Syrassil Level 1 of the Dungeon [Shop] Oklyhiep's Assorted Antiques a piece from Xom's chessboard (15/15) (480 gold) a +0 robe (16 gold) a +0 hand axe (72 gold) (0, 0, D:1) a staff of conjuration (16, -1, D:1) 6 stones (23, 15, D:1) a +0 hand axe (24, -7, D:1) a +0 short sword (30, 6, D:1) a +0 club a +0 dagger (30, 7, D:1) a +0 dagger (30, 19, D:1) a +0 club 4 stones (42, 18, D:1) a +2 dagger of venom 2 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (5, 28, D:2) 6 stones (17, 13, D:2) a +0 dagger (20, 28, D:2) a +0 ring mail (33, 2, D:2) 5 stones (43, 36, D:2) a +0 dagger (46, 26, D:2) 2 large rocks (48, 12, D:2) a +0 robe (48, 21, D:2) a +0 club (58, 35, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 5, D:3) a +0 war axe (8, 6, D:3) a +0 quarterstaff (8, 16, D:3) 6 stones (13, 25, D:3) a +0 club 2 boomerangs a +0 leather armour (15, 28, D:3) a +0 club (22, 6, D:3) a +0 hand axe a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 club (24, 38, D:3) a +0 club a +0 whip a +0 whip (25, 37, D:3) a +0 spear (32, 31, D:3) a scroll of noise (35, 25, D:3) a +0 short sword (39, 20, D:3) a +0 club (54, 23, D:3) a +0 hand axe (54, 24, D:3) a +0 war axe 2 boomerangs (55, 24, D:3) a +0 dagger Level 4 of the Dungeon (4, 16, D:4) a +0 leather armour (7, -21, D:4) a +0 plate armour (11, -24, D:4) 6 stones (12, -14, D:4) a +0 ring mail (27, -18, D:4) a +0 trident (27, -14, D:4) 6 stones (34, 1, D:4) a +0 trident a +0 robe (34, 10, D:4) a +0 club (47, 15, D:4) 3 stones a +0 whip Level 5 of the Dungeon (6, -11, D:5) a +0 mace (11, 10, D:5) 9 stones (25, 1, D:5) a +0 dagger (27, 1, D:5) a +0 chain mail (41, 6, D:5) a +0 flail (44, -26, D:5) a +0 club (44, -14, D:5) a +0 giant spiked club (44, -4, D:5) a +0 giant club (45, -1, D:5) a +0 club (47, -16, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, 28, D:6) a +0 ring mail (5, 0, D:6) a +0 chain mail (15, 15, D:6) a +1 hand axe of venom a +0 short sword (24, -3, D:6) a +0 dagger a +1 robe of fire resistance (25, -3, D:6) a +0 club a +2 flail of protection (25, -2, D:6) a +0 dagger a +0 halberd a +0 dagger of venom a +0 robe (26, -1, D:6) a +0 club (36, 25, D:6) a +0 long sword (46, 24, D:6) a +0 war axe a +0 plate armour (47, 23, D:6) a +0 trident (50, 17, D:6) a +0 chain mail a +0 war axe a +1 heavy arbalest (50, 19, D:6) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 ring mail a +0 falchion (51, -32, D:6) a +0 chain mail (53, 20, D:6) 4 boomerangs (61, -11, D:6) a +1 whip of electrocution a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (6, 9, D:7) 6 stones (25, -33, D:7) 5 stones (27, -43, D:7) a +0 shortbow (27, -42, D:7) a +0 dagger (38, 6, D:7) 8 stones (42, 2, D:7) a +0 robe (52, -41, D:7) 3 potions of degeneration 3 scrolls of identify a +0 ring mail a +0 leather armour (55, -46, D:7) a +0 flail a +0 robe a +2 morningstar of freezing a +0 robe a +3 great sword of freezing a +0 robe (55, -45, D:7) a +3 short sword a +0 robe a +0 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (9, 18, D:8) a +0 shortbow (10, 42, D:8) a scroll of identify (31, 21, D:8) a +0 dagger a +0 robe a +0 dagger a +0 short sword 2 poisoned darts a +0 dagger 7 stones