SynTha Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (14, -30, D:1) a +2 dagger of speed a stone (17, -5, D:1) a +0 short sword (24, -16, D:1) a +0 dagger (26, -16, D:1) a +0 short sword of draining (28, -12, D:1) 9 stones (29, -33, D:1) a +0 club (30, -1, D:1) a +0 spear (33, -21, D:1) a +0 whip (35, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (10, 29, D:2) a +0 short sword (12, 29, D:2) a +0 club a +0 flail a +0 flail a +0 whip (19, 13, D:2) a +0 whip 6 stones a +0 plate armour (19, 20, D:2) a +0 scale mail (20, 10, D:2) a +0 dagger a +0 chain mail a +0 club (22, 11, D:2) a +0 club (26, 25, D:2) a +0 club a +0 sling (47, 17, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, -3, D:3) 7 stones (9, -19, D:3) 5 stones (10, 8, D:3) a +0 whip (10, 10, D:3) a +0 spear (11, 8, D:3) a +0 spear (11, 9, D:3) a +1 vorpal halberd (15, -14, D:3) a +2 leather armour of cold resistance (17, -7, D:3) a +0 dagger (30, -5, D:3) 7 stones (37, -1, D:3) a +0 dagger (39, 8, D:3) a +0 leather armour (42, -4, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -2, D:4) a +0 dagger a +1 robe of willpower a +0 morningstar a +4 mace a +0 robe a +2 dagger of venom a +0 robe a +0 dagger (3, -15, D:4) a +0 club (6, -18, D:4) a +0 trident (9, -24, D:4) a +3 antimagic dagger 5 stones (18, -16, D:4) a +0 club (19, -18, D:4) a +0 dagger (20, -16, D:4) a +0 dagger (24, -19, D:4) a +0 giant club a +0 leather armour a +0 club a +0 club (24, -3, D:4) a +0 trident (29, -2, D:4) 4 large rocks (31, -18, D:4) a +0 leather armour 2 boomerangs a +0 hand axe (36, -26, D:4) 3 stones a +0 short sword (37, -31, D:4) a +0 robe (37, -26, D:4) a +0 leather armour a +0 whip (38, -26, D:4) a +0 ring mail a +0 club (46, 2, D:4) a +0 hammer (47, 1, D:4) a +0 hammer (48, -13, D:4) a +0 club a +0 chain mail (48, 2, D:4) a +0 hammer (49, 1, D:4) a +0 hammer (50, 1, D:4) a +0 hammer (51, 0, D:4) a +0 hammer (52, 0, D:4) a +2 quarterstaff of chaos (53, -43, D:4) 5 stones (53, -1, D:4) a +0 hammer (53, 0, D:4) a +0 hammer (53, 1, D:4) a +0 hammer (54, -1, D:4) a +0 hammer (54, 0, D:4) a +0 hammer (54, 1, D:4) a +0 hammer (55, -1, D:4) a +0 hammer (55, 1, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a book of Beasts (13, -12, D:5) a +0 falchion (17, -8, D:5) a +3 leather armour (25, -1, D:5) a +0 whip of freezing a +0 robe (26, -7, D:5) a +0 mace of venom (26, 13, D:5) a There-And-Back Book (30, 19, D:5) a +0 hand axe (33, 7, D:5) a +0 pair of gloves (34, 20, D:5) a book of Geomancy (37, 4, D:5) a +0 giant spiked club (45, 3, D:5) a +0 robe Level 6 of the Dungeon (1, 19, D:6) a +0 ring mail (2, 7, D:6) a +4 dire flail of protection a +0 leather armour (7, 13, D:6) a +0 scythe a +0 robe (8, 25, D:6) 5 stones (9, 25, D:6) a +0 giant spiked club (10, 31, D:6) 6 stones (15, 47, D:6) a +0 flail (17, 9, D:6) a +0 flail (18, 9, D:6) a +0 short sword a +1 leather armour of cold resistance a +0 whip a +1 dagger of speed a +0 club 7 stones a +0 club (18, 10, D:6) a +3 vampiric whip 4 stones (23, 37, D:6) a +0 flail a +0 hand axe (23, 38, D:6) a +0 dagger a +0 robe (24, 37, D:6) a +0 dagger a +0 robe (25, 39, D:6) a +0 club (35, 5, D:6) a scroll of torment (56, 40, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (3, 3, D:7) a +0 war axe a +0 leather armour (4, -2, D:7) a +0 club a +0 ring mail (10, -7, D:7) a +0 club 3 boomerangs (10, -3, D:7) a +1 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +1 short sword of venom a curare-tipped dart (1, 0, D:8) a +0 short sword (10, -6, D:8) a +0 robe a +0 dagger (11, -6, D:8) a +0 ring mail a +0 war axe a +0 chain mail a +0 morningstar (12, 4, D:8) a +0 scale mail (18, 18, D:8) 6 stones (19, 6, D:8) a +0 short sword (21, 7, D:8) a +0 mace (21, 8, D:8) a +0 short sword (22, 7, D:8) a +0 club (25, -14, D:8) a +0 mace (25, -13, D:8) a +0 hand axe a +0 leather armour a +0 flail a +0 plate armour a +0 war axe (27, -33, D:8) a +0 falchion a +0 leather armour a +0 flail a +0 leather armour (27, -32, D:8) a +0 trident a +0 chain mail (27, 26, D:8) a +2 leather armour of willpower (28, -32, D:8) a +1 whip of venom a +0 leather armour a +0 flail a +0 ring mail (31, 4, D:8) a +0 shortbow (33, 2, D:8) a +0 long sword (40, -4, D:8) a +0 rapier (43, 1, D:8) a +0 dagger a +0 robe (50, 1, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour 2 boomerangs a +0 war axe (1, -1, D:9) a +0 club a +0 leather armour (1, 0, D:9) a +0 hand axe (3, 0, D:9) a +0 shortbow (6, 3, D:9) a +0 flail (9, 12, D:9) a +0 whip of electrocution (10, -4, D:9) a +1 shortbow of freezing (14, 2, D:9) a +0 great sword (15, 19, D:9) a +0 shortbow (16, -14, D:9) a +0 dagger (30, 9, D:9) a +2 falchion a +0 robe (33, -16, D:9) a +0 long sword (34, 12, D:9) a +5 great sword a +0 robe of cold resistance (34, 13, D:9) a +0 shortbow (37, 15, D:9) a +2 halberd a +0 robe (40, 18, D:9) a +0 halberd +0 swamp dragon scales (53, 31, D:9) a +0 rapier (54, 27, D:9) a +0 whip a +0 robe a +0 battleaxe a +0 chain mail a +0 shortbow (54, 30, D:9) a +0 shortbow a +0 troll leather armour (57, 5, D:9) a +0 spear (61, 14, D:9) a +0 flail a +0 scale mail (61, 15, D:9) a +0 dagger a +0 ring mail (62, 15, D:9) a +0 scimitar a +0 plate armour (62, 34, D:9) 3 atropa-tipped darts (63, 15, D:9) a +0 dagger a +0 robe (67, 34, D:9) a +0 glaive Level 10 of the Dungeon [Shop] Irgh's Armour Shoppe a +0 cloak (58 gold) a +0 ring mail (52 gold) the +0 robe of a bazaar {-Tele rElec rCorr} (172 gold) rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) (0, 0, D:10) 2 scrolls of torment (7, -9, D:10) 5 stones (16, 0, D:10) a +0 club (17, -1, D:10) a +0 club (17, 0, D:10) a +0 club 5 stones (20, -43, D:10) a +0 robe a +0 giant spiked club (20, -13, D:10) a +0 falchion a +0 scale mail (20, -12, D:10) a +0 mace a +0 leather armour (20, -11, D:10) a +0 dagger a +0 robe (21, -45, D:10) a +0 shortbow a +1 robe of willpower a +0 dagger (21, -18, D:10) a +0 whip a +0 ring mail (21, -13, D:10) a +0 flail a +0 leather armour (22, -18, D:10) a +2 short sword of distortion (22, -17, D:10) a +0 dagger a +0 robe (24, -38, D:10) a +0 robe (25, -53, D:10) a book of Air (27, -26, D:10) a +0 short sword a +0 leather armour a +0 whip a +0 chain mail a +0 whip (27, -25, D:10) a +0 