Tarias Level 1 of the Dungeon (0, 0, D:1) 17 bolts (12, -15, D:1) a +0 club (13, -15, D:1) a +0 dagger (13, -4, D:1) 10 stones (17, -4, D:1) a stone (24, -8, D:1) a +0 robe (25, 8, D:1) a cursed -1 club (30, -5, D:1) 18 sling bullets (42, 14, D:1) 20 sling bullets (43, 17, D:1) a cursed +0 club (43, 27, D:1) a +0 club a +0 club (50, 17, D:1) a +0 dagger (53, 4, D:1) 14 stones Level 2 of the Dungeon (2, -5, D:2) 20 arrows (3, -8, D:2) a stone (9, -7, D:2) a +0 dagger (11, -35, D:2) 11 poisoned needles (11, -22, D:2) a +0 trident (17, -16, D:2) a +0 dagger (26, -28, D:2) a +0 robe (27, -27, D:2) a +0 leather armour (30, -38, D:2) a +0 club (36, -29, D:2) a +0 club (37, -28, D:2) 18 stones (40, -23, D:2) a +0 robe (42, -29, D:2) 5 arrows Level 3 of the Dungeon (4, 18, D:3) a tomahawk (4, 19, D:3) a tomahawk (5, 21, D:3) a +0 club (6, 20, D:3) a +0 dagger a +0 ring mail (15, -5, D:3) a +0 club (16, 39, D:3) a +0 robe (19, -3, D:3) a +0 short sword (21, 37, D:3) a +0 club (24, 11, D:3) a +0 dagger (39, 30, D:3) a +0 giant spiked club (42, 2, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) 11 arrows (6, 8, D:4) a +0 leather armour (22, -5, D:4) a +0 ring mail (22, 5, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of fire an uncursed ring of stealth a +0 ring mail (0, 3, D:5) a +0 dagger (8, -7, D:5) a +0 naga barding a +0 robe a +0 scythe (13, -12, D:5) a +0 falchion (14, -23, D:5) 16 bolts (15, -8, D:5) a +0 leather armour (37, -49, D:5) a +0 halberd (38, -6, D:5) 20 sling bullets (43, -22, D:5) 27 bolts (46, -1, D:5) a +0 trident a cursed +0 scale mail (46, 0, D:5) a +0 dagger a +0 robe (46, 3, D:5) a +0 short sword a +0 leather armour (47, -52, D:5) 24 bolts (50, -16, D:5) 18 stones (51, 4, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (1, -3, D:6) a +0 robe a +0 dagger a cursed -2 whip (3, -5, D:6) a +0 dagger (4, -19, D:6) a +0 halberd (4, -18, D:6) a +0 spear (4, -6, D:6) a +0 hand axe (5, -20, D:6) a +0 whip (7, -14, D:6) a +0 robe (18, -8, D:6) 14 stones (25, -40, D:6) a +0 war axe a +0 ring mail (36, -14, D:6) 22 stones (39, -25, D:6) a +0 leather armour (39, -15, D:6) a +0 spear (44, -16, D:6) 19 arrows a +1 shortbow of freezing (45, -36, D:6) a cursed -2 dagger a +0 robe (45, -33, D:6) a +0 whip a +0 short sword (45, -29, D:6) 19 stones (45, -14, D:6) a +0 ring mail (46, -33, D:6) a +0 falchion (47, -17, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a cursed +0 scimitar (0, 16, D:7) a cursed -2 long sword (8, -1, D:7) a +0 scale mail a +0 glaive (13, 3, D:7) a +1 falchion of slicing (34, -4, D:7) a +0 whip a +0 mace (34, -3, D:7) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (48, 31, D:7) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (53, -11, D:7) a +0 ring mail (57, 3, D:7) a +1 war axe (62, 26, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a cursed -2 giant club a +0 giant spiked club (3, 5, D:8) a +0 giant club a cursed +0 giant club (17, -12, D:8) a +0 dire flail a +0 plate armour a +0 dagger (20, 17, D:8) 17 arrows (26, -2, D:8) a +0 hunting sling (32, 1, D:8) a +0 robe a +0 dagger (40, 15, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) 29 arrows (2, 9, D:9) 10 arrows (2, 59, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 55, D:9) a +0 dagger a +0 robe (4, 43, D:9) a +0 whip (4, 51, D:9) a +0 dagger a cursed +0 robe (6, 21, D:9) a +0 hunting sling (7, 11, D:9) a +0 long sword (7, 25, D:9) a +0 chain mail a cursed -2 flail (7, 26, D:9) a +0 robe a cursed +0 halberd (10, 18, D:9) a +0 blowgun (10, 21, D:9) 24 stones (10, 