a +0 shortbow (31, 23, D:8) a +0 whip 4 stones (33, 19, D:8) a +0 dagger (34, 19, D:8) a +0 war axe a +0 leather armour (35, 17, D:8) a +0 club (44, 19, D:8) a scroll of identify (45, 15, D:8) a +0 shortbow (45, 18, D:8) a +0 ring mail (50, 5, D:8) a +0 dagger 4 stones (50, 41, D:8) a +0 ring mail (51, 4, D:8) a +0 dagger a +0 club a +0 dagger 4 stones a +0 dagger a +0 short sword a +0 short sword a +0 short sword 11 poisoned darts (51, 33, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 great sword (0, 2, D:9) a +0 leather armour (still there?) a +0 flail (still there?) a +0 dagger of electrocution (still there?) (1, 2, D:9) a +0 plate armour a +0 mace (2, 1, D:9) a +0 mace a +0 ring mail (3, 6, D:9) a +0 trident (4, 5, D:9) a +0 flail a +0 leather armour a +0 club a +0 chain mail a +0 dagger a +0 leather armour a +0 long sword a +0 chain mail (23, 5, D:9) a +0 scale mail (24, -12, D:9) a +0 trident a +0 leather armour (24, 5, D:9) a +0 giant spiked club a +0 giant club (25, -12, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour (30, -2, D:9) a +0 chain mail (38, 13, D:9) 2 large rocks (39, -12, D:9) a +0 ring mail (40, -19, D:9) a +0 falchion (41, -15, D:9) a +0 giant spiked club a +0 giant club (43, 12, D:9) a +0 flail (46, 10, D:9) a +0 robe (49, 14, D:9) a +0 leather armour (51, -4, D:9) a scroll of identify Level 10 of the Dungeon (0, 0, D:10) a +0 club (3, 16, D:10) a +0 chain mail (8, 31, D:10) a +1 trident of chaos a condenser vane (9, 39, D:10) a scroll of identify (11, -5, D:10) a +0 giant club (12, 9, D:10) the +0 robe of Izytwuav {Str+2 Int+5} Str: It affects your strength (+2). Int: It affects your intelligence (+5). (18, -12, D:10) a +0 whip a +0 mace a +0 scale mail a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (18, -3, D:10) a +0 scale mail (34, 9, D:10) a +0 robe a +0 spear (34, 10, D:10) a +0 robe a +0 trident (35, 8, D:10) a +0 falchion a +0 robe (36, 13, D:10) a curare-tipped dart a +3 short sword (38, 15, D:10) a +0 whip 5 stones a +0 whip (44, 27, D:10) a +0 helmet (49, 5, D:10) a +0 halberd a +0 robe a +0 club (54, 9, D:10) 5 stones (61, 6, D:10) a +0 whip a +0 whip a +0 spear (61, 7, D:10) a +0 flail a +0 ring mail a +0 buckler Level 11 of the Dungeon (0, 0, D:11) a scroll of noise (7, -26, D:11) 9 stones (7, 24, D:11) 3 stones (9, -20, D:11) 2 stones (12, -26, D:11) a +0 plate armour (13, 7, D:11) a +0 sling (16, -22, D:11) a +1 leather armour of cold resistance (34, -11, D:11) a +0 flail (34, 3, D:11) a +0 quarterstaff (35, -11, D:11) a +0 flail a +0 leather armour (36, -11, D:11) a +0 mace a +0 plate armour (38, -23, D:11) a +0 flail (39, -15, D:11) a +0 robe (47, -10, D:11) the +18 Lear's hauberk (52, -1, D:11) a +0 war axe Level 12 of the Dungeon (0, 4, D:12) a +0 flail (4, 6, D:12) a scroll of poison (6, 38, D:12) a +0 hand axe a +0 animal skin (14, 30, D:12) a +0 troll leather armour (16, 15, D:12) +0 acid dragon scales (17, 51, D:12) a +0 trident (22, 43, D:12) a +0 robe (25, 1, D:12) a +0 giant club a +0 giant club (26, 15, D:12) a scroll of noise (39, 25, D:12) 8 stones (40, 40, D:12) a +0 dire flail a +0 giant club (47, -2, D:12) a +0 short sword a +0 short