dagger a +0 leather armour a +0 short sword (28, -26, D:10) a +0 chain mail a +0 long sword a +0 hand axe (30, -27, D:10) a +0 falchion (31, -37, D:10) a +0 cloak (31, -27, D:10) a +0 robe a +0 dagger (31, -26, D:10) a +0 leather armour a +0 whip (32, -26, D:10) a +0 chain mail a +0 short sword (32, -16, D:10) 3 scrolls of identify (32, -9, D:10) a scroll of blinking (41, -24, D:10) a +0 animal skin (44, -25, D:10) a +0 dagger a +0 ring mail a +0 dagger (44, -24, D:10) a +0 club (47, -28, D:10) a +0 giant club (47, -26, D:10) a +0 leather armour a +0 club (48, -29, D:10) a +0 club (52, -18, D:10) a +0 shortbow (54, -7, D:10) 8 stones (59, -42, D:10) a +0 flail (59, -27, D:10) a +0 quarterstaff (60, -42, D:10) a +0 short sword a +0 chain mail (60, -41, D:10) a +0 dagger a +0 robe (60, -40, D:10) a +0 hand axe a boomerang a +0 ring mail (61, -28, D:10) a +2 whip of venom (62, -30, D:10) a +0 dagger (62, -29, D:10) a +0 flail a +0 ring mail a +0 flail a boomerang of dispersal a +0 falchion a +0 ring mail a +0 short sword a +1 flail of protection a +0 whip a +0 whip a +0 chain mail a +0 whip a +0 whip a +0 giant club (62, -28, D:10) a +0 hand axe a +0 mace (63, -28, D:10) a +0 club a +0 chain mail a +0 dagger (63, -24, D:10) 6 large rocks Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (0, 2, D:11) a +0 shortbow (0, 3, D:11) a +0 shortbow (0, 4, D:11) a +2 shortbow of freezing a +0 shortbow (0, 5, D:11) +0 acid dragon scales (4, 9, D:11) a +1 helmet of see invisible (5, -16, D:11) a +0 chain mail (12, -27, D:11) a staff of cold a +1 robe of cold resistance (12, 15, D:11) 3 stones (14, -15, D:11) 6 large rocks (17, 5, D:11) a +0 mace (24, -5, D:11) a There-And-Back Book (25, -16, D:11) a +4 great mace of flaming (26, -20, D:11) a +0 dire flail a +0 giant spiked club (27, -25, D:11) a +0 scale mail (28, -23, D:11) a +0 plate armour (45, -17, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (11, -9, D:12) a +0 ring mail (11, 0, D:12) a +0 hand axe a +0 leather armour (11, 1, D:12) a +0 hand axe a +0 leather armour (11, 9, D:12) a +0 whip (12, 0, D:12) a +0 club a +0 scale mail (13, 0, D:12) a +0 dagger a +0 robe (23, -6, D:12) a +0 mace (24, -6, D:12) a +0 giant spiked club a +0 giant club (26, -2, D:12) a +0 giant club a +0 giant club (45, 21, D:12) a +0 dire flail (47, 21, D:12) a +0 leather armour (50, 18, D:12) a +0 dagger (52, 6, D:12) a +0 war axe Level 13 of the Dungeon (2, 6, D:13) a +3 leather armour (4, -6, D:13) 2 large rocks (8, -15, D:13) 8 stones (11, -22, D:13) a +0 troll leather armour (21, -12, D:13) a +6 hand axe of electrocution a scroll of vulnerability 4 potions of brilliance a +1 plate armour a +0 animal skin a +0 hand axe of flaming (23, -10, D:13) 5 curare-tipped darts (24, -38, D:13) a +0 falchion (25, -16, D:13) a +0 shortbow (25, -10, D:13) 5 large rocks (28, -29, D:13) a +0 ring mail (28, -18, D:13) a +0 helmet (39, -40, D:13) a +0 helmet (41, -18, D:13) a +0 battleaxe (45, -17, D:13) 3 large rocks (46, -18, D:13) 4 large rocks (55, -21, D:13) a +2 great mace of protection a +0 arbalest a +0 leather armour (58, -27, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (9, 7, D:14) a +0 dire flail a +0 chain mail a +0 halberd a +0 chain mail (9, 8, D:14) a +1 halberd a +0 plate armour (9, 9, D:14) a +0 long sword of holy wrath a +0 plate armour a +0 war axe a +0 plate armour a +1 great mace a +0 plate armour a +0 long sword a +0 plate armour a +0 kite shield a +0 battleaxe a +0 chain mail (12, 25, D:14) a +0 scale mail (13, 31, D:14) a ring of resist corrosion (37, -4, D:14) 6 stones (40, 13, D:14) a +0 shortbow of flaming (43, 14, D:14) a +0 battleaxe a +0 chain mail (44, 14, D:14) a +2 war axe of flaming Level 1 of the Orcish Mines (6, 6, Orc:1) a +0 dagger (6, 7, Orc:1) a +0 mace (7, 6, Orc:1) a +0 leather armour a +0 dagger a +0 scale mail a +0 morningstar (7, 8, Orc:1) a +0 robe a +0 dagger a +0 giant spiked club a +0 giant club (8, 6, Orc:1) a +0 war axe a +0 chain mail a +0 club a +0 mace (8, 7, Orc:1) a +4 vorpal bardiche a +0 leather armour a +0 club (8, 8, Orc:1) a +0 ring mail a +0 hand axe a +0 flail a +0 leather armour a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 club a +0 leather armour a +0 falchion a +0 robe a +0 dagger a +0 plate armour a +0 scimitar a +0 giant spiked club (12, 35, Orc:1) a +0 glaive a +0 plate armour (13, 36, Orc:1) a +0 troll leather armour a +0 dagger a +0 robe (13, 37, Orc:1) a +0 trident (17, 30, Orc:1) a +0 dagger (48, 16, Orc:1) a +0 short sword a boomerang a +0 chain mail (48, 17, Orc:1) a +0 flail a +0 leather armour (49, 16, Orc:1) a +0 club a +0 chain mail a +0 club a +0 dire flail a +0 plate armour a +0 hand axe (49, 17, Orc:1) a +0 club a +0 leather armour a +0 club a +0 chain mail (50, 15, Orc:1) a +0 dagger a +0 robe (50, 16, Orc:1) a +0 short sword a +0 mace a +0 plate armour (52, 17, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Nogaigh's General Store a potion of cancellation (104 gold) a +0 longbow (84 gold) a scroll of amnesia (52 gold) a tin of tremorstones (2/2) (520 gold) a scroll of amnesia (52 gold) [Shop] Taumunn's Distillery a potion of flight (30 gold) a potion of brilliance (40 gold) a potion of might (40 gold) 2 potions of invisibility (160 gold) a potion of invisibility (80 gold) [Shop] Liveeqi's Weapon Shop a +0 shortbow of freezing (125 gold) 5 stones (8 gold) a +3 great mace of holy wrath (487 gold) a +0 arbalest (76 gold) a +0 falchion (51 gold) the +3 Elemental Staff {rElec rF++ rC++ AC+5} (1470 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Trog disapproves of the use of such an item. 8 stones (13 gold) [Shop] Ixite's Jewellery Emporium the amulet of Dishonour {Faith Dex+5} (690 gold) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+5). an amulet of magic regeneration (360 gold) a +6 ring of dexterity (432 gold) a ring of positive energy (240 gold) an amulet of reflection (360 gold) an amulet of reflection (360 gold) a ring of fire (300 gold) a +6 ring of intelligence (432 gold) a ring of fire (300 gold) (19, 13, Orc:2) a +0 hand axe a +0 ring mail (22, 13, Orc:2) a +0 club (22, 40, Orc:2) a +0 club (24, 17, Orc:2) a +0 mace a +0 leather armour (28, 21, Orc:2) a +0 hand