Tarnath Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 8, D:1) a +0 hand axe (7, 16, D:1) a +0 club (32, 36, D:1) a -1 short sword (34, 30, D:1) a +0 short sword (36, 28, D:1) a stone (36, 37, D:1) a +0 dagger (38, -13, D:1) a +0 mace (40, -17, D:1) a +0 ring mail (40, 20, D:1) a beef jerky (45, -2, D:1) a +0 club (66, 4, D:1) the +1 ring mail of Vexation {MP-9 Str+4 Dex+10 Stlth+} It affects your strength (+4). It affects your dexterity (+10). It affects your magic capacity (-9). It makes you more stealthy. Level 2 of the Dungeon (0, 16, D:2) a cursed +0 helmet (10, 24, D:2) a +0 dagger (13, -2, D:2) a +0 club (15, 24, D:2) 19 arrows (16, 33, D:2) a +0 short sword (16, 35, D:2) a +0 plate armour (20, -4, D:2) 22 arrows (21, 19, D:2) 4 needles of frenzy (21, 20, D:2) a +0 club a +0 hunting sling (26, -5, D:2) a +0 club (28, 45, D:2) a +0 helmet (36, 7, D:2) 15 stones (39, 6, D:2) 28 arrows (44, 10, D:2) a +0 club (48, 12, D:2) 9 arrows Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (2, -5, D:3) a +0 chain mail (9, 6, D:3) a +0 club (10, 20, D:3) a +0 long sword (11, 0, D:3) a giant cockroach corpse (12, -12, D:3) 15 stones (12, 15, D:3) a +0 hunting sling (17, 13, D:3) a +0 mace (25, 8, D:3) a stone (30, -25, D:3) a +0 dagger (still there?) an orc corpse (still there?) (30, -2, D:3) an adder corpse (32, 8, D:3) 20 stones (36, -2, D:3) an uncursed ring of fire an uncursed ring of ice a wand of flame (0/48) (38, -5, D:3) a +0 plate armour (39, 0, D:3) a quokka corpse (skeletalised by now) (39, 2, D:3) a +0 mace a +0 leather armour a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (39, 8, D:3) a wand of random effects (0/48) (40, -7, D:3) an adder corpse (skeletalised by now)