Dungeon Crawl Stone Soup version 0.32-a0-842-gbbb8fdbe59 (webtiles) character file. Game seed: 9800222177143081381 265 TISL the Conjurer (level 5, -18/38 HPs) Began as a Demigod Conjurer on Mar 27, 2024. Demolished by an ogre ... wielding a +0 giant club (38 damage) ... on level 4 of the Dungeon. The game lasted 00:32:55 (4158 turns). TISL the Conjurer (Demigod Conjurer) Turns: 4158, Time: 00:32:56 Health: -18/38 AC: 2 Str: 8 XL: 5 Next: 66% Magic: 9/12 EV: 11 Int: 30 God: Gold: 203 SH: 0 Dex: 12 Spells: 5/10 levels left rFire . . . t - +1 short sword (elec) rCold + . . (no shield) rNeg + + . p - +0 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.26/turn m - ring "Ufacayps" {rN++ Int+6 Slay-3} MPRegen 0.13/turn %: no passive effects @: weak-willed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons e - a +0 hand axe of distortion f - a +0 whip l - a +1 whip of venom o - a +0 dagger t - a +1 short sword of electrocution (weapon) Armour a - a +0 robe p - a +0 robe of willpower (worn) Jewellery d - a ring of protection from cold (left hand) m - the ring "Ufacayps" (right hand) {rN++ Int+6 Slay-3} (You found it on level 2 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rN++: It greatly protects you from negative energy. Talismans j - a flux talisman Wands x - a wand of warping (3) Scrolls b - a scroll of blinking {unknown} c - a scroll of silence h - a scroll of amnesia i - 3 scrolls of teleportation {unknown} k - a scroll of vulnerability {unknown} q - 2 scrolls of immolation {unknown} s - 2 scrolls of acquirement {unknown} w - a scroll of identify y - 2 scrolls of revelation {unknown} Potions g - 2 potions of invisibility n - 2 potions of magic r - a potion of enlightenment {unknown} u - a potion of curing {unknown} v - a potion of attraction {unknown} z - a potion of mutation {unknown} Skills: + Level 3.3 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting - Level 4.0 Conjurations + Level 2.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Jinxbite Hex 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 7% 1 Ensorcelled Hibernation Hex/Ice 20% N/A 7% 2 Hailstorm Conj/Ice 16% 3d6 10% 3 Inner Flame Hex/Fire 10% N/A 14% 3 Frozen Ramparts Ice 8% 1d2 22% 3 Passwall Erth 4% N/A 22% 3 Swiftness Air 4% N/A 22% 3 Flame Wave Conj/Fire 16% 2d7 30% 4 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 30% 4 Sticky Flame Fire/Alch 4% 2d4 56% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 78% 5 Enfeeble Hex 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to call a sprite on attack: 50%, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to call a sprite on attack: 50%, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre attacks as it pursues you! The ogre completely misses you. The ogre closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to call a sprite on attack: 50%, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre attacks as it pursues you! The ogre closely misses you. The jinxing sprites lose interest in you. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre! The ogre is moderately wounded. Unknown command. You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You hit the ogre but do no damage. Lightning courses through the ogre! The ogre is severely wounded. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... ≈≈...[.............###.###### #.. ..........≈≈≈...............###.. ..........≈.≈..###............... ..........≈.≈.####..........##..# ..........≈.≈.................... #.#...##.#..#..####.....####.#.## #...#....).##.# ####..)..###)#.# .(........###.###.)....)).)..#.# .....>.##.<....O@..##.##)#####.# ................#####.##.# #.# ....#######.....## #.##.#####.## ##.## #.#....####...........# #. #.###....##...........# #. #.# #.................# .. ..# #....###..........# .. .## #....# #....>.....# ... .. #...†# #..........# You could see an ogre. Vanquished Creatures 2 orc priests Jessica (D:2) An iguana (D:4) An orc wizard (D:4) 3 adders 4 dart slugs 10 orcs 5 bats 10 endoplasms 6 giant cockroaches 6 goblins 8 hobgoblins 9 kobolds A quokka (D:3) 9 ball pythons 2 frilled lizards (D:1) 3 rats A spectral goblin (D:3) 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TISL the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 712 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 715 | D:1 | Learned a level 2 spell: Searing Ray 1165 | D:1 | Learned a level 2 spell: Jinxbite 1722 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1946 | D:2 | Identified the ring "Ufacayps" {rN++ Int+6 Slay-3} 2019 | D:2 | Reached skill level 4 in Conjurations 2082 | D:2 | Noticed Jessica 2089 | D:2 | Killed Jessica 2256 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/10 2904 | D:3 | Reached skill level 1 in Hexes 3375 | D:3 | Reached XP level 5. HP: 33/38 MP: 0/12 4133 | D:4 | Noticed an ogre 4158 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, hangedman_decor_opposing, chequers_mini_garden D:2: layout_loops_ring, st_stairs_4, uniq_jessica D:3: layout_basic, dreamdust_ecumenical_altar_drowned_temple D:4: layout_rooms, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.3 Stealth | 2 3 | 3.0 Spellcasting | 2 3 | 3.1 Conjurations | 4 | 4.0 Hexes | 1 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 29 | || 29 Short sword | | 4 || 4 Cast: Magic Dart | 86 | 52 || 138 Jinxbite | 5 | 5 || 10 Searing Ray | | 7 || 7 Use: Potion | 1 | 1 || 2 Scroll | | 3 || 3 Armour: Robe | 34 | 24 || 58 Dodge: Dodged | 26 | 14 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4161 | 4123 | 38 | 925 | 2503 | 4 | 1040.2 | Dungeon | 4161 | 4123 | 38 | 925 | 2503 | 4 | 1040.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1501 daAuts D:2: 1275 daAuts D:3: 1047 daAuts D:4: 337 daAuts