:4) a stone (still there?) the +4 spear of Pyromania {pierce, *Noise rF+ Dex+3} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. It may make noises in combat. (5, -4, D:4) a stone (14, 5, D:4) a +0 leather armour of fire resistance (16, -24, D:4) a stone (19, -42, D:4) 3 needles of confusion (19, -19, D:4) a scroll of enchant armour (20, -42, D:4) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (20, -20, D:4) a scroll of random uselessness (21, -8, D:4) a +0 quarterstaff (22, -21, D:4) a stone (24, -17, D:4) a stone (25, -16, D:4) a stone (26, -14, D:4) a stone (27, -12, D:4) a stone (27, 2, D:4) 12 gold pieces (30, -11, D:4) a +0 leather armour (42, -4, D:4) a scroll of amnesia