Steforg Level 1 of the Dungeon (0, 0, D:1) a stone (3, 0, D:1) 2 stones a +0 dagger (4, 0, D:1) a +0 club (9, 6, D:1) 24 arrows (13, -19, D:1) a +0 robe (19, 5, D:1) a +0 dagger (29, 2, D:1) a +0 club (30, -7, D:1) a +0 club (32, -7, D:1) 11 stones (36, -4, D:1) 17 arrows (38, -4, D:1) a +0 leather armour (38, 27, D:1) a +0 short sword (41, 26, D:1) 21 arrows (44, 2, D:1) 2 stones (44, 5, D:1) a +0 dagger (45, 3, D:1) a stone (47, 1, D:1) a stone (52, 0, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 1, D:2) a cursed +0 club (9, -4, D:2) 2 stones (13, -33, D:2) a +0 club (15, -28, D:2) a +0 dagger (16, -34, D:2) a +0 dagger (20, -38, D:2) a +0 short sword (20, -18, D:2) 21 stones (23, -9, D:2) a +0 club (25, -41, D:2) 12 stones (29, -36, D:2) 4 stones (33, -6, D:2) a cursed +0 leather armour (38, -21, D:2) 6 stones (unseen) (38, -16, D:2) a stone (40, -35, D:2) a +0 club (40, -15, D:2) a stone (46, -19, D:2) a cursed -1 chain mail (47, -15, D:2) 27 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -15, D:3) a cursed -2 hunting sling (17, -11, D:3) a +0 short sword (17, 0, D:3) 14 stones (18, 12, D:3) a +0 club (19, -1, D:3) a cursed +0 club (20, 1, D:3) a +0 spear (21, -1, D:3) a +0 halberd (27, 2, D:3) an uncursed amulet of faith (32, -21, D:3) 21 stones (32, -13, D:3) a cursed -3 club (37, -15, D:3) a +0 club (39, -18, D:3) 17 sling bullets (43, -6, D:3) a +0 scythe a cursed +0 robe (44, -13, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) 22 sling bullets (3, 14, D:4) a +0 hand axe (unseen) (9, 2, D:4) 13 stones (22, 20, D:4) a +0 robe a +0 dagger of freezing (35, 46, D:4) a +0 leather armour a +0 flail (39, 40, D:4) a +0 flail (52, 26, D:4) a +0 scale mail (53, 19, D:4) 11 sling bullets Level 5 of the Dungeon [Shop] Wutuekhopol's Armour Emporium the cursed +0 leather armour "Etet Kil" {rF++ Regen+ Int+4 Stlth-} (366 gold) It affects your intelligence (+4). It greatly protects you from fire. It increases your rate of regeneration. It makes you less stealthy. It has a curse placed upon it. a +0 ring mail (48 gold) a +2 helmet of intelligence (258 gold) a +0 ring mail (48 gold) the +2 leather armour of Mutualism {-Tele rElec Int+3} (320 gold) It affects your intelligence (+3). It insulates you from electricity. It prevents most forms of teleportation. a +1 scale mail of cold resistance (192 gold) a +0 leather armour (24 gold) a +0 buckler (54 gold) a +0 ring mail (48 gold) a +3 scale mail of magic resistance (312 gold) the +0 robe "Keisheal" {rF++ rC+ Regen+ Int-3} (310 gold) It affects your intelligence (-3). It greatly protects you from fire. It protects you from cold. It increases your rate of regeneration. (0, 0, D:5) an arrow (0, 1, D:5) 2 arrows (1, -9, D:5) a +0 trident (1, 0, D:5) an arrow (4, 1, D:5) 23 arrows a +0 shortbow (4, 4, D:5) 25 arrows (8, 4, D:5) 5 large rocks (11, 1, D:5) a +0 hunting sling (26, 14, D:5) 26 arrows (31, 1, D:5) a +0 dagger (unseen) (32, -15, D:5) a +0 flail (33, 13, D:5) a +0 chain mail (34, 16, D:5) a +0 robe a +0 trident (38, -6, D:5) a +0 dagger a +0 dagger a +0 robe (40, -6, D:5) a +0 leather armour a +0 trident (41, -4, D:5) a +0 robe a +0 dagger (42, 9, D:5) 30 stones a +0 leather armour a +0 club (44, -6, D:5) a +0 spear (44, 2, D:5) a +0 hand axe (44, 3, D:5) a +0 hand axe (46, 0, D:5) 15 arrows (53, 14, D:5) a +0 robe (55, 12, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Uqawy's Antique Weapon Boutique the +3 battleaxe of Checkmate {antimagic, Str+4} (1247 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). a +0 dagger (50 gold) the cursed +3 war axe "Sarcophage" {venom, *Corrode rC+ MR+} (755 gold) It poisons the flesh of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. a +1 bardiche of distortion (737 gold) a +0 rapier (100 gold) a +0 halberd (100 gold) a +0 flail (87 gold) a +0 dagger (50 gold) [Shop] Unluj's Armour Boutique a +0 ring mail (60 gold) a +0 buckler (67 gold) a +0 leather armour (30 gold) a +0 pair of gloves (67 gold) the +4 ice dragon scales of Hide-and-Seek {+Inv rPois rF- rC++ rN++ Dex-5} (1473 gold) It affects your dexterity (-5). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It greatly protects you from negative energy. It lets you turn invisible. a +0 leather armour (30 gold) the quicksilver dragon scales of Pandemonium {MR+ Stlth+} (1047 gold) It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 buckler (67 gold) a +0 plate armour (345 gold) the +3 plate armour "Faygedin" {rF++ Str+4 Dex-5 SInv} (969 gold) It affects your strength (+4). It affects your dexterity (-5). It greatly protects you from fire. It lets you see invisible. [Shop] Linareaq's Magic Scroll Shop a scroll of amnesia (45 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of noise (13 gold) a scroll of remove curse (39 gold) a scroll of enchant weapon (97 gold) (0, 0, D:6) an uncursed staff of fire a +0 spear a +0 dagger 3 arrows (1, 0, D:6) an arrow (2, -29, D:6) a +0 dagger (6, -6, D:6) 2 arrows (8, -30, D:6) a +0 dagger a +0 robe of magic resistance (10, -6, D:6) a +0 mace a +0 ring mail (12, -5, D:6) a +0 short sword a +0 shortbow a +0 war axe 8 stones a +0 leather armour a +0 war axe 33 arrows a +0 shortbow (13, -2, D:6) a +0 leather armour (17, 0, D:6) a +0 robe a +0 dagger (18, -12, D:6) a +0 leather armour (20, -34, D:6) a +0 ring mail (20, -3, D:6) a +0 chain mail (21, -20, D:6) +0 acid dragon scales (22, -22, D:6) a +0 mace a +0 ring mail (23, -1, D:6) a +0 robe a +0 whip (24, 0, D:6) a +0 leather armour a +0 mace (29, -6, D:6) a +0 leather armour (32, -36, D:6) a +0 robe a +0 dagger (34, -38, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) an arrow (0, 5, D:7) an arrow (0, 7, D:7) a +0 shortbow 12 arrows (1, 1, D:7) 2 arrows (4, -11, D:7) a +0 robe (12, -13, D:7) a +0 trident (21, -14, D:7) a +0 club (22, 2, D:7) a +0 trident (29, -21, D:7) a +0 club (30, -1, D:7) a +3 leather armour a +0 rapier (31, -10, D:7) a +0 rapier (35, -30, D:7) 18 sling bullets (36, 2, D:7) the +1 robe of the Beekeeper {*Drain rN+ MR++ Stlth+} It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. (38, -18, D:7) a +0 robe (39, -20, D:7) a +0 giant spiked club (45, -23, D:7) a +0 dagger (47, -12, D:7) 32 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 26 stones (2, -2, D:8) a +1 