Thael Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (9, -38, D:1) a cursed -2 dagger (10, -14, D:1) a +0 club (25, 2, D:1) a +0 dagger (29, 4, D:1) a stone (44, -11, D:1) 16 arrows (48, -4, D:1) a +0 hunting sling (51, -36, D:1) a +0 club (60, -6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 26 stones (7, 19, D:2) a +0 club (13, 2, D:2) 4 stones (18, 16, D:2) 19 arrows (20, 6, D:2) a stone (28, 2, D:2) a +2 dagger of draining (40, -8, D:2) a +0 robe (42, 2, D:2) a cursed -1 club (51, -1, D:2) a cursed +0 ring mail (53, 23, D:2) 13 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (8, 8, D:4) a +0 short sword a +1 ring mail of fire resistance (9, 8, D:4) a +0 club (9, 9, D:4) a +0 club (14, -5, D:4) a +0 long sword (22, -23, D:4) a +0 robe (22, -13, D:4) a +0 mace (23, -13, D:4) a +0 dagger (26, 15, D:4) 20 stones (32, 2, D:4) a +0 animal skin (33, -7, D:4) a +0 leather armour (33, 3, D:4) a +0 animal skin (34, 2, D:4) a +0 animal skin (34, 3, D:4) a cursed +0 animal skin (34, 23, D:4) 9 sling bullets (35, -21, D:4) 20 stones (41, -2, D:4) a +0 leather armour a +1 animal skin (48, 5, D:4) a +1 morningstar of holy wrath a +0 leather armour (48, 6, D:4) a -1 hand axe a -3 hand axe a +0 falchion (49, 6, D:4) a cursed -1 flail (50, 6, D:4) a +0 hand axe (53, 2, D:4) 8 poisoned needles Level 5 of the Dungeon (15, -22, D:5) 11 stones (17, -25, D:5) 20 stones (22, 1, D:5) a +1 whip of freezing a +0 robe (25, -10, D:5) a +0 ring mail (29, -6, D:5) a +0 dagger a +0 robe (30, -23, D:5) an arrow (30, -6, D:5) a cursed -2 club a +0 leather armour (31, -28, D:5) a +0 falchion (31, -5, D:5) a +0 mace a +0 ring mail (34, -21, D:5) an arrow (35, -21, D:5) a +0 shortbow 15 arrows a +0 hand axe a +0 scale mail (35, -20, D:5) a +2 short sword of speed a +0 robe Level 6 of the Dungeon (0, 8, D:6) a +3 dagger of venom (1, 11, D:6) a +0 scale mail (2, 12, D:6) a +0 rapier a +2 leather armour of fire resistance (3, 12, D:6) a +0 dagger a +0 robe (4, -4, D:6) a +0 leather armour (6, 6, D:6) a +0 giant club (12, 17, D:6) a +0 dagger a +0 ring mail (14, 18, D:6) a +2 pair of boots (17, 7, D:6) a +0 club (18, 6, D:6) a +0 whip a +0 leather armour (19, 5, D:6) a +0 dagger a +0 leather armour (21, 3, D:6) a +0 hand axe a +0 ring mail (28, 25, D:6) a +0 flail (31, 22, D:6) 14 arrows Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (5, -42, D:7) a +0 shortbow 15 arrows (7, -42, D:7) an arrow (8, -42, D:7) an arrow (8, -41, D:7) a +0 short sword a +0 scale mail (9, -43, D:7) 3 arrows (9, -41, D:7) a +0 giant club (9, -40, D:7) a +0 mace (12, -23, D:7) 13 bolts (14, -17, D:7) 12 stones (15, -6, D:7) a cursed -2 club a +0 halberd (15, -5, D:7) a +0 club (21, -13, D:7) a +0 shortbow 12 arrows (22, -13, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 flail 4 silver tomahawks (23, -13, D:7) 2 arrows (25, 1, D:7) a sling bullet (27, 2, D:7) a +0 quarterstaff a +0 hunting sling 30 sling bullets a +1 leather armour of positive energy (27, 4, D:7) a +0 war axe a +1 hand axe (28, -17, D:7) a meat ration (36, -36, D:7) a +0 rapier (51, -38, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Buzat's Antique Weapon Shop a +1 spear of venom (328 gold) a +0 whip (77 gold) a +2 short sword of speed (651 gold) a +0 falchion (93 gold) a +0 dagger (62 gold) a +0 rapier (124 gold) the +4 falchion "Benna" {slice, MR+ Str+3} (1345 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your