Syis Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (6, -13, D:1) a +0 club (9, -32, D:1) a +0 dagger (13, -38, D:1) a +0 scale mail (13, -28, D:1) a +0 ring mail (14, -3, D:1) a +0 club (16, -5, D:1) a +0 club (18, -8, D:1) a +0 dagger (19, 1, D:1) a +2 dagger of holy wrath (34, -29, D:1) 2 stones (35, 0, D:1) a +0 dagger (43, 0, D:1) a +0 dagger (44, -12, D:1) a +0 dagger (45, -3, D:1) a +0 dagger (47, -25, D:1) a +0 club (48, -24, D:1) a +0 club (48, -23, D:1) a +0 short sword (48, -6, D:1) 5 poisoned darts (50, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (8, -15, D:2) 2 stones (11, -16, D:2) a +0 long sword (19, -13, D:2) a +0 dagger (25, -9, D:2) a +0 spear (34, -4, D:2) a +0 whip (36, -26, D:2) a +1 whip of electrocution (42, -19, D:2) 6 stones (45, -26, D:2) 2 stones (51, -3, D:2) a +0 short sword (66, -26, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 20, D:3) a +0 whip (9, 0, D:3) a +0 whip a +0 chain mail a +0 dagger a +0 robe (10, -2, D:3) a +0 mace (10, 0, D:3) a +0 flail (13, 0, D:3) a +0 short sword (13, 14, D:3) 4 stones (25, 17, D:3) the +1 leather armour "Towamuorph" {Regen+ Dex+6} Dex+6: It affects your dexterity (+6). Regen+: It increases your rate of health regeneration. (36, 30, D:3) a +0 short sword 4 stones an amulet of magic regeneration (38, 2, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (12, 29, D:4) 6 stones (24, 22, D:4) 4 stones (37, 30, D:4) 7 stones (38, 19, D:4) a +0 club (39, -2, D:4) 4 stones (45, 25, D:4) a +0 club (47, -7, D:4) 5 stones (47, -2, D:4) a storm talisman Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, -10, D:5) a +0 short sword (8, -6, D:5) a +0 mace (20, -43, D:5) a +2 trident of freezing a +0 ring mail (20, -41, D:5) a curare-tipped dart a +0 dagger (22, -19, D:5) 6 boomerangs (24, -25, D:5) a +0 whip a +0 leather armour (25, -27, D:5) a +0 mace a +0 flail (25, -25, D:5) a +0 whip (26, 4, D:5) a +1 pair of gloves (31, -29, D:5) a +0 club a +0 leather armour (31, 16, D:5) a +0 leather armour (34, -33, D:5) 3 stones (38, -13, D:5) a +0 mace (40, -41, D:5) a +0 leather armour (40, -12, D:5) a +0 flail a boomerang (40, -11, D:5) a +0 dagger a +0 robe (41, -11, D:5) a +0 dagger a +0 scale mail (47, -28, D:5) a +3 spear of venom (52, -26, D:5) a +0 spear (53, -25, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 8, D:6) a +0 whip (11, -7, D:6) a +0 robe a +0 trident (15, -2, D:6) a maw talisman (26, 13, D:6) 5 poisoned darts (33, 11, D:6) 7 stones (38, -15, D:6) a +2 hat (38, 11, D:6) a +0 dire flail a +0 giant club (44, 5, D:6) a +0 hand axe (45, 7, D:6) a +0 hand axe (45, 9, D:6) a +0 short sword (58, 22, D:6) +0 steam dragon scales Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 0, D:7) a +0 spear (2, 0, D:7) a +0 flail (2, 1, D:7) a +0 ring mail a +0 halberd (4, 0, D:7) a +0 shortbow (11, 5, D:7) 2 large rocks (12, -8, D:7) 6 stones (20, 17, D:7) a +0 scale mail (26, -16, D:7) 4 stones (26, 31, D:7) a +0 hand axe a +0 chain mail (27, 25, D:7) a blade talisman (36, 24, D:7) a +0 dagger (37, 24, D:7) a +0 club (38, 23, D:7) a +0 short sword 2 poisoned darts (38, 24, D:7) a +0 dagger a +0 dagger a stone Level 8 of the Dungeon [Shop] Gisum's Self-Improvement Boutique a manual of Fire Magic (960 gold) a manual of Ranged Weapons (960 gold) a manual of Polearms (960 gold) a manual of Maces & Flails (960 gold) (0, 0, D:8) a +0 robe (2, 8, D:8) a +0 robe (12, 24, D:8) 5 stones (20, 24, D:8) a +0 chain mail (23, 31, D:8) a +0 club a +0 ring