Sychopol Level 1 of the Dungeon (0, 0, D:1) 9 stones (40, 0, D:1) a +0 robe (-6, 1, D:1) a +0 whip (35, 3, D:1) 16 stones (39, 7, D:1) a +0 mace (9, 8, D:1) a +0 club (14, 16, D:1) a +0 scale mail (26, 16, D:1) a cursed -2 robe (26, 19, D:1) 22 stones (40, 22, D:1) a +0 hunting sling (31, 26, D:1) a +0 club (14, 27, D:1) a +0 club (18, 30, D:1) a +0 hunting sling (43, 31, D:1) a +0 short sword (2, 34, D:1) 6 sling bullets (49, 37, D:1) a +0 buckler (16, 39, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (-6, 4, D:2) a +0 club (25, 4, D:2) a +0 club (13, 19, D:2) a +0 club (4, 27, D:2) a +0 mace (23, 30, D:2) 12 poisoned needles (15, 44, D:2) a +0 dagger (16, 44, D:2) 11 stones (16, 46, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (-24, 1, D:3) a +0 mace a +0 war axe a +1 dagger of draining a +0 robe a cursed -1 club (-2, 2, D:3) 16 stones (-41, 7, D:3) a +0 club a +0 ring mail (-41, 8, D:3) a +0 club (9, 10, D:3) a poisoned needle (-47, 11, D:3) a scroll of random uselessness a cursed -2 spear (10, 12, D:3) a poisoned needle (-48, 14, D:3) a +0 club (-45, 14, D:3) a +0 leather armour (10, 14, D:3) a +0 blowgun (-14, 17, D:3) 31 stones (-50, 19, D:3) a +0 hand axe a +0 leather armour (-46, 22, D:3) a cursed +0 short sword (-42, 22, D:3) 24 stones (-24, 24, D:3) a cursed +0 hunting sling 19 stones (-23, 24, D:3) a +0 dagger a cursed -2 scale mail (12, 29, D:3) 21 stones (-54, 31, D:3) a +0 club (-13, 41, D:3) a +0 club (-2, 42, D:3) 20 stones (0, 42, D:3) a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin (1, 42, D:3) 10 stones (2, 42, D:3) 5 stones 2 throwing nets (-44, 43, D:3) 16 bolts (-7, 43, D:3) a +0 halberd (-2, 43, D:3) 6 stones (-26, 44, D:3) a +0 ring mail (-32, 49, D:3) a +0 club (-29, 51, D:3) a +0 flail a +0 ring mail Level 4 of the Dungeon [Shop] Mabretut's Weapon Boutique a cursed +0 mace (1 gold) a +0 short sword (36 gold) a +3 hand axe of electrocution (294 gold) a +0 club (12 gold) the +3 quarterstaff "Kerhaxtu" {speed, rC- Str+6 Dex+5} (601 gold) Attacks with this weapon are significantly faster. It affects your strength (+6). It affects your dexterity (+5). It makes you vulnerable to cold. the +8 dagger "Pux Qeol" {pierce, rElec rPois Int+2} (784 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. a +1 scimitar of slicing (156 gold) a +2 short sword of draining (208 gold) a +0 club (12 gold) a +0 mace of protection (67 gold) (0, 0, D:4) 24 stones (10, 7, D:4) a +0 rapier (1, 12, D:4) a +4 rapier (-15, 13, D:4) a throwing net (31, 14, D:4) the +2 robe of Otsediv {*Contam *Corrode rF+++ Stlth+} It renders you almost immune to fire. It causes magical contamination when unequipped. It may corrode your equipment when you take damage. It makes you more stealthy. (15, 15, D:4) a +0 falchion (2, 36, D:4) a tomahawk (5, 37, D:4) a tomahawk (4, 38, D:4) a tomahawk (3, 39, D:4) a +0 whip an orc corpse (16, 39, D:4) 16 stones (5, 40, D:4) an iguana corpse the Ecumenical Temple