Sychopol Level 1 of the Dungeon (-9, 14, D:1) 30 stones (7, 19, D:1) a +0 club (6, 21, D:1) a +0 spear (-6, 35, D:1) a cursed -3 club (-27, 38, D:1) a +0 pair of gloves (1, 42, D:1) a +0 club (6, 43, D:1) 8 needles of confusion Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling 26 stones (12, 2, D:2) 27 stones (8, 6, D:2) 7 poisoned needles (19, 16, D:2) 3 stones (20, 18, D:2) a stone (30, 18, D:2) a +0 club (-17, 20, D:2) a +0 robe (12, 21, D:2) a +0 hand axe (17, 21, D:2) a throwing net (-5, 28, D:2) a +0 whip (-4, 28, D:2) a +0 dagger (21, 28, D:2) a +0 club (5, 29, D:2) a +0 buckler (1, 34, D:2) a +0 mace (-15, 36, D:2) a +0 dagger (9, 40, D:2) a +0 leather armour (-2, 44, D:2) a +0 ring mail (5, 45, D:2) a cursed -6 ring of intelligence (-4, 50, D:2) a +2 hunting sling of flaming (11, 56, D:2) 14 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-4, 3, D:3) a +0 robe (-16, 8, D:3) a +0 robe (-28, 23, D:3) 21 stones (unseen) (-15, 30, D:3) a +0 hand axe (-14, 30, D:3) a +0 whip a tomahawk a +0 leather armour a +0 club a +0 hand axe a +0 leather armour (5, 30, D:3) a +0 dagger (-13, 31, D:3) a cursed -1 dagger a +0 robe (-10, 31, D:3) 15 gold pieces (-12, 33, D:3) a tomahawk (-37, 35, D:3) a +1 vampiric dagger (-26, 35, D:3) a +0 arbalest (-30, 38, D:3) a +0 dagger a +0 short sword 4 stones a +0 plate armour (-30, 40, D:3) a stone (-26, 42, D:3) a cursed +0 club (4, 48, D:3) 17 stones (1, 53, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +1 flail of draining a +0 leather armour (20, 0, D:4) a cursed +0 whip (10, 9, D:4) 11 poisoned needles (14, 10, D:4) the +7 plate armour of Kitwubau {rN+ Dex+5} It affects your dexterity (+5). It protects you from negative energy. (0, 12, D:4) a +0 dagger a cursed -1 robe a +0 dagger a +0 robe of resistance a +0 dagger (1, 12, D:4) a +0 club a +0 ring mail (0, 13, D:4) a +0 dagger (2, 18, D:4) a potion of degeneration (13, 20, D:4) 12 gold pieces (18, 24, D:4) 15 bolts (29, 25, D:4) 21 sling bullets (0, 26, D:4) a +0 dagger (unseen) (1, 26, D:4) a +0 flail (unseen) (3, 27, D:4) a +0 flail (unseen) (23, 32, D:4) a +0 hand axe a +0 flail a +0 leather armour (23, 33, D:4) a +0 dagger a +0 robe (3, 34, D:4) a +0 mace (unseen) (5, 34, D:4) 28 bolts (36, 35, D:4) a +0 flail (4, 38, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (-3, 1, D:5) a +0 cloak (-1, 1, D:5) a +0 hammer (-5, 2, D:5) a +0 hammer (-4, 2, D:5) a +0 hammer (-36, 15, D:5) a cursed +0 war axe (-12, 17, D:5) 10 bolts of penetration (-4, 17, D:5) a +0 hand axe (-51, 19, D:5) 24 sling bullets (-11, 19, D:5) a +0 falchion (-29, 23, D:5) a +0 hand axe (-17, 24, D:5) a hound skeleton (-51, 26, D:5) a +0 short sword (-14, 33, D:5) a +0 naga barding (2, 35, D:5) an arrow (1, 37, D:5) a +0 shortbow 14 arrows a centaur corpse (skeletalised by now) (3, 41, D:5) a +0 scale mail (0, 42, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (-4, 1, D:6) a +0 flail (-2, 2, D:6) a +0 leather armour (-2, 4, D:6) a sky beast corpse (-3, 5, D:6) a cursed -2 whip (unseen) (-17, 11, D:6) 17 arrows (-8, 16, D:6) a +0 shortbow 8 arrows (-9, 17, D:6) 3 arrows (-8, 17, D:6) 2 arrows (-8, 18, D:6) an arrow (-7, 18, D:6) an arrow (-7, 19, D:6) an arrow