Dungeon Crawl Stone Soup version 0.31-a0-835-g2a3a5bc3be (webtiles) character file. Game seed: 12112185159467332848 6 Talonman3 the Stinger (level 2, -1/21 HPs) Began as a Djinni Conjurer on Sept 26, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (79 turns). Talonman3 the Stinger (Djinni Conjurer) Turns: 79, Time: 00:00:44 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 0% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You hit the giant cockroach. You kill the giant cockroach! The bat closely misses you. You hit the bat. You kill the bat! The bat hits you but does no damage. The bat misses you. The bat closely misses you. You see here a giant cockroach corpse. You hit the bat. You kill the bat! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +1 dagger of venom (100% to hit) The magic dart hits the kobold but does no damage. * * * LOW HITPOINT WARNING * * * The kobold misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +1 dagger of venom (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +1 dagger of venom (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! * * * LOW HITPOINT WARNING * * * You have reached level 2! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ################## +............@Jgl# #####...########.# ♣♣♣...♣♣♣ #.# ♣♣.......♣♣ #B# ♣♣.........♣♣ #b# ♣....♣.♣....♣ #K# ## ♣.....⌠.....♣ #J# ..g #♣...♣.♣....♣###.########.## ♣..........♣♣....#.#.#.#.#.# You could see an endoplasm, a goblin and a frilled lizard. Vanquished Creatures A giant cockroach (D:1) A ball python (D:1) 2 bats (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Talonman3 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/0 79 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, st_stairs_11 Action || total ---------------------------++------- Melee: Short sword || 5 Cast: Magic Dart || 7 Armour: Robe || 25 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 26 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 26 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts