Syrassil Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -13, D:1) a +0 short sword (13, -15, D:1) a cursed -1 hunting sling (13, -11, D:1) a +0 whip (13, -2, D:1) a potion of mutation (15, -55, D:1) a cursed +0 club (15, -7, D:1) a ration (17, -4, D:1) a +0 spear (22, -44, D:1) a potion of lignification (23, -23, D:1) a +0 hand axe (29, 1, D:1) a potion of heal wounds (39, -28, D:1) a scroll of magic mapping (41, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, 6, D:2) a cursed +0 hunting sling (10, 8, D:2) a +0 dagger 5 stones a kobold corpse (17, -30, D:2) a scroll of identify (19, -19, D:2) a +0 spear (20, -14, D:2) a dart slug corpse a leopard gecko corpse (21, -25, D:2) 12 gold pieces (23, 9, D:2) a +0 hand axe (24, -17, D:2) a potion of degeneration (26, 10, D:2) a cursed +0 leather armour (33, -9, D:2) a bat corpse (skeletalised by now) (40, 2, D:2) 23 sling bullets (46, 7, D:2) a goblin corpse (skeletalised by now)