Sychopol Level 1 of the Dungeon (0, 0, D:1) a cursed -1 whip (-7, 6, D:1) a +0 whip (-6, 13, D:1) a +0 dagger (-46, 20, D:1) a +0 helmet (-9, 23, D:1) 2 stones (-9, 24, D:1) a stone (-9, 25, D:1) a stone (-10, 26, D:1) a stone (2, 27, D:1) a +0 mace (-1, 31, D:1) 15 stones (9, 33, D:1) a +0 dagger (-5, 36, D:1) a +0 club (-52, 38, D:1) a +0 ring mail (-38, 39, D:1) a +0 dagger a +0 club (-38, 40, D:1) a +0 club (-16, 42, D:1) 29 arrows (-26, 44, D:1) a +0 club (-7, 52, D:1) a +0 ring mail Level 2 of the Dungeon (-12, 1, D:2) 18 arrows (-46, 6, D:2) a +0 dagger (-37, 6, D:2) a +0 club (-36, 6, D:2) a +0 whip (-43, 11, D:2) a +0 short sword (-21, 11, D:2) 12 arrows (-11, 11, D:2) a +0 dagger (-32, 16, D:2) 17 bolts (-41, 20, D:2) a +0 leather armour (-17, 26, D:2) an adder skeleton (-18, 31, D:2) an adder skeleton (-39, 35, D:2) a quokka corpse (-38, 35, D:2) a giant cockroach corpse (-27, 36, D:2) a +0 dagger (-12, 37, D:2) a +0 ring mail (-33, 44, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (unseen) (1, 0, D:3) a +0 short sword (0, 2, D:3) a quokka corpse (7, 5, D:3) a scroll of identify