Talonman3 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -44, D:1) a +0 whip (12, 5, D:1) a +0 dagger (17, -13, D:1) a +0 club (17, 3, D:1) 5 stones (21, 5, D:1) a +0 flail (34, -28, D:1) a +0 club Level 2 of the Dungeon [Shop] Xaskusea's Antique Weapon Shop the +8 shortbow of the Destroying Boar {flame, +Blink rF+++ Int-4 Dex-4} (1707 gold) Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). rF+++: It renders you almost immune to fire. +Blink: It lets you blink. a +0 great mace (143 gold) the +6 glaive of Nightmares {drain, rC+ Dex+3} (1364 gold) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. a +2 halberd of flaming (422 gold) a +0 club (22 gold) a +0 sling (33 gold) a +0 mace (66 gold) a +0 quarterstaff (88 gold) a +0 club (22 gold) (7, 20, D:2) a +0 short sword (8, 20, D:2) a +0 whip (9, 27, D:2) 2 stones (14, -2, D:2) a flux talisman (27, 22, D:2) a +0 ring mail (31, 1, D:2) a +0 mace (33, 18, D:2) a +0 club (35, 2, D:2) a +0 dagger 3 stones (38, 0, D:2) a +3 ring mail (38, 13, D:2) a +0 robe (42, 9, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 12, D:3) a +0 dagger (10, 7, D:3) a scarf of harm (10, 8, D:3) a +0 club (13, 40, D:3) a +0 short sword (23, 28, D:3) a +0 hand axe (27, 26, D:3) a +0 dagger a +0 robe (30, 24, D:3) a +0 chain mail (31, -3, D:3) a +0 mace (32, 13, D:3) a +0 falchion a +0 ring mail (33, -1, D:3) a +0 whip (33, 14, D:3) a +0 club (34, 10, D:3) a +0 whip (35, 9, D:3) a +0 club (40, 38, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 13, D:4) a +0 sling (6, 13, D:4) a +0 club a +0 sling (16, -2, D:4) a +0 mace (19, -6, D:4) 3 stones (27, -6, D:4) a +0 club (29, -22, D:4) a +0 robe a +2 dagger of distortion (31, -21, D:4) a +0 ring mail a +0 trident (32, -21, D:4) a +0 robe a +0 dagger a +0 dagger (33, -20, D:4) a +0 hand axe (33, -17, D:4) a +0 club (41, 9, D:4) a +0 robe (42, -23, D:4) a +0 chain mail (43, 4, D:4) a +0 leather armour (49, -28, D:4) a +0 short sword (57, -24, D:4) 5 stones a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a howler monkey corpse (6, 25, D:5) a +0 whip a gnoll corpse (skeletalised by now) (8, 26, D:5) a +0 flail (9, 22, D:5) a +0 whip (9, 25, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (10, 25, D:5) a +0 club a +2 whip of freezing a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (18, -5, D:5) a +0 helmet (22, 0, D:5) a +0 robe (22, 14, D:5) a +2 short sword of venom Level 6 of the Dungeon (0, 0, D:6) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison rN+: It protects you from negative energy. (unseen) the Ecumenical Temple