sword a +0 club a +0 whip 8 poisoned darts a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (48, 29, D:12) a potion of degeneration (50, 16, D:12) a +0 whip (50, 48, D:12) 5 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 antimagic battleaxe (2, -38, D:13) a ring of flight (2, -7, D:13) 2 large rocks (5, -27, D:13) 4 stones (5, -14, D:13) a +0 giant club a +0 giant club (16, -23, D:13) 4 stones (16, -22, D:13) 4 large rocks (16, 11, D:13) a +0 rapier (17, 0, D:13) 4 curare-tipped darts a +2 short sword of venom (21, -1, D:13) a +0 leather armour a +0 long sword (28, 9, D:13) a +0 scale mail (33, -15, D:13) a +0 arbalest (33, -14, D:13) a +0 arbalest (33, -13, D:13) a +0 arbalest (34, -15, D:13) a +0 arbalest (34, -13, D:13) a +0 arbalest (37, -4, D:13) a +0 ring mail a +0 hand axe (38, -3, D:13) a +0 chain mail a +0 halberd a +0 giant spiked club (38, -2, D:13) a +0 giant spiked club a +0 giant club a +0 plate armour a +0 halberd a +0 chain mail a +0 dire flail a +0 hand axe a +2 plate armour of cold resistance a +0 heavy flail a +0 chain mail a +0 halberd (39, -3, D:13) a +0 giant spiked club a +0 giant club a +0 plate armour a +0 hand axe (40, -4, D:13) a +0 leather armour a +2 flail of protection a +0 ring mail a +0 club a +0 hand axe a +0 falchion a +0 dagger a +0 ring mail a +0 mace a +0 short sword a +0 leather armour a +0 flail a +0 chain mail a +0 mace a +0 leather armour a +0 mace (40, -3, D:13) a +0 scale mail a +0 hand axe a +0 ring mail a +0 club a +0 plate armour a boomerang a +0 dire flail (40, -2, D:13) a +0 club Level 14 of the Dungeon (9, 14, D:14) 4 stones (10, -1, D:14) a +0 rapier of protection (10, 0, D:14) a +0 shortbow (17, -12, D:14) a potion of degeneration (19, -3, D:14) a staff of poison (28, -3, D:14) an amulet of magic regeneration an amulet of guardian spirit a javelin a +0 double sword the +4 long sword of Dyem {freeze, rF- rN+ SInv} rF: It makes you vulnerable to fire. rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 long sword of draining (32, 8, D:14) a +0 pair of gloves (35, -12, D:14) a +0 rapier (38, -31, D:14) a potion of degeneration (38, 11, D:14) a scroll of poison (50, 0, D:14) a +0 great sword (50, 1, D:14) a +0 morningstar (50, 13, D:14) 5 stones (52, -33, D:14) a +0 longbow (52, 18, D:14) 4 stones (58, -35, D:14) a potion of degeneration (60, 17, D:14) a +0 pair of gloves (64, -17, D:14) a +0 trident Level 15 of the Dungeon (1, 0, D:15) 2 large rocks a staff of death (3, -12, D:15) a +0 scimitar of flaming (3, 2, D:15) a +0 short sword a +0 club (4, 2, D:15) a +0 whip (4, 3, D:15) a +0 long sword a +0 chain mail (4, 4, D:15) a +0 dagger a +0 robe (9, -24, D:15) a +4 scimitar of flaming (21, 0, D:15) a +0 dagger a +0 robe (22, -1, D:15) a +0 dire flail a +0 ring mail (28, 27, D:15) 4 stones (31, 23, D:15) 3 poisoned darts (34, -8, D:15) a staff of death (35, 18, D:15) a +0 ring mail a +0 great mace of holy wrath a +0 arbalest a +0 robe a +0 dagger (35, 20, D:15) a +0 tower shield a +0 plate armour a +8 eveningstar of draining (36, 12, D:15) a staff of cold (36, 18, D:15) a +0 leather armour a +0 long sword a +0 robe a +0 dagger a +0 dire flail a +1 