Syrassil Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -25, D:1) a +0 club (3, -32, D:1) 8 stones (13, -32, D:1) a +0 short sword (13, -21, D:1) a +0 dagger of electrocution (18, 13, D:1) 5 stones (22, -25, D:1) a +0 spear (22, -17, D:1) a +0 dagger 5 stones (27, 16, D:1) a +0 dagger (46, 10, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 9, D:2) a +0 scale mail (17, 27, D:2) a +0 scale mail (18, 7, D:2) a +0 club (20, 19, D:2) a +0 club (22, 41, D:2) a +0 leather armour (23, 8, D:2) a +0 club (39, 11, D:2) a +0 dagger (39, 38, D:2) a staff of conjuration (48, 25, D:2) a +0 club (53, 36, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (12, 11, D:3) a +0 sling (22, 7, D:3) a +0 club (22, 16, D:3) a +0 falchion a +0 leather armour (23, 30, D:3) a +0 plate armour (29, 38, D:3) a +0 leather armour (33, 6, D:3) a +0 chain mail a +0 scale mail 7 stones (34, 15, D:3) 2 stones (43, -9, D:3) 8 stones (48, 1, D:3) a +0 mace (49, 19, D:3) a +0 chain mail (59, 3, D:3) a +0 short sword (61, 14, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -33, D:4) a staff of fire (5, -15, D:4) a +0 leather armour (8, -10, D:4) 4 stones (14, -4, D:4) a +0 short sword of protection 4 stones (15, -4, D:4) a +0 dagger (20, -47, D:4) a +0 leather armour (27, -20, D:4) a +0 scale mail (28, -24, D:4) a +0 whip a +0 whip (28, -23, D:4) a +0 hand axe (28, -22, D:4) a +0 chain mail a +0 club (39, 0, D:4) a +0 chain mail (49, -14, D:4) a +0 dagger a +0 sling (52, -8, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a staff of fire (1, 6, D:5) a +0 leather armour (6, 1, D:5) a +0 scale mail (23, 4, D:5) a +0 hand axe a +0 ring mail (25, -16, D:5) a +0 club a +0 chain mail (25, -15, D:5) a +0 dagger of electrocution a +0 robe a +0 dagger (25, -14, D:5) a +0 whip (36, -13, D:5) an orb of energy (38, 0, D:5) a +0 scale mail (46, 4, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 1, D:6) a +0 shortbow (7, 3, D:6) a +0 war axe (10, 8, D:6) a +0 dagger (15, 25, D:6) a +0 heavy sling (17, 4, D:6) a +0 shortbow (34, 14, D:6) a +0 spear (35, 13, D:6) a +0 whip a +0 club (39, 26, D:6) a +0 rapier a +0 leather armour (40, 19, D:6) a +0 ring mail Level 7 of the Dungeon (13, 2, D:7) an orb of mayhem (20, -15, D:7) a +0 long sword (29, -2, D:7) a +0 dagger (29, 13, D:7) a +0 quarterstaff (31, 12, D:7) the +7 scimitar of Patience {venom, *Rage rElec rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 shortbow 14 stones (31, 20, D:7) a +0 trident a +0 ring mail a +0 buckler (35, 21, D:7) a +0 morningstar (36, 21, D:7) a +0 giant spiked club a curare-tipped dart (50, 9, D:7) a +0 whip a +0 leather armour a +0 whip a +0 morningstar (51, 7, D:7) a +0 dagger a +0 robe (51, 8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 9, D:7) a +0 club a +0 club a +0 mace (52, 9, D:7) a +0 club 8 stones