axe a +0 chain mail (29, 25, Orc:2) a +0 dagger (30, 6, Orc:2) a +0 war axe a +0 short sword a +0 scale mail (33, 6, Orc:2) a +0 whip (33, 28, Orc:2) a +0 dagger (37, 32, Orc:2) a +0 mace a +0 leather armour (38, 29, Orc:2) a +0 club (38, 30, Orc:2) a +0 dagger (41, 29, Orc:2) a +0 hand axe (43, 33, Orc:2) a +0 short sword (44, 30, Orc:2) a +0 whip a +0 short sword a +0 leather armour (45, 30, Orc:2) a +0 flail a +0 plate armour (45, 31, Orc:2) a +0 club (46, 31, Orc:2) a +0 short sword (48, 8, Orc:2) a +1 vorpal flail (56, 8, Orc:2) a +0 robe a +0 dagger (56, 10, Orc:2) a +0 robe a +0 dagger (57, 8, Orc:2) a +0 giant club a +0 robe a +0 dagger (58, 7, Orc:2) a +0 ring mail a +0 hand axe (58, 9, Orc:2) a +0 chain mail a +0 glaive (59, 20, Orc:2) a +0 glaive (62, 25, Orc:2) a +0 dagger a +0 leather armour (66, 10, Orc:2) a +0 hand axe (67, 29, Orc:2) a +0 hand axe (67, 30, Orc:2) a +0 scale mail a +0 scimitar a +0 flail (67, 32, Orc:2) a +0 trident (68, 28, Orc:2) a +0 war axe (68, 29, Orc:2) a +0 club a +0 leather armour a +0 dagger a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (68, 30, Orc:2) a +0 giant club a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 war axe a +0 whip (68, 31, Orc:2) a +0 club (68, 32, Orc:2) a +0 flail (69, 30, Orc:2) a +0 leather armour a +0 whip a +0 hand axe a +0 ring mail a +0 whip (69, 31, Orc:2) a +0 ring mail a +0 flail a +0 dagger a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of the Wilderness (0, 10, Lair:1) a +0 flail (4, -13, Lair:1) a book of Dangerous Friends (6, -20, Lair:1) the +0 chain mail of the Imp {Drain MP+9 Str+3 Dex+4} Str: It affects your strength (+3). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. (39, 5, Lair:1) a +0 robe (43, -9, Lair:1) a +4 battleaxe 6 javelins a +0 chain mail Level 2 of the Lair of Beasts (12, 1, Lair:2) a +0 mace (16, -42, Lair:2) 6 atropa-tipped darts (30, -25, Lair:2) a +4 antimagic hand axe (37, -1, Lair:2) a +0 club (50, -41, Lair:2) 5 stones (56, -9, Lair:2) a +0 chain mail (62, -12, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (3, -17, Lair:3) 7 stones (5, -21, Lair:3) a staff of air (10, 3, Lair:3) a staff of conjuration (14, -45, Lair:3) a +3 dagger of venom (15, -10, Lair:3) a +0 helmet (16, -50, Lair:3) a book of Party Tricks (16, -49, Lair:3) 5 stones (17, -52, Lair:3) a ring of protection from fire 9 potions of degeneration a ring of protection from fire a ring of magical power a ring of magical power (19, -30, Lair:3) 5 stones (19, -15, Lair:3) a +0 scimitar (28, -34, Lair:3) a +0 long sword (30, -41, Lair:3) a +0 kite shield Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (0, 18, Lair:4) a +0 flail (0, 30, Lair:4) the +5 long sword "Amext" {protect, rPois rF+} It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rPois: It protects you from poison. (4, 16, Lair:4) a +0 helmet (12, 6, Lair:4) a scroll of amnesia (17, -10, Lair:4) a condenser vane (18, 32, Lair:4) 7 stones (28, -11, Lair:4) Iviagh's Cyclopedia of Battle Magic Spells Type Level a - Magic Dart Conjuration 1 b - Dazzling Flash Conjuration/Hexes 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Fire Storm Conjuration/Fire 9 Trog disapproves of the use of such an item. (36, -7, Lair:4) the +1 great sword of Instinct {flame, rPois Int+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). rPois: It protects you from poison. (36, 33, Lair:4) a scroll of identify (40, 7, Lair:4) a +5 antimagic battleaxe a +0 pair of gloves (43, 36, Lair:4) a +0 spear (48, 6, Lair:4) an amulet of faith (54, 46, Lair:4) a scroll of identify Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (14, 26, Lair:5) Great Wizards, Vol. II (25, 45, Lair:5) a +0 short sword (27, 29, Lair:5) a +0 scale mail (38, 34, Lair:5) 2 stones (44, -1, Lair:5) 5 stones (56, 24, Lair:5) 4 stones (58, 25, Lair:5) 4 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (3, -20, Lair:6) 5 stones (8, -2, Lair:6) a +0 trident (9, -2, Lair:6) a staff of poison (10, -12, Lair:6) a book of Annihilations (23, 4, Lair:6) a +0 lajatang (36, -3, Lair:6) a +0 dagger (37, 1, Lair:6) a +0 rapier a +0 robe of positive energy (47, 5, Lair:6) a +0 robe a +1 dagger of speed a +0 robe a +0 short sword (47, 8, Lair:6) a +0 robe a +0 rapier (48, 5, Lair:6) a +3 battleaxe (51, -1, Lair:6) a +0 spear (52, -18, Lair:6) a +0 sling (52, -1, Lair:6) a +2 buckler a +0 robe a +0 rapier (52, 5, Lair:6) a +0 robe a +0 rapier (53, 0, Lair:6) a +0 spear (53, 4, Lair:6) a +0 robe a +0 short sword (53, 5, Lair:6) a +0 robe a +2 vampiric short sword (54, 3, Lair:6) a +0 robe a +0 short sword (57, -30, Lair:6) a +5 antimagic battleaxe (59, 13, Lair:6) a box of beasts (61, -25, Lair:6) a +0 war axe (61, 13, Lair:6) 5 stones (63, 0, Lair:6) a +0 longbow (64, 5, Lair:6) a +0 morningstar (66, 9, Lair:6) a +0 spear (67, 8, Lair:6) a +0 dagger a +0 robe (68, 5, Lair:6) a +0 rapier a +0 robe (69, 4, Lair:6) a +0 short sword a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) 2 stones (3, -19, Shoals:1) a scroll of amnesia (4, -14, Shoals:1) a +0 rapier (5, -2, Shoals:1) a +0 robe a +0 trident a merfolk skeleton (6, -14, Shoals:1) a +5 trident a +0 robe a merfolk corpse (8, 7, Shoals:1) a +0 trident (18, -2, Shoals:1) a scroll of vulnerability (19, 18, Shoals:1) 6 stones (20, -11, Shoals:1) a wind drake corpse (22, -13, Shoals:1) a +1 trident of protection (25, -18, Shoals:1) a staff of cold (38, -21, Shoals:1) a +0 spear a +0 sling (39, -22, Shoals:1) a +4 quarterstaff (still there?) a +2 sling of flaming (still there?) a faun corpse (still there?) (39, -21, Shoals:1) a +0 spear a +0 sling a +0 spear a +0 sling a faun corpse a faun corpse Level 2 of the Shoals (0, 0, Shoals:2) a +0 dagger (0, 17, Shoals:2) 9 stones (4, 11, Shoals:2) 8 stones (7, -1, Shoals:2) a +0 short sword (7, 18, Shoals:2) a potion of brilliance (8, 18, Shoals:2) a +3 battleaxe of flaming a sea snake corpse (9, 4, Shoals:2) a +0 long sword (12, -6, Shoals:2) 18 gold pieces (13, -4, Shoals:2) a +0 trident a throwing net (13, -3, Shoals:2) a +1 vorpal trident (still there?) a throwing net (still there?) a merfolk corpse (skeletalised by now) (still there?) (14, -2, Shoals:2) a manticore corpse (skeletalised by now)