dire flail of draining (36, 20, D:15) 4 large rocks (37, 18, D:15) a +0 giant spiked club a +0 giant club a +0 robe a +0 dagger (40, 23, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 whip a +0 robe a +0 dagger (43, -2, D:15) a +0 arbalest (44, -4, D:15) the +10 dagger "Cuhefum" {antimagic, Int+2 Dex+5} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+5). (44, -3, D:15) an amulet of magic regeneration (44, -2, D:15) a staff of death (44, -1, D:15) 3 stones (45, -3, D:15) a staff of conjuration (45, -2, D:15) a staff of death (unseen) (46, -3, D:15) 5 stones (46, -2, D:15) a +0 scale mail (50, -24, D:15) a +0 dagger of venom (50, -19, D:15) a +1 heavy arbalest (50, 23, D:15) a +0 shortbow (51, -19, D:15) the +0 sling of the End of Times {speed, Fly rF+} rF: It protects you from fire. Fly: It grants you flight. Level 1 of the Orcish Mines [Shop] Koreuvah's Antique Weapon Emporium a +0 morningstar (104 gold) the +7 lajatang of Order {silver, rMut} (1627 gold) It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. a +0 sling (39 gold) a +0 whip of draining (169 gold) a +0 club (26 gold) the +7 hand axe of Pilof {freeze, rCorr Str+2 Dex+2} (1596 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. the +5 hand axe of Erchoniqo {venom, rF+ rN+ Int+4} (1435 gold) Int: It affects your intelligence (+4). rF: It protects you from fire. rN: It protects you from negative energy. a +0 lajatang (390 gold) a +0 rapier (104 gold) a +5 heavy sling (772 gold) a +0 broad axe (104 gold) (0, 0, Orc:1) a +0 dagger a +0 leather armour (1, 0, Orc:1) a +2 hand axe of venom a +0 battleaxe a +0 plate armour a +0 club (5, 11, Orc:1) a +0 giant club a +0 giant club (9, 13, Orc:1) a +0 troll leather armour (29, 24, Orc:1) a +0 trident a +0 plate armour (30, 24, Orc:1) a +0 trident (33, 21, Orc:1) a +0 robe a +0 dagger (39, 26, Orc:1) a +0 dagger (40, 26, Orc:1) a +0 great mace of protection a +0 scale mail (40, 27, Orc:1) a +0 flail a +0 robe a +0 dagger (41, 26, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Zycwokk's Jewellery Shop a ring of magical power (260 gold) a ring of see invisible (195 gold) an amulet of reflection (390 gold) a ring of fire (325 gold) a ring of flight (227 gold) [Shop] Gionox's Antique Weapon Emporium the +5 shortbow "Waitireck" {drain, +Blink} (1198 gold) +Blink: It lets you blink. a +0 whip (67 gold) a +4 quarterstaff (702 gold) a +0 whip (67 gold) a +3 whip of venom (540 gold) a +0 great sword (175 gold) [Shop] Eguno's Weapon Shoppe a +0 mace (42 gold) 3 stones (4 gold) a +0 morningstar (56 gold) a +0 long sword (49 gold) a +0 longbow (91 gold) a +0 halberd (56 gold) a +1 short sword of venom (148 gold) a +0 battleaxe (91 gold) a +0 spear (42 gold) [Shop] San Debu's Antique Weapon Boutique a +0 morningstar (156 gold) a +0 spear (117 gold) a +1 heavy flail (518 gold) a +0 battleaxe (253 gold) a +0 rapier (156 gold) a +0 falchion (117 gold) a +0 club (39 gold) (0, 0, Orc:2) a +0 trident a +0 scale mail (1, 0, Orc:2) a +0 hand axe a +0 dagger a +0 robe (2, -1, Orc:2) a +0 halberd a +0 chain mail (2, 0, Orc:2) a +0 short sword (11, -37, Orc:2) a +0 mace a +0 plate armour (11, -36, Orc:2) a +0 