Stonecrops Level 1 of the Dungeon (0, 0, D:1) 21 bolts (15, -11, D:1) a +0 dagger (16, 14, D:1) a +0 leather armour (17, 21, D:1) a +0 ring mail (21, 2, D:1) a +0 club (27, -5, D:1) a +0 club (32, 28, D:1) a +0 club (37, -2, D:1) 23 stones (41, 16, D:1) a +0 dagger (47, 30, D:1) a +0 dagger (57, 15, D:1) 14 stones Level 2 of the Dungeon (1, -30, D:2) a +0 ring mail (20, -19, D:2) a +0 club (22, 7, D:2) a +0 leather armour (27, -28, D:2) a +0 short sword (27, -20, D:2) 20 arrows (33, -25, D:2) a +0 chain mail (34, 3, D:2) a +0 long sword (37, -32, D:2) a +0 dagger 4 stones (37, -25, D:2) a +0 club (44, 26, D:2) 15 bolts (58, -6, D:2) a +0 short sword 3 stones Level 3 of the Dungeon [Shop] Wudunw Tepn's Weapon Shop 26 arrows (52 gold) a +0 whip (25 gold) a +0 hand axe (30 gold) the +8 glaive of Defenestration {freeze, rN+ Stlth+} (657 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. Stlth: It makes you more stealthy. the +8 longbow "Zephyr" {speed, Dex+3 SInv} (710 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 long sword (35 gold) a +0 morningstar of holy wrath (92 gold) a +0 falchion (30 gold) a +2 battleaxe of distortion (282 gold) a +0 giant club (17 gold) (0, 0, D:3) a +0 club (3, 5, D:3) a +0 scale mail (4, -4, D:3) a +0 mace (11, 23, D:3) a +0 scale mail (12, 14, D:3) a +0 club (14, 7, D:3) a +0 whip a stone (15, 5, D:3) a +0 dagger (16, -1, D:3) a +0 club a +0 club (17, 0, D:3) a +0 dagger (26, 21, D:3) a +0 whip a stone (33, 4, D:3) a +2 dagger of speed (33, 37, D:3) a +0 mace (36, -6, D:3) 26 stones (39, 5, D:3) 23 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (7, -33, D:4) a +0 whip (8, -33, D:4) a +0 halberd (9, -32, D:4) a +0 club (14, -14, D:4) a +0 pair of gloves (17, -13, D:4) a +0 short sword (20, -16, D:4) a +0 hand axe (21, -18, D:4) a +0 short sword of speed (23, -18, D:4) a +0 dagger a +0 hunting sling 27 stones (25, -4, D:4) a +0 hand axe a +0 chain mail (44, -1, D:4) 19 bolts Level 5 of the Dungeon (17, -17, D:5) a +0 flail a +0 shortbow 21 arrows (17, -16, D:5) a +0 short sword (18, -15, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -11, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (19, -10, D:5) a +0 war axe a +0 plate armour (19, -9, D:5) a +0 short sword (23, -7, D:5) a +0 giant club (28, -6, D:5) the +4 robe "Ivveximn" {-Cast +Blink SInv Stlth+} SInv: It lets you see invisible. +Blink: It lets you blink. -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. (32, -2, D:5) 14 arrows (35, 11, D:5) a +0 flail a +0 leather armour (35, 12, D:5) a +0 dagger a +0 robe (35, 13, D:5) a +0 club (36, 13, D:5) a +0 dagger (50, 17, D:5) 30 arrows Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse (skeletalised by now) (16, 16, D:6) 11 stones (18, -1, D:6) a +0 giant spiked club (19, 4, D:6) 17 stones 20 bolts (38, 10, D:6) a scroll of identify Level 8 of the Dungeon (0, 0, D:8) a +0 club a gnoll corpse (6, 19, D:8) a potion of curing