mail (23, 32, D:8) a +0 club a +0 leather armour (23, 34, D:8) a +0 flail (28, 17, D:8) a +0 scale mail a +0 club (28, 24, D:8) a +0 sling (29, 22, D:8) an orb of mayhem (38, 13, D:8) a +0 hand axe (39, 12, D:8) a +0 hand axe (39, 14, D:8) a +0 hand axe (40, 13, D:8) a +0 hand axe (40, 25, D:8) a +0 short sword (41, 27, D:8) a +0 club a +0 club a +0 scale mail (53, 24, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, 14, D:9) the +2 leather armour of the Sailor {rElec rN++} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (4, -20, D:9) a +0 robe (7, 11, D:9) a +0 orcbow (7, 23, D:9) a +0 club a +0 ring mail (9, 11, D:9) a +0 giant club a +0 giant spiked club (18, 30, D:9) 4 stones (21, 4, D:9) a +4 shortbow of draining (22, 4, D:9) a +0 whip a stone (22, 8, D:9) a +0 falchion (23, 3, D:9) a +0 club (23, 4, D:9) a staff of death 2 poisoned darts a +0 dagger 3 stones (23, 5, D:9) a +0 short sword 4 stones (26, 7, D:9) 6 stones (27, 7, D:9) a +0 whip (27, 16, D:9) a +0 dagger a +0 chain mail (28, -22, D:9) a +0 scale mail (28, -9, D:9) a +0 dagger (28, 16, D:9) a +0 dagger (30, 11, D:9) a +0 robe (32, -23, D:9) a +0 ring mail (33, -19, D:9) a +0 club 2 poisoned darts (36, 10, D:9) a +0 short sword a +0 trident (36, 11, D:9) a +0 dagger a +0 robe (36, 13, D:9) a +0 ring mail a +0 whip (36, 14, D:9) a +0 mace (37, 12, D:9) a +0 hand axe a +0 ring mail (37, 20, D:9) a +0 robe a +0 dagger (38, 18, D:9) a +0 mace (38, 19, D:9) a boomerang a +0 club a +0 hand axe (39, 18, D:9) a +0 trident (40, 17, D:9) a +0 leather armour a +0 flail (41, 9, D:9) a +0 flail (41, 11, D:9) a +0 club (41, 17, D:9) a +0 hand axe (42, 11, D:9) a +0 chain mail a +0 short sword (42, 18, D:9) a +0 leather armour a +0 club (43, 12, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger (44, 13, D:9) a +0 mace (47, 12, D:9) a +0 dagger a +0 short sword (48, 17, D:9) a +3 mace a +0 chain mail (50, 17, D:9) a +0 club (50, 19, D:9) a +0 hand axe a +0 dagger (51, 18, D:9) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 dagger (52, 17, D:9) a +0 plate armour a +0 glaive Level 10 of the Dungeon (0, 0, D:10) a scroll of vulnerability (0, 1, D:10) a scroll of summoning (1, 0, D:10) a potion of magic (1, 1, D:10) a scroll of identify (4, -1, D:10) 3 stones (20, -6, D:10) 4 stones (20, 3, D:10) a +0 dagger a +0 short sword 7 poisoned darts (21, 3, D:10) a +0 dagger 2 stones (22, 3, D:10) a +0 whip 3 poisoned darts a +0 dagger (44, -34, D:10) 3 stones (46, -22, D:10) a +0 giant club a +0 giant club (50, -47, D:10) a +0 orcbow (54, -39, D:10) a +0 short sword (55, -39, D:10) a +0 short sword (55, -23, D:10) a +0 robe (56, -38, D:10) a +0 war axe a +0 arbalest a +0 short sword a +0 plate armour (59, -50, D:10) 5 stones (61, -43, D:10) a +0 morningstar the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Doxoodd's Weapon Boutique the +8 storm bow {elec, penet} (758 gold) the +1 mace of Excruciating Pain {venom, Str+2 Stlth+} (271 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the +3 quarterstaff "Murmur" {heavy, Str+5} (476 gold) Str+5: It affects your strength (+5). a +0 dagger (24 gold) a +0 dagger (24 gold) a +1 short sword of electrocution (174 gold) 5 stones (6 gold) (0, 0, Orc:1) a +1 short sword of draining (1, 0, Orc:1) a +0 hand axe a +0 ring mail (1, 5, Orc:1) a +0 dagger (2, 5, Orc:1) a +1 antimagic dagger a +0 robe (6, 11, Orc:1) a +0 club (8, 3, Orc:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (20, 13, Orc:1) a +0 war axe 2 boomerangs a +0 chain mail (21, 13, Orc:1) a +0 short sword a +0 dagger a +0 robe a +0 dagger (34, 30, Orc:1) a +0 short sword a +0 chain mail (34, 31, Orc:1) a +0 short sword a +0 leather armour (37, 29, Orc:1) a +0 morningstar (40, 12, Orc:1) a +0 giant club (42, 13, Orc:1) a +0 hand axe a +0 trident (42, 14, Orc:1) a +0 giant spiked club (43, 14, Orc:1) a +0 battleaxe a +0 plate armour (48, 4, Orc:1) a +0 giant spiked club (50, 7, Orc:1) a +0 dagger (51, 10, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Veczi's Book Shop a book of the Dragon (588 gold) the Unrestrained Analects (616 gold) a book of Armaments (504 gold) a book of the Senses (560 gold) a book of the Wilderness (532 gold) the Guide on Ouranomancy and the Wendigo (644 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Plasma Beam Fire/Air 6 d - Chain Lightning Conjuration/Air 9 the Cyclopedia of Amassed Conjury (644 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Orb of Destruction Conjuration 7 c - Dragon's Call Summoning 9 a book of Minor Magic (224 gold) (0, 0, Orc:2) a +0 war axe a +0 plate armour (0, 2, Orc:2) a +0 short sword (1, -2, Orc:2) a +0 hand axe (1, -1, Orc:2) a +0 giant club a +0 dagger a +0 robe (1, 0, Orc:2) a +0 dagger a +0 robe (1, 1, Orc:2) a +0 giant spiked club a +0 giant club (2, 1, Orc:2) a +0 mace 2 boomerangs a +0 plate armour (4, -1, Orc:2) a +0 mace (4, 3, Orc:2) a +0 flail a +0 leather armour (6, 34, Orc:2) a warg corpse (skeletalised by now) (8, -5, Orc:2) a +0 club (15, 20, Orc:2) a +0 trident a +0 chain mail (15, 22, Orc:2) a +0 dagger a +0 leather armour (16, 17, Orc:2) a +0 dagger a +0 robe (16, 29, Orc:2) a +0 club an orc corpse (skeletalised by now) (16, 31, Orc:2) a +0 hand axe a +0 chain mail (17, 31, Orc:2) a +0 club a +0 mace an orc corpse (skeletalised by now) (18, 29, Orc:2) a +0 giant club (33, 2, Orc:2) a +0 club (34, 1, Orc:2) a +0 hand axe a +0 leather armour (34, 2, Orc:2) a +0 spear a +0 robe (34, 3, Orc:2) a +0 giant club (36, 1, Orc:2) a +0 dagger a +0 robe (36, 2, Orc:2) a +0 hand axe a +0 chain mail (38, 3, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe Level 1 of the Lair of Beasts (13, -2, Lair:1) 2 stones (13, 8, Lair:1) a +1 dagger of venom (13, 17, Lair:1) a +0 plate armour (19, 11, Lair:1) a +0 shortbow (38, 40, Lair:1) a +0 short sword (44, 6, Lair:1) a +0 plate armour (47, -15, Lair:1) a +0 rapier (67, -18, Lair:1) a +0 robe (67, 32, Lair:1) a +0 scale mail (70, -9, Lair:1) a +0 battleaxe a throwing net a +3 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of cold (6, 4, Lair:2) a +0 leather armour (41, -17, Lair:2) 6 stones (41, 8, Lair:2) a +0 quarterstaff (47, -10, Lair:2) +0 steam dragon scales (48, 5, Lair:2) 7 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 sling (12, -9, Lair:3) a +0 dagger (13, -34, Lair:3) a +0 ring mail (25, 4, Lair:3) 4 stones (26, -22, Lair:3) a +0 club (29, -30, Lair:3) the +0 leather armour of the Camelopard {Fly rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. (43, -16, Lair:3) a +0 robe (46, -4, Lair:3) a +0 robe Level 4 of the Lair of Beasts (15, 13, Lair:4) a +0 leather armour (24, 13, Lair:4) a +0 plate armour (24, 19, Lair:4) 3 poisoned darts (28, 35, Lair:4) a +0 halberd (33, 15, Lair:4) a +0 robe (35, 5, Lair:4) a +0 leather armour (39, 36, Lair:4) a +0 scimitar (57, 32, Lair:4) a +0 robe Level 5 of the Lair of Beasts (1, -54, Lair:5) 5 stones (12, 1, Lair:5) a +0 robe a +0 dagger (15, -11, Lair:5) a +2 dagger of freezing