glaive a +0 arbalest a +1 heavy halberd a +0 chain mail (12, -37, Orc:2) a +0 battleaxe a +0 arbalest (12, -33, Orc:2) a +0 hand axe a +0 arbalest (13, -8, Orc:2) a +0 club a boomerang a +0 mace a +0 dagger a +0 leather armour a +0 hand axe (13, -7, Orc:2) a +0 short sword a boomerang a +0 scimitar a +0 plate armour (14, -8, Orc:2) a +0 short sword a +0 scale mail (15, -8, Orc:2) a +0 club (15, -7, Orc:2) a +0 flail a +0 chain mail (17, -19, Orc:2) a +4 plate armour of cold resistance (20, -33, Orc:2) a +0 buckler a +1 long sword of freezing (23, -11, Orc:2) a +0 pair of gloves (27, -26, Orc:2) a +0 hand axe a +0 arbalest a +0 trident a +4 arbalest a +0 arbalest a +0 mace a +0 battleaxe a +0 arbalest a +0 great mace a +0 arbalest a +0 battleaxe a +0 arbalest a +0 shortbow a +0 halberd a +0 chain mail a +0 war axe a +0 plate armour a +0 shortbow a +0 shortbow a +0 shortbow a +0 great mace a +0 arbalest a +0 arbalest a +0 broad axe a +0 shortbow (27, -25, Orc:2) a +0 trident a +0 arbalest a +0 hand axe a +0 plate armour a +0 glaive a +0 arbalest a +1 heavy longbow a +0 glaive a +0 arbalest (27, -24, Orc:2) a +0 shortbow (28, -24, Orc:2) a +0 hand axe a +0 arbalest a +0 short sword a +0 plate armour a +0 scimitar a +0 chain mail a +0 glaive a +0 arbalest a +0 glaive a +0 arbalest a +0 battleaxe a silver boomerang a +0 plate armour a +0 broad axe a +0 arbalest (29, -25, Orc:2) a +0 hand axe a +0 arbalest a +0 shortbow (29, -24, Orc:2) a +0 hand axe a +0 arbalest (31, -10, Orc:2) a +0 chain mail a +0 whip (31, -9, Orc:2) a +0 club a +0 robe a +0 dagger a +0 war axe (33, -4, Orc:2) a +0 hand axe (33, -3, Orc:2) a +0 flail a +0 chain mail a +0 short sword a +0 leather armour (33, -2, Orc:2) a +2 trident of protection (34, -3, Orc:2) a +0 flail a +0 chain mail (37, -8, Orc:2) a +0 hand axe 3 boomerangs a +0 flail a +1 dagger of venom a +0 robe a +0 club (38, -8, Orc:2) a +0 dagger a +0 robe (39, -9, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (4, 19, Lair:1) the +1 leather armour of Duck's Teeth {Int+2} Int: It affects your intelligence (+2). (5, 8, Lair:1) a +0 shortbow (6, -24, Lair:1) 7 stones (30, 14, Lair:1) a scroll of identify Level 2 of the Lair of Beasts (1, -33, Lair:2) a scroll of identify (20, 2, Lair:2) a +0 mace (21, -29, Lair:2) a +0 club (25, -24, Lair:2) a +0 mace (26, -26, Lair:2) +0 steam dragon scales a +1 war axe of draining (30, -22, Lair:2) a +0 robe a +0 long sword (31, -22, Lair:2) a +0 ring mail (42, -34, Lair:2) a +0 flail (42, 6, Lair:2) a +0 shortbow a +0 shortbow (42, 7, Lair:2) a +0 shortbow (43, 7, Lair:2) a +0 shortbow (44, 6, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 halberd (14, -9, Lair:3) 7 stones (15, -6, Lair:3) the +2 robe of Foolhardiness {Regen+ rCorr MP+9} MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (16, -1, Lair:3) a +0 leather armour a scroll of identify (18, 8, Lair:3) Ozocubu's Autobiography (59, -14, Lair:3) 2 potions of degeneration (65, -8, Lair:3) a book of Vapours Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of identify (11, 22, Lair:4) 5 stones (13, 20, Lair:4) a scroll of noise (16, 0, Lair:4) a +0 quarterstaff (35, -4, Lair:4) a +1 cloak of willpower (unseen) (35, -3, Lair:4) a potion of brilliance (36, -3, Lair:4) a ring of poison resistance (37, -4, Lair:4) the ring "Weg Unov" {rN+ rCorr Int+3} [ring of positive energy] Int: It affects your intelligence (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (37, -3, Lair:4) a scroll of identify (39, 25, Lair:4) a +1 mace of protection (47, 0, Lair:4) a +0 spear (55, 18, Lair:4) a +0 scale mail (62, -15, Lair:4) 6 stones (65, 39, Lair:4) 6 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (50, -16, Lair:5) a scroll of identify Level 1 of the Shoals (0, 1, Shoals:1) 5 large rocks (0, 3, Shoals:1) a +0 ring mail (5, -2, Shoals:1) 9 stones (8, -16, Shoals:1) a +0 trident (17, 16, Shoals:1) 3 poisoned darts (19, 5, Shoals:1) a +0 plate armour (22, -24, Shoals:1) 3 large rocks (23, 7, Shoals:1) a +0 falchion (25, -20, Shoals:1) a +0 chain mail (27, -26, Shoals:1) a +1 spear of pain a +0 leather armour (33, 12, Shoals:1) a +0 trident 3 boomerangs (34, -2, Shoals:1) a +0 long sword of draining (42, -31, Shoals:1) a +0 plate armour (46, -17, Shoals:1) 3 curare-tipped darts (46, 5, Shoals:1) a +0 spear a +0 leather armour (50, -30, Shoals:1) a +0 trident (52, -15, Shoals:1) a +0 arbalest (59, -20, Shoals:1) 5 stones Level 2 of the Shoals [Shop] Juecleph's Jewellery Emporium a ring of wizardry (360 gold) an amulet of guardian spirit (360 gold) an amulet of guardian spirit (360 gold) a ring of flight (210 gold) a ring of wizardry (360 gold) a ring of see invisible (180 gold) (0, 0, Shoals:2) 8 stones (10, 5, Shoals:2) a scroll of identify (11, 9, Shoals:2) 8 stones (11, 13, Shoals:2) a +0 robe (20, -26, Shoals:2) a +0 shortbow (23, -14, Shoals:2) 8 stones (24, -34, Shoals:2) a +0 trident (24, 12, Shoals:2) 2 boomerangs a +0 trident (25, 12, Shoals:2) a +0 spear (26, 11, Shoals:2) a +0 spear (26, 12, Shoals:2) 3 boomerangs a +0 trident (28, 8, Shoals:2) a +0 trident (28, 10, Shoals:2) a +0 robe (still there?) a +2 trident of flaming (still there?) (28, 12, Shoals:2) a +0 robe a +3 trident of freezing (36, -39, Shoals:2) a +3 vampiric spear a +0 leather armour (41, -16, Shoals:2) a potion of degeneration (41, 6, Shoals:2) a +0 spear (42, -5, Shoals:2) a +0 trident (44, 1, Shoals:2) a +0 great sword (46, -2, Shoals:2) a +1 flail of protection (47, 8, Shoals:2) 9 stones (47, 12, Shoals:2) a ring of ice a +6 ring of dexterity (50, 7, Shoals:2) 5 stones (56, 4, Shoals:2) 5 curare-tipped darts Level 3 of the Shoals [Shop] Uraup's Visitors' Centre a potion of flight (300 gold) a scroll of teleportation (300 gold) [Shop] Uraup's Merfolk Armours a +0 buckler (72 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) a +0 hat (64 gold) a +0 helmet (72 gold) a +0 buckler (72 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) a scarf of invisibility (192 gold) [Shop] Uraup's Merfolk Magic a ring of ice (350 gold) an amulet of reflection (420 gold) Sif Muna's Compendium of Venom (476 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Eringya's Noxious Bog Transmutation/Poison 6 a ring of see invisible (210 gold) an amulet of the acrobat (420 gold) an amulet of reflection (420 gold) the Secrets of the