Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 10534723722853387395 11 TTerc the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Sept 29, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (121 turns). TTerc the Magician (Djinni Fire Elementalist) Turns: 121, Time: 00:02:10 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 40% Gold: 26 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 2.3 Dodging + Level 2.0 Stealth + Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d5 10% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is lightly wounded. The jackal's fire resistance burns away. The jackal closely misses you. The jackal bites you. x2 The jackal barely misses you. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is burned terribly! You kill the jackal! The jackal bites you. The jackal completely misses you. The jackal closely misses you. Your Stealth skill increases to level 2! Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barely misses you. The jackal misses you. The jackal barely misses you. Your foxfire dissipates! The jackal attacks as you move away! The jackal barely misses you. The foxfire hits the jackal. You kill the jackal! The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is heavily wounded. The jackal's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #..##.#.# #### ####..##.#.##### ##.................... . #..... #.#........... .. #.....##.#...#.#..###.#.. #............#........... ..># #.#......†........ ######.###.#..#.hh........h ................@#$.###.##. #.####.###................ #.............###.### # #.#.###.#.#..## .# #.#.# #.#....# ## # #.# #.#.....) #.# #...#..##. #.# #....... #.# # You could see 2 jackals. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:1) 1 creature vanquished. Vanquished Creatures (others) 18 foxfires (D:1) 18 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TTerc the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | TTerc set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 121 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, shapermc_ecumenical_altar_pompeii, chequers_serial_rivers_micro_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.3 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 11 Scorch || 4 Dodge: Dodged || 17