flail of draining a +0 leather armour (2, 6, D:8) a +0 rapier (6, -40, D:8) a +0 pair of gloves (6, -4, D:8) a +0 dagger a +0 robe a +0 club a +0 robe a stone (8, -43, D:8) a +0 plate armour (8, -36, D:8) 12 bolts (11, -18, D:8) an arrow (13, -19, D:8) 15 arrows a +0 shortbow (15, -19, D:8) an arrow (15, -6, D:8) a +0 hand axe (16, -19, D:8) an arrow (17, -18, D:8) an arrow (27, -23, D:8) 2 stones a +0 club (27, -12, D:8) 11 stones (28, -23, D:8) a +0 leather armour a +0 club (29, -22, D:8) a stone (30, -9, D:8) a +0 whip (33, -29, D:8) a +0 club (33, -21, D:8) a throwing net (51, 3, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 15 bolts (1, -2, D:9) a +0 leather armour (2, 29, D:9) 17 stones (4, -1, D:9) 2 stones (5, 2, D:9) a stone (11, 14, D:9) 29 arrows (13, 6, D:9) a +0 robe (16, 24, D:9) a +0 robe a cursed +2 falchion of freezing (17, 24, D:9) a +0 robe of fire resistance a +0 trident (19, 35, D:9) a +0 short sword (23, 28, D:9) a +0 club (26, 15, D:9) a +0 falchion (28, 15, D:9) 38 stones a +1 halberd a +0 animal skin (29, 14, D:9) a cursed +0 scale mail (32, 13, D:9) 6 stones (33, 13, D:9) 3 stones (38, 9, D:9) a +0 hunting sling (39, 7, D:9) 22 stones (40, 13, D:9) a +0 robe a +0 spear (42, 20, D:9) a +0 robe a cursed +0 dagger (42, 24, D:9) a +0 troll leather armour (43, 19, D:9) a +4 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (2, 0, D:10) 20 gold pieces (7, 29, D:10) 16 stones (16, 37, D:10) 20 arrows a +0 shortbow (17, 39, D:10) an arrow (18, 31, D:10) a +0 plate armour a +0 trident (25, 29, D:10) 18 bolts (26, 21, D:10) a cursed +0 leather armour a +0 dagger a +0 dagger a +0 robe (27, 21, D:10) a +0 leather armour a +0 dagger a +0 giant club a +0 club a +0 club a +0 short sword a +0 club (29, 12, D:10) a +0 hand axe a +0 scale mail (31, 6, D:10) 3 tomahawks a +0 ring mail (31, 11, D:10) a tomahawk (32, 14, D:10) a +0 trident a +0 ring mail (32, 31, D:10) a +0 hand axe (32, 32, D:10) a +0 battleaxe a +0 chain mail (34, 16, D:10) a +0 dagger a +0 scale mail (35, 18, D:10) a +0 mace (36, 30, D:10) 20 arrows (39, 18, D:10) a +0 dire flail a +0 plate armour (39, 19, D:10) a +0 club a +0 leather armour (39, 31, D:10) a +0 short sword a +0 plate armour (42, 20, D:10) a cursed -2 dagger a +0 robe (44, 29, D:10) a +0 leather armour (45, 17, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 stones (1, -22, Lair:1) 11 stones (5, 4, Lair:1) a wand of clouds (4) (18, 3, Lair:1) a yak skeleton (18, 5, Lair:1) 12 gold pieces (21, -17, Lair:1) 15 gold pieces (27, -14, Lair:1) a +0 dagger (32, -28, Lair:1) a +0 halberd (40, -35, Lair:1) 22 bolts (50, -23, Lair:1) a +0 scale mail (52, -37, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 stones (3, 30, Lair:2) 17 stones (4, 21, Lair:2) 2 potions of mutation (5, 9, Lair:2) 14 poisoned needles (7, 34, Lair:2) a +0 great sword (11, 26, Lair:2) 12 gold pieces (21, 24, Lair:2) 12 stones (28, -16, Lair:2) 5 stones (35, 32, Lair:2) the +2 leather armour of Yesterday {rPois rN+ MR+ Dex-3} It affects your dexterity (-3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (41, 1, Lair:2) a +0 robe (49, 0, Lair:2) a +0 blowgun