Dungeon Crawl Stone Soup version 0.31-a0-832-g3a2c1c66ba (webtiles) character file. Game seed: 438209797446266419 44 Talonman3 the Vexing (level 3, -2/27 HPs) Began as a Barachi Hexslinger on Sept 25, 2023. Slain by an orc ... wielding a +0 hand axe (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:08 (840 turns). Talonman3 the Vexing (Barachi Hexslinger) Turns: 840, Time: 00:03:10 Health: -2/27 AC: 2 Str: 9 XL: 3 Next: 62% Magic: 3/5 EV: 12 Int: 15 God: Gold: 86 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of noise {unknown} e - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} Skills: + Level 1.9 Fighting * Level 2.6 Ranged Weapons + Level 2.7 Dodging + Level 1.6 Spellcasting + Level 3.5 Hexes - Level 1.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The orc closely misses you. You shoot a sling bullet. The sling bullet hits the orc but does no damage. A giggling sprite leaps out and makes the orc trip over its own feet. The orc is moderately wounded. The orc hits you with a +0 hand axe! The orc closely misses you. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. A giggling sprite leaps out and bonks the orc with its +0 trident. You kill the orc! The orc hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc. A giggling sprite leaps out and makes the orc trip over its own feet. The orc is heavily wounded. The jinxing sprites lose interest in you. The orc hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. The orc hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe (severely wounded, heavily drained, 57% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The orc seems less drained. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The orc hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The orc hits you with a +0 hand axe. You die... .....♣.............♣.....##...#.# .....♣......♣......♣......#...#.# ......♣....♣.♣....♣.......#...#.# .......♣♣♣♣...♣♣♣♣...........##.# .....)..#....## ##########).##.# ##.........### #####.........# ..........#########..........#### ..........###...##...##.###..# ..............#.@o.#.........# ##........###..)##...##.###..# #......>####...........# #..# ##.............####.##### #..# ....#########.## #.#######..# ##### #.# #..........# #.# #########.## #.#############.# #...............# You could see an orc. Vanquished Creatures A dart slug (D:1) An orc (D:1) 3 bats (D:1) 4 endoplasms (D:1) 4 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 51 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/3 258 | D:1 | Reached XP level 3. HP: 6/27 MP: 5/5 346 | D:1 | Learned a level 2 spell: Jinxbite 840 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring D:2: layout_loops_cross, minmay_pentomino_v2, uniq_sigmund Action || total ---------------------------++------- Fire: Sling || 111 Cast: Jinxbite || 2 Ability: Hop || 2 Armour: Robe || 43 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 979 | 941 | 38 | 129 | 611 | 2 | 489.5 | Dungeon | 979 | 941 | 38 | 129 | 611 | 2 | 489.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 977 daAuts D:2: 1 daAuts