Dungeon Crawl Stone Soup version 0.31-a0-774-g0d66cbabe8 (webtiles) character file. Game seed: 15865547050732344944 88 Talonman3 the Trooper (level 4, 0/41 HPs) Began as a Ghoul Monk on Sept 17, 2023. Slain by an orc wizard ... wielding a +1 dagger of electrocution (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (1370 turns). Talonman3 the Trooper (Ghoul Monk) Turns: 1370, Time: 00:03:12 Health: 0/41 AC: 9 Str: 16 XL: 4 Next: 53% Magic: 3/3 EV: 12 Int: 5 God: Gold: 118 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . h - +0 mace (protect) rCold + . . d - orb {light} rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, ambrosia-drunk, under a protective aura, inhibited regen, glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 mace h - a +0 mace of protection (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery o - a ring of protection from cold Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of enchant armour {unknown} j - a scroll of vulnerability {unknown} l - a scroll of amnesia {unknown} m - a scroll of poison {unknown} n - a scroll of silence {unknown} p - a scroll of identify {unknown} Potions g - a potion of heal wounds {unknown} i - 2 potions of brilliance {unknown} k - 2 potions of enlightenment {unknown} q - a potion of curing {unknown} r - a potion of magic {unknown} Skills: * Level 4.6 Fighting + Level 3.3 Maces & Flails + Level 3.3 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc barely misses you. There is an open door here. You barely miss the orc wizard. The orc wizard closely misses you. The orc hits you with a +0 short sword. You barely miss the orc wizard. The orc completely misses you. The orc wizard completely misses you. The orc priest closely misses you. The orc attacks as it pursues you! The orc misses you. You hit the orc but do no damage. Your weapon exudes an aura of protection. The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You thump the orc! You kill the orc! You hit the orc wizard but do no damage. The orc priest barely misses you. The orc wizard hits you with a +1 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The orc priest barely misses you. The orc wizard hits you with a +1 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... ##### ##$_$## #$8.8$# #$.$..# #.8.8$# #...# ###o###+###### #.@o......... #..........# #..........# #..........# #..........# #..........# ...... #..........# ......####..........# ........).##+###..### You could see an orc priest and an orc wizard. Vanquished Creatures 3 adders (D:2) A worm (D:2) An orc (D:3) 6 ball pythons 5 endoplasms A giant cockroach (D:1) 3 goblins 2 hobgoblins 10 jackals 4 kobolds 4 quokkas (D:2) 6 bats 2 frilled lizards (D:2) 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 73 | D:1 | Reached XP level 2. HP: 13/26 MP: 1/1 559 | D:2 | Reached XP level 3. HP: 33/33 MP: 2/2 576 | D:2 | Reached skill level 4 in Fighting 895 | D:2 | Reached XP level 4. HP: 26/41 MP: 3/3 1191 | D:2 | Found a broken altar of Ashenzari. 1370 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms D:2: layout_rooms, basic_altar, minivault_5, chequers_serial_rivers_marsh D:3: layout_basic, nicolae_ashenzari_panopticon, kennysheep_orc_chapel Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 | 3.3 Dodging | 3 | 3.3 Fighting | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 107 | 41 || 148 Use: Potion | | 1 || 1 Armour: Robe | 71 | 42 || 113 Dodge: Dodged | 112 | 54 || 166 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1408 | 1371 | 37 | 67 | 979 | 3 | 469.3 | Dungeon | 1408 | 1371 | 37 | 67 | 979 | 3 | 469.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 806 daAuts D:1: 484 daAuts D:3: 117 daAuts