31, D:9) 16 arrows (10, 63, D:9) 21 stones (13, 28, D:9) 22 stones (15, 19, D:9) a sack of spiders (17, 14, D:9) a fan of gales (17, 18, D:9) an uncursed staff of poison (19, 9, D:9) 15 stones (19, 15, D:9) a +0 dagger a +0 robe (19, 24, D:9) a +0 glaive a +0 plate armour (20, 25, D:9) a +0 giant club (21, 25, D:9) a +0 pair of gloves (22, 31, D:9) a +0 troll leather armour (24, 20, D:9) a +0 flail (26, 44, D:9) 16 stones (31, 46, D:9) a +4 trident (37, 20, D:9) a +0 quarterstaff (39, 56, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Oqeitz's Assorted Antiques a sack of spiders (620 gold) a +1 battleaxe of chopping (517 gold) a +0 robe (21 gold) a scroll of teleportation (93 gold) the +7 rapier "Oqel" {antimagic, MR+ Dex+7 Stlth+} (2390 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+7). It affects your resistance to hostile enchantments. It makes you more stealthy. a scroll of immolation (108 gold) a fan of gales (1240 gold) a cursed -1 hand crossbow (3 gold) a scroll of teleportation (93 gold) a phial of floods (1240 gold) a potion of cancellation (248 gold) [Shop] Wycitruwa's Weapon Shop a +0 battleaxe (65 gold) a +0 flail (35 gold) 18 arrows (36 gold) 11 stones (11 gold) a +0 quarterstaff (40 gold) a +0 war axe (35 gold) [Shop] Qubbuiw's Book Boutique the Grimoire of Lethal Enhancements (860 gold) Spells Type Level a - Pain Necromancy 1 b - Shroud of Golubria Charms/Translocation 2 c - Vampiric Draining Necromancy 3 d - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Spatial Translocations (845 gold) a book of Cantrips (260 gold) a book of Minor Magic (260 gold) a book of Beasts (715 gold) a book of Battle (520 gold) a book of Geomancy (455 gold) a book of Battle (520 gold) a book of Summonings (910 gold) a book of Cantrips (260 gold) a book of Battle (520 gold) (0, 0, D:10) 20 stones (10, 15, D:10) a +0 giant club a +0 giant club (18, -4, D:10) a +0 dagger (20, -5, D:10) a +0 short sword 3 exploding tomahawks a +0 ring mail (20, -4, D:10) a +1 flail of protection 3 exploding tomahawks a +0 leather armour (22, -6, D:10) a +0 club (22, -4, D:10) 4 stones a +0 flail (22, 35, D:10) a cursed -1 giant club (23, -3, D:10) a stone (23, -2, D:10) a stone (23, -1, D:10) a +0 short sword a +0 whip (24, -1, D:10) a +0 blowgun a cursed -2 whip a +0 short sword 4 stones (27, 7, D:10) an uncursed ring of magical power a +0 helmet (38, 11, D:10) a +0 club (40, 11, D:10) a +0 dagger a +0 robe (41, 13, D:10) a +0 whip (41, 14, D:10) a +0 dagger (53, 5, D:10) the +1 leather armour "Mouss" {rN++} It greatly protects you from negative energy. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ration (1, 4, Lair:1) 11 stones (3, -6, Lair:1) 18 gold pieces (6, 1, Lair:1) a ration (7, -2, Lair:1) 6 gold pieces (8, -3, Lair:1) an uncursed staff of cold (8, -2, Lair:1) a scroll of blinking (8, 0, Lair:1) the +9 rapier of Elajac {elec, Dex+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). (8, 1, Lair:1) a +0 quarterstaff (23, 28, Lair:1) 28 arrows (33, -22, Lair:1) a +0 war axe (33, -14, Lair:1) 8 needles of sleeping (34, 6, Lair:1) a +0 war axe (41, 14, Lair:1) a +0 spear (41, 18, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (4, 7, Lair:2) a hydra skeleton (9, 30, Lair:2) a water moccasin corpse (10, -1, Lair:2) a spiny frog skeleton (17, 4, Lair:2) a scroll of immolation (20, 8, Lair:2) a ration (23, 35, Lair:2) a hippogriff skeleton (24, 28, Lair:2) a poisoned needle (24, 29, Lair:2) 2 poisoned needles (24, 30, Lair:2) a poisoned needle (24, 31, Lair:2) a poisoned needle