Stone Level 1 of the Dungeon (0, 21, D:1) 28 stones (2, 18, D:1) a +0 dagger (10, 32, D:1) a +0 helmet (14, 26, D:1) 14 sling bullets (17, 21, D:1) 21 stones (17, 22, D:1) a +0 dagger (22, -1, D:1) a +0 mace (26, 7, D:1) a +0 robe (28, 2, D:1) 10 stones (40, 46, D:1) a +0 scale mail (44, -10, D:1) a +0 leather armour (44, 33, D:1) a +0 dagger (48, 6, D:1) 14 stones (48, 14, D:1) a +0 dagger (50, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 arrows (5, 2, D:2) a +0 dagger (27, -19, D:2) a +0 whip a cursed +0 short sword (30, -20, D:2) 2 stones (36, -24, D:2) 3 large rocks (36, -11, D:2) a +0 dagger (40, 3, D:2) a +0 leather armour (45, -19, D:2) a +0 club (50, -22, D:2) 15 poisoned needles (50, 8, D:2) a +0 ring mail (54, 2, D:2) a +0 hand axe (56, 17, D:2) 13 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger a +0 robe (0, 5, D:3) a +0 leather armour (2, 3, D:3) a +0 leather armour (4, -17, D:3) 20 stones (20, 30, D:3) a +0 dagger 4 stones (26, 31, D:3) a stone (39, 12, D:3) a +0 dagger (43, 29, D:3) 20 stones (45, 27, D:3) a +0 robe (51, 24, D:3) a +0 club (53, 31, D:3) a +1 mace of protection Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -2, D:4) 22 stones (4, 32, D:4) a +0 hand axe a +0 leather armour (8, 27, D:4) a +0 dagger a +0 robe a +0 club (9, 25, D:4) a +0 dagger a +0 robe (9, 26, D:4) a +0 dagger a +0 robe (20, 19, D:4) a +0 club (21, 19, D:4) a +0 leather armour (24, -4, D:4) a +0 hand axe (24, -3, D:4) a +0 dagger a +0 robe (25, -4, D:4) a +0 flail (27, -4, D:4) a +0 flail a +0 leather armour (32, -9, D:4) a +0 dagger (34, 31, D:4) a +3 quarterstaff (45, 30, D:4) a +0 spear (46, 3, D:4) 17 stones (48, 3, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a cursed +0 robe (1, 6, D:5) a +0 trident (2, -8, D:5) a +0 giant club (2, 8, D:5) a +0 short sword a +0 chain mail (21, 3, D:5) 23 stones (35, 5, D:5) 15 arrows (37, 24, D:5) a +0 trident (40, 6, D:5) the +6 quarterstaff "Piymn" {drain, *Rage rPois Dex+6 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). It protects you from poison. It lets you see invisible. It may make you go berserk in combat. (51, 22, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 5, D:6) a +0 shortbow (12, -3, D:6) a +0 quarterstaff (18, -18, D:6) 6 stones (20, -29, D:6) a +0 leather armour (21, 14, D:6) 6 arrows (22, -33, D:6) a +0 plate armour a cursed -3 mace (25, -28, D:6) 17 arrows a +0 shortbow (30, -27, D:6) an arrow (31, -30, D:6) 3 stones a +0 hand axe (31, -24, D:6) 11 stones (38, -7, D:6) a +0 short sword (39, -24, D:6) a +0 mace (39, -14, D:6) 21 stones (41, -27, D:6) a +0 leather armour a +0 war axe (43, -5, D:6) a +0 hunting sling (45, -4, D:6) 3 large rocks (47, -22, D:6) a +0 giant spiked club (50, -24, D:6) a +0 robe (56, -33, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, -3, D:7) 14 gold pieces (6, -4, D:7) 8 gold pieces (6, -3, D:7) a wand of acid (14) (7, -2, D:7) 7 gold pieces (28, -29, D:7) 3 javelins (29, -31, D:7) a tomahawk (unseen) (29, -30, D:7) a javelin (30, -32, D:7) a tomahawk (31, -35, D:7) 11 gold pieces (31, -34, D:7) a tomahawk (33, -36, D:7) a tomahawk (35, -36, D:7) a javelin the Ecumenical Temple