Terracrafty Level 1 of the Dungeon (8, 32, D:1) a +0 club (12, 7, D:1) a +0 short sword 2 stones (13, 23, D:1) a +0 short sword (21, 27, D:1) 10 sling bullets (40, -7, D:1) a +0 dagger (40, 7, D:1) 4 arrows (52, 5, D:1) a +0 hunting sling (55, 3, D:1) a +0 club (55, 27, D:1) a +0 club (56, 12, D:1) a +0 robe (63, 27, D:1) a +0 dagger 5 stones (69, 40, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Tujuzof's Weapon Emporium 4 javelins (38 gold) a +0 mace (36 gold) a +2 lajatang of electrocution (594 gold) a +0 club (12 gold) a +3 triple sword of electrocution (504 gold) 8 silver boomerangs (144 gold) a +0 whip (30 gold) the +4 war axe of Prudence {antimagic, Drain rElec rCorr Stlth+} (567 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. 21 stones (25 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) a +0 mace (36 gold) 15 stones (18 gold) [Shop] Irriobu's General Store 5 silver boomerangs (97 gold) a piece from Xom's chessboard (15/15) (260 gold) a wand of iceblast (6) (130 gold) a +2 plate armour of cold resistance (520 gold) a +0 robe (9 gold) a potion of haste (130 gold) a potion of might (52 gold) 18 stones (23 gold) a +0 dagger (26 gold) 21 stones (27 gold) [Shop] Niatexzuyl's Armour Shoppe a +0 cloak (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +2 leather armour of fire resistance (247 gold) a +0 robe (9 gold) the +1 robe of Fitz {Will+ Int+4 SInv} (401 gold) Int: It affects your intelligence (+4). SInv: It lets you see invisible. Will: It increases your willpower. a +0 leather armour (26 gold) a +0 ring mail (52 gold) [Shop] Weipp's General Store 7 atropa-tipped darts (58 gold) 17 stones (23 gold) 11 arrows (30 gold) a scroll of brand weapon (280 gold) a +6 ring of intelligence (819 gold) a tin of tremorstones (2/2) (560 gold) a potion of curing (42 gold) 16 arrows (44 gold) (0, 0, D:2) 26 bolts (1, 24, D:2) a +0 dagger (4, 17, D:2) a +0 club a +2 leather armour of cold resistance (4, 25, D:2) a +0 trident (5, 16, D:2) a +0 flail (13, 22, D:2) a +0 club (13, 27, D:2) a +0 club (13, 30, D:2) a +0 dagger (15, 46, D:2) 6 boomerangs (18, 0, D:2) a +0 whip (36, 47, D:2) 13 bolts (37, 10, D:2) a +0 hunting sling (45, 15, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 2, D:3) a +0 club (2, 4, D:3) a +0 club (5, 6, D:3) a +0 halberd (8, -3, D:3) 11 stones (15, 18, D:3) a +0 trident (18, 6, D:3) 12 sling bullets (29, 33, D:3) 21 stones (31, 2, D:3) a +0 quarterstaff (32, -4, D:3) a +0 dagger (32, -3, D:3) a stone a +0 whip (33, 24, D:3) 13 bolts (34, 24, D:3) a +0 mace (38, 15, D:3) a +0 scale mail (39, 8, D:3) a +0 club (40, 5, D:3) a +0 scale mail a +0 club (42, 2, D:3) 4 boomerangs (43, 6, D:3) a +0 hunting sling (44, 27, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (2, 7, D:4) 14 sling bullets (4, 10, D:4) a +0 hand axe a +0 leather armour an orc corpse (5, 10, D:4) a +1 dagger of venom (8, 10, D:4) a +0 war axe a +0 trident an orc corpse (10, 14, D:4) 18 stones (12, 21, D:4) a +0 robe (14, -8, D:4) a +0 dagger (20, -17, D:4) 21 stones