Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17661049763934975647 126 Syis the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Apr 14, 2024. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon. The game lasted 00:03:22 (2187 turns). Syis the Conjurer (Deep Elf Conjurer) Turns: 2187, Time: 00:03:22 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 84% Magic: 7/12 EV: 12 Int: 25 God: Gold: 135 SH: 5 Dex: 13 Spells: 9/12 levels left rFire x . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr + (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ e - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: reflection @: brilliant, lethally poisoned (0 -> -5) A: heat vulnerability 1, inability to drink after injury 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 135 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 cloak (worn) Jewellery c - an amulet of reflection (around neck) e - a ring of resist corrosion (left hand) Scrolls d - 2 scrolls of noise {unknown} i - a scroll of brand weapon {unknown} l - a scroll of blinking {unknown} n - 2 scrolls of vulnerability {unknown} o - a scroll of identify {unknown} p - a scroll of teleportation {unknown} q - a scroll of revelation {unknown} Potions b - a potion of magic j - a potion of heal wounds {unknown} k - a potion of attraction {unknown} m - a potion of enlightenment {unknown} Skills: - Level 3.0 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.2 Conjurations + Level 2.3 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 32% 1d5 9% 1 Hailstorm Conj/Ice 28% 3d8 9% 3 Iskenderun's Mystic Bla Conj/Tloc 37% 2d9 19% 4 Frozen Ramparts Ice 16% 1d3 26% 3 Fulminant Prism Conj/Alch 14% 3d8 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Fedhas Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are vulnerable to heat. (rF-) You occasionally lose the ability to drink potions when taking damage. Message History The searing ray misses the iguana. An iguana is nearby! An iguana is nearby! The searing ray hits the iguana! You kill the iguana! (Press . to maintain the ray.) Magic restored. You open the door. A water moccasin comes into view. There is an open door here. A water moccasin is nearby! A water moccasin is nearby! The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channelling your searing ray. You feel very sick. The water moccasin bites you! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to drink potions when taking damage. You feel vulnerable to heat. You feel sick. The water moccasin closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. You die... ... ..# #.#......# #.#...... #.#...... . #.# .... ... #.# #..# #####....# #.###..# ###.@S...... ...##..# ###...##.#.... ....#..####......# .# ⌠ ......###...#.#..# # ..........#....#..# ......##.......#..# .......#..#..⌠..#..# .......##..#.......# ##......#..#..#.#... You could see a water moccasin. Vanquished Creatures An iguana (D:7) Natasha (twice) (D:2) An adder (D:2) A ribbon worm (D:3) 3 dart slugs 4 ball pythons (D:1) 2 endoplasms A giant cockroach (D:2) 3 hobgoblins 3 kobolds A quokka (D:1) 4 bats 2 frilled lizards 3 goblins (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 215 | D:1 | Learned a level 2 spell: Searing Ray 1116 | D:2 | Reached skill level 1 in Translocations 1116 | D:2 | Reached XP level 3. HP: 15/19 MP: 3/10 1174 | D:2 | Noticed Natasha 1181 | D:2 | Killed Natasha 1461 | D:2 | Noticed Natasha 1465 | D:2 | Killed Natasha 1466 | D:2 | Reached skill level 5 in Conjurations 1466 | D:2 | Reached XP level 4. HP: 17/24 MP: 8/12 1516 | D:2 | Found a blossoming altar of Fedhas. 1683 | D:2 | Noticed Natasha 2040 | D:3 | You fall into a shaft and drop 3 floors! 2181 | D:7 | Noticed a water moccasin 2186 | D:7 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 2186 | D:7 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 2187 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring D:2: layout_basic, basic_altar, st_stairs_7, uniq_natasha D:3: layout_basic, ebering_ecumenical_altar_hall, uniq_robin D:6: layout_basic, nicolae_overflow_hidden_temple, nicolae_gozag_seed_capital D:7: minmay_skewed_foursquare, layout_rooms, tso_oasis_becter, kennysheep_opposing_triangles Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Translocations | 1 2 | 2.3 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.2 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 13 | || 13 Searing Ray | 14 | 9 || 23 Use: Potion | | 2 || 2 Armour: Robe | 7 | 4 || 11 Dodge: Dodged | 3 | 4 || 7 Block: Other | 1 | || 1