Coward (560 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 d - Eringya's Noxious Bog Transmutation/Poison 6 [Shop] Uraup's Merfolk Weapons a +0 demon trident (240 gold) a +0 quick blade (240 gold) a +0 bardiche (144 gold) a +0 quick blade (240 gold) a +0 rapier (64 gold) a +0 rapier (64 gold) a +0 spear (48 gold) a +0 trident (56 gold) a +0 quick blade (240 gold) 6 boomerangs of dispersal (144 gold) 3 silver javelins (115 gold) (0, 0, Shoals:3) a manticore corpse (skeletalised by now) (2, -28, Shoals:3) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (8, 15, Shoals:3) a +0 longbow a +0 quarterstaff (11, 5, Shoals:3) a +0 trident (16, -32, Shoals:3) a +0 trident a boomerang a scroll of poison a merfolk corpse (skeletalised by now) (17, 8, Shoals:3) a +0 spear (17, 12, Shoals:3) a +0 trident (17, 18, Shoals:3) 12 large rocks (20, -6, Shoals:3) 8 stones (21, -2, Shoals:3) a +0 leather armour (23, 12, Shoals:3) a +0 dagger (24, 5, Shoals:3) a +0 shortbow (25, 7, Shoals:3) a +0 trident (28, 11, Shoals:3) a +0 leather armour a +2 demon trident of freezing a merfolk corpse (28, 13, Shoals:3) a +0 trident (29, 7, Shoals:3) a +0 spear (30, 5, Shoals:3) a +0 quarterstaff (30, 14, Shoals:3) a +5 trident (31, 12, Shoals:3) 3 silver boomerangs a +0 glaive (31, 13, Shoals:3) a +0 trident (31, 14, Shoals:3) 2 stones (32, 13, Shoals:3) a +0 hand axe (46, -9, Shoals:3) a +0 longbow a +0 club a +0 scimitar (47, -10, Shoals:3) a +0 trident (48, -10, Shoals:3) a +0 club a +0 sling (49, -12, Shoals:3) a +0 spear a +0 sling (50, -11, Shoals:3) a +0 quarterstaff a +0 sling (55, -25, Shoals:3) 8 stones (58, -20, Shoals:3) a +0 ring mail (59, -22, Shoals:3) a +0 trident a +0 robe (65, -18, Shoals:3) a +0 trident 3 boomerangs (68, -15, Shoals:3) a +0 trident a +0 buckler Level 4 of the Shoals [Shop] Reucae's Self-Improvement Boutique a manual of Poison Magic (1120 gold) a manual of Throwing (1120 gold) a manual of Shields (1120 gold) a manual of Hexes (1120 gold) (0, 0, Shoals:4) a +0 spear a merfolk corpse (1, 0, Shoals:4) a wind drake corpse (2, 0, Shoals:4) a harpy corpse (3, -11, Shoals:4) a scroll of identify (4, 17, Shoals:4) 11 gold pieces (6, 0, Shoals:4) a +1 ring mail of poison resistance a harpy corpse (7, -6, Shoals:4) a +0 trident 2 boomerangs a merfolk corpse (13, 9, Shoals:4) a boomerang a +0 spear a merfolk corpse (13, 10, Shoals:4) a +0 leather armour a +4 trident of venom a harpy corpse (13, 11, Shoals:4) a +0 trident a merfolk corpse (13, 12, Shoals:4) a +0 trident a merfolk corpse (14, -6, Shoals:4) a scroll of amnesia (14, 10, Shoals:4) a +0 spear a merfolk corpse (15, 7, Shoals:4) a +0 spear (15, 11, Shoals:4) a harpy corpse (16, -8, Shoals:4) a +1 trident of freezing (still there?) a +0 robe (still there?) (16, 8, Shoals:4) a +0 spear (16, 10, Shoals:4) a +0 halberd a snapping turtle corpse a merfolk corpse (17, -15, Shoals:4) 31 gold pieces (24, 19, Shoals:4) a +0 trident (25, -13, Shoals:4) 22 gold pieces (25, 13, Shoals:4) a +0 war axe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 ring mail (8, -10, Snake:1) 12 gold pieces (9, -1, Snake:1) a +0 dagger of draining (12, -7, Snake:1) a +0 halberd