Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15839427946557350108 62 Syis the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Apr 16, 2024. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:05:23 (2506 turns). Syis the Conjurer (Deep Elf Conjurer) Turns: 2506, Time: 00:05:25 Health: -2/19 AC: 4 Str: 4 XL: 3 Next: 85% Magic: 1/10 EV: 12 Int: 27 God: Gold: 101 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + + . (no weapon) rCold + . . (no shield) rNeg . . . n - +2 robe of the Evening {rF+ Int+3 Slay+3} rPois . (no helmet) rElec . i - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: acrobat @: lethally poisoned (-2 -> -13) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Armour i - a scarf of resistance (worn) n - the +2 robe of the Evening (worn) {rF+ Int+3 Slay+3} (You took it off a hobgoblin on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. Jewellery d - an amulet of the acrobat (around neck) Scrolls a - 2 scrolls of immolation {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of fear {unknown} j - 2 scrolls of poison {unknown} k - a scroll of noise {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} g - a potion of degeneration {unknown} h - a potion of curing {unknown} l - a potion of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 38% 3-5/arc 4% 2 Slow Hex 20% N/A 8% 1 Confusing Touch Hex 5% N/A 22% 3 Sigil of Binding Hex 5% N/A 22% 3 Vampiric Draining Necr 5% 2d6 22% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Airstrike Air 2% 2d(1-17) 58% 4 Summon Lightning Spire Summ/Air 5% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Message History The endoplasm quivers. A goblin comes into view. It is wielding a +0 club. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits the giant cockroach. You kill the giant cockroach! Sigmund completely misses you. The searing ray misses Sigmund. The searing ray hits the endoplasm. You kill the endoplasm! You finish channelling your searing ray. The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) The goblin shouts! Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund gestures at you while chanting. The magic dart hits you. The searing ray hits Sigmund. Sigmund is almost dead. Sigmund completely misses you. The searing ray misses Sigmund. The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. Sigmund points at you and mumbles some strange words. The puff of flame misses you. Sigmund gestures at you while chanting. The puff of flame hits you but does no damage. You resist. There is a stone staircase leading up here. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You climb upwards. You die... #..........'..............# #..........###............# #####......# #[...........# #......# #............# #......# #............# # #....).# #............# # #......# #............# #####......###............# '......[.....+..@s........# ##############............# # ####....^.......# # #...............# # #...............# # ####......########## # #..............# # #..............# # #..............# You could see a scorpion. Vanquished Creatures 2 dart slugs (D:1) 6 ball pythons 4 bats 4 endoplasms 6 giant cockroaches 4 goblins 3 hobgoblins 6 jackals 5 kobolds 5 quokkas A rat (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syis the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 452 | D:1 | Learned a level 2 spell: Searing Ray 739 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1584 | D:2 | Reached skill level 5 in Conjurations 1696 | D:2 | Identified the +2 robe of the Evening {rF+ Int+3 Slay+3} 2491 | D:3 | Noticed Sigmund 2491 | D:3 | Noticed a scorpion 2506 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, minmay_misc_feat_enclosed D:2: layout_basic, kennysheep_generic_room_9 D:3: layout_rooms, basic_ecumenical_altar, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.2 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 29 Searing Ray || 26 Armour: Robe || 6 Dodge: Dodged || 13