Dungeon Crawl Stone Soup version 0.28-a0-881-gae16bb6c82 (webtiles) character file. Game seed: 5321822235285575764 814 Stonecrops the Conjurer (level 7, -5/42 HPs) Began as an Octopode Conjurer on Nov 21, 2021. Slain by Edmund (7 damage) ... on level 5 of the Dungeon. The game lasted 00:10:56 (5077 turns). Stonecrops the Conjurer (Octopode Conjurer) Turns: 5077, Time: 00:10:57 Health: -5/42 AC: 1 Str: 10 XL: 7 Next: 93% Magic: 11/15 EV: 13 Int: 27 God: Gold: 223 SH: 0 Dex: 13 Spells: 7/16 levels left rFire . . . SeeInvis . g - +8 hand axe of Understanding {freeze, +Blink Str+3 Dex+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . l - +4 ring of slaying rCorr . Rampage . k - +6 ring of intelligence Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Evoke Blink You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons g - the +8 hand axe of Understanding (weapon) {freeze, +Blink Str+3 Dex+2} (You found it on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). +Blink: It lets you blink. Jewellery k - a +6 ring of intelligence (right tentacle) l - a +4 ring of slaying (left tentacle) Wands j - a wand of mindburst (11) Scrolls b - 5 scrolls of identify {unknown} d - 3 scrolls of enchant weapon {unknown} e - 2 scrolls of amnesia {unknown} m - a scroll of fear {unknown} o - a scroll of brand weapon {unknown} Potions a - a potion of mutation {unknown} c - a potion of curing {unknown} f - a potion of heal wounds {unknown} h - a potion of ambrosia {unknown} i - a potion of resistance {unknown} n - 2 potions of flight {unknown} p - a potion of degeneration {unknown} q - a potion of magic {unknown} Skills: + Level 0.4 Fighting + Level 0.3 Axes + Level 2.4 Dodging + Level 4.2 Stealth + Level 0.6 Unarmed Combat + Level 5.3 Spellcasting + Level 7.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Blink Tloc 14% N/A 11% 2 d - Fulminant Prism Conj/Hex 13% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 52% N/A 4% 3 Animate Skeleton Necr 14% N/A 7% 1 Pain Necr 28% 1d5 7% 1 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Lesser Beckoning Tloc 7% N/A 21% 3 Vampiric Draining Necr 7% 2d6 21% 3 Manifold Assault Tloc 7% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Altars: Ashenzari Trog Xom Zin Annotations: D:5 2 transporters, Edmund, Prince Ribbit Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +1 ring mail of fire resistance (84% to hit) The searing ray hits Edmund but does no damage. (Press . to maintain the ray.) You slash Edmund! You freeze Edmund. Your grab misses Edmund. Edmund is moderately wounded. Edmund hits you with a +3 flail of protection! You closely miss Edmund. You grab Edmund. Edmund is moderately wounded. You constrict Edmund, but do no damage. Edmund barely misses you. You hit Edmund but do no damage. Edmund is moderately wounded. You constrict Edmund, but do no damage. Edmund closely misses you. Edmund hits you with a +3 flail of protection. You slash Edmund! You freeze Edmund. Edmund is heavily wounded. You constrict Edmund, but do no damage. Edmund hits you with a +3 flail of protection! You hit Edmund. You freeze Edmund. Edmund is heavily wounded. You constrict Edmund, but do no damage. Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * You release your grip on Edmund. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +1 ring mail of fire resistance (heavily wounded, 84% to hit) The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you with a +3 flail of protection! You die... ...............# #...##'####....# #...##..###....# ....#..........## ....#...........# ..####...##..#### ..# #..>##..####+## ##### ..#......#.........#...... ..#......+.[....@@.'...... ..#......#.........#...... .###...##########'## +###. #################)###.### ........................# ................[<[.....# '#########.###########..# .####..###.### ## .............# You could see Edmund. Vanquished Creatures Eustachio (D:5) 2 black bears (D:4) A phantom (D:5) A scorpion (D:4) A howler monkey (D:5) A bullfrog zombie (D:6) A centaur skeleton (D:4) An orc priest (D:5) A jelly (D:4) A scorpion zombie (D:5) An orc wizard (D:3) A hound zombie (D:5) 3 adders An ufetubus (D:5) 3 dart slugs 11 orcs 5 bats 9 endoplasms 3 giant cockroaches 11 goblins 5 hobgoblins 2 jackals (D:1) 4 quokkas 7 ball pythons 2 frilled lizards 4 kobolds 4 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stonecrops the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 141 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 875 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1323 | D:2 | Reached skill level 5 in Conjurations 1535 | D:2 | Identified the +8 hand axe of Understanding {freeze, +Blink | Str+3 Dex+2} 1563 | D:2 | Found a faded altar of an unknown god. 1582 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 1920 | D:3 | Learned a level 2 spell: Searing Ray 2513 | D:3 | Found a glowing silver altar of Zin. 2513 | D:3 | Noticed an angel 2672 | D:4 | Noticed a scorpion 2855 | D:4 | Noticed a black bear 2899 | D:4 | Reached XP level 5. HP: 31/31 MP: 4/8 3770 | D:4 | Reached skill level 6 in Conjurations 3770 | D:4 | Reached XP level 6. HP: 36/36 MP: 2/11 4007 | D:4 | Killed a black bear 4025 | D:4 | Noticed a black bear 4033 | D:4 | Killed a black bear 4114 | D:4 | Found a bloodstained altar of Trog. 4282 | D:5 | Entered Level 5 of the Dungeon 4315 | D:5 | Noticed a two-headed ogre 4316 | D:5 | Found a transporter. 4319 | D:5 | Found a shimmering altar of Xom. 4338 | D:5 | Noticed Prince Ribbit 4343 | D:5 | Found a transporter. 4390 | D:6 | Found a staircase to the Ecumenical Temple. 4398 | D:6 | Reached XP level 7. HP: 41/41 MP: 4/13 4895 | D:5 | Found a broken altar of Ashenzari. 4905 | D:5 | Learned a level 2 spell: Blink 4910 | D:5 | Learned a level 4 spell: Fulminant Prism 4948 | D:5 | Reached skill level 5 in Spellcasting 4948 | D:5 | Noticed Eustachio 4957 | D:5 | Killed Eustachio 4958 | D:5 | Reached skill level 7 in Conjurations 5067 | D:5 | Noticed Edmund 5076 | D:5 | HP: 1/42 [Edmund (5)] 5077 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring D:2: layout_rooms, hellmonk_ecumenical_altar_lost_god, minmay_pentomino_p2 D:3: layout_rooms, zin_angel D:4: layout_layer_cave, trog_ov_bears_minmay D:5: layout_gridville, gammafunk_temple_overflow_arena, mainiacjoe_overflow_tiny_flanked, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, uniq_prince_ribbit1, uniq_eustachio, uniq_edmund D:6: layout_loops_cross, mainiacjoe_overflow_alcove_4, minmay_temple_entry_stoned_glass, uniq_menkaure, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.0 Stealth | 3 4 | 4.2 Spellcasting | 3 4 5 | 5.3 Fighting | | 0.4 Axes | | 0.3 Dodging | | 2.4 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Constrict | 3 | | 2 || 5 Tentacles | 2 | 1 | 1 || 4 Hand axe | | 4 | 11 || 15 Cast: Magic Dart | 68 | 84 | 25 || 177 Searing Ray | | 5 | 8 || 13 Armor: Skin | | 1 | 1 || 2 Dodge: Dodged | 9 | 7 | 13 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5079 | 4960 | 119 | 725 | 3636 | 6 | 846.5 | Dungeon | 5079 | 4960 | 119 | 725 | 3636 | 6 | 846.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1737 daAuts D:1: 1067 daAuts D:2: 745 daAuts D:3: 731 daAuts D:5: 721 daAuts D:6: 76 daAuts