resistance to hostile enchantments. a +0 long sword (108 gold) a +0 trident (108 gold) a +0 rapier (124 gold) a +0 rapier (124 gold) [Shop] Efaudgh's Book Boutique a book of Battle (520 gold) a book of Unlife (845 gold) the Papyrus of Boosting Poisoning (547 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Regeneration Charms/Necromancy 3 e - Ozocubu's Armour Charms/Ice 3 f - Spectral Weapon Hexes/Charms 3 g - Spider Form Transmutation/Poison 3 a book of Debilitation (520 gold) a book of the Sky (845 gold) a book of Dreams (975 gold) a book of Party Tricks (650 gold) a book of Summonings (910 gold) a Necronomicon (1435 gold) [Shop] Boemnitre's Jewellery Shop an uncursed amulet of regeneration (360 gold) an uncursed ring of magical power (240 gold) an uncursed amulet of faith (480 gold) a cursed -2 ring of intelligence (24 gold) a cursed ring of teleportation (54 gold) [Shop] Faipnomp's General Store a royal jelly (32 gold) a +1 rapier of protection (188 gold) 17 stones (27 gold) a potion of agility (64 gold) 11 stones (17 gold) a +0 leather armour (32 gold) a +0 shortbow (48 gold) 18 sling bullets (144 gold) [Shop] Fewk's Antique Weapon Emporium a cursed -3 morningstar (2 gold) a +0 war axe (101 gold) a +0 scimitar (116 gold) a +6 great mace of crushing (1209 gold) a +0 trident (101 gold) a +0 hand crossbow (101 gold) a +0 falchion (87 gold) the +8 flail "Trog's Wrath" {pain, *Corrode rElec rC+ rN+} (1980 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. a +1 dagger of freezing (307 gold) a +0 dagger of venom (127 gold) a +4 falchion of holy wrath (794 gold) a +0 spear (87 gold) a +0 flail of crushing (208 gold) a +1 broad axe of flaming (411 gold) (0, 0, D:8) a +0 falchion (1, -2, D:8) 19 arrows (2, 9, D:8) an arrow (3, 0, D:8) a +0 helmet (3, 7, D:8) an arrow (3, 8, D:8) a +0 shortbow 8 arrows (3, 9, D:8) a +0 falchion (3, 10, D:8) an arrow (4, 12, D:8) an arrow (8, 13, D:8) a +0 mace (9, 13, D:8) a +0 dagger (11, -24, D:8) a +0 ring mail (20, -28, D:8) a +0 giant spiked club (22, -35, D:8) a +0 whip (22, 5, D:8) 24 stones (33, -46, D:8) an arrow (35, -42, D:8) 22 arrows a +0 shortbow (39, -7, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (2, 1, D:9) a +0 mace (13, 13, D:9) 20 stones (14, 13, D:9) a +0 leather armour (21, 11, D:9) a +0 dagger a +0 ring mail of magic resistance (23, 11, D:9) a cursed +0 giant spiked club (23, 12, D:9) a cursed -1 trident the +7 rapier "Zidisiot" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. a +0 dagger (23, 45, D:9) a +0 plate armour (24, 10, D:9) a +0 chain mail (24, 11, D:9) a +0 mace a cursed +0 leather armour (24, 12, D:9) a +0 dagger a +0 ring mail (32, 3, D:9) 21 stones (34, 32, D:9) a +0 flail a +0 club a +0 leather armour a +0 flail (34, 33, D:9) a +0 short sword a +0 chain mail (35, 13, D:9) 20 stones (35, 32, D:9) a +0 giant spiked club (35, 33, D:9) a +4 dagger of chaos a +1 robe of positive energy (39, 33, D:9) a +0 giant spiked club a cursed -2 giant club (43, 20, D:9) an arrow (44, 3, D:9) a +0 shortbow 13 arrows (45, 5, D:9) an arrow (45, 19, D:9) an arrow 9 sling bullets (47, 19, D:9) a +0 shortbow 16 arrows (48, 18, D:9) an arrow (49, 29, D:9) a +0 dagger a +0 robe (50, 4, D:9) a +0 falchion (58, 13, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 21 sling bullets (11, 0, D:10) 12 stones (19, 21, D:10) a +0 pair of boots (19, 34, D:10) 19 stones (26, -8, D:10) 9 stones (28, 27, D:10) a +0 trident (28, 32, D:10) a box of beasts (28, 36, D:10) a +0 giant spiked club a +0 giant club (30, -5, D:10) 3 arrows (30, -4, D:10) 2 arrows (32, -7, D:10) a +0 shortbow of flaming 11 arrows (41, 35, D:10) a +4 lajatang (47, -10, D:10) 9 sling bullets (49, 14, D:10) a +0 morningstar (50, -11, D:10) 22 stones Level 11 of the Dungeon (0, 0, D:11) a scroll of immolation (0, 8, D:11) a +0 short sword of speed (0, 9, D:11) a cursed +0 dagger (1, -28, D:11) 10 stones (4, -30, D:11) a +0 war axe (12, -25, D:11) 13 stones (14, -24, D:11) a +0 ring mail (20, -28, D:11) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 bolts (22, -13, Lair:1) a +0 leather armour (22, -9, Lair:1) a +0 robe (22, -8, Lair:1) 25 stones (22, 1, Lair:1) a +0 dagger (23, -16, Lair:1) an uncursed amulet of faith an uncursed ring of teleportation (23, -15, Lair:1) a +0 war axe a throwing net (26, 32, Lair:1) 20 stones (33, 13, Lair:1) a +0 war axe (64, 0, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (2, 9, Lair:2) 24 bolts (12, 40, Lair:2) a +1 flail of protection Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 arrows (12, -51, Lair:4) a +0 spear (17, -4, Lair:4) a +0 robe (23, -30, Lair:4) a +0 falchion (25, -53, Lair:4) 25 stones (35, -37, Lair:4) 21 stones (51, -17, Lair:4) a scroll of amnesia (53, -16, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (24, 25, Lair:5) 24 arrows (26, 13, Lair:5) a +0 robe a +1 short sword of venom a cursed +0 robe a +0 short sword (34, 14, Lair:5) a scroll of immolation (40, 40, Lair:5) a +0 pair of boots (55, 5, Lair:5) a +0 scale mail (56, 1, Lair:5) a +0 leather armour (59, 11, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 stones (3, -3, Lair:6) a +3 scale mail (11, 50, Lair:6) a +0 long sword (12, 28, Lair:6) a +0 falchion (15, 22, Lair:6) 14 stones (15, 29, Lair:6) a +0 ring mail (17, 20, Lair:6) a +0 ring mail (23, 39, Lair:6) 7 stones (25, 43, Lair:6) a +0 fustibalus (34, 21, Lair:6) a +0 great sword (34, 24, Lair:6) an uncursed ring of protection from cold a +1 hat of intelligence (35, 21, Lair:6) a scroll of amnesia (36, 21, Lair:6) a +2 mace of crushing (37, 21, Lair:6) an uncursed staff of poison an uncursed staff of air (41, 6, Lair:6) 17 stones (44, 8, Lair:6) a +0 pair of gloves (48, 18, Lair:6) an arrow (48, 19, Lair:6) a +2 antimagic battleaxe (49, 20, Lair:6) a +1 longbow of flaming 23 arrows a +0 centaur barding Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) 12 stones (0, 1, Slime:5) a scarf of repulsion (0, 8, Slime:5) 15 gold pieces (0, 9, Slime:5) a +0 great sword (1, -1, Slime:5) a scroll of identify (1, 0, Slime:5) a sack of spiders (1, 1, Slime:5) 38 gold pieces (1, 2, Slime:5) a meat ration (1, 7, Slime:5) a royal jelly (1, 8, Slime:5) 18 arrows (1, 9, Slime:5) the +1 cloak of the Eternal Fruit {rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. (1, 10, Slime:5) a +0 scale mail (2, -2, Slime:5) 6 needles of paralysis (2, -1, Slime:5) the amulet "Cipoladu" {+Rage rF+} [amulet of rage] It protects you from fire. It lets you go berserk. (2, 0, Slime:5) a slimy rune of Zot (2, 1, Slime:5) a book of Clouds (2, 2, Slime:5) a scroll of remove curse (2, 7, Slime:5) a scroll of amnesia (2, 8, Slime:5) a manual of Summonings (2, 9, Slime:5) a +2 trident of protection (2, 10, Slime:5) a book of the Dragon (2, 11, Slime:5) a +0 ring mail (3, -3, Slime:5) a scroll of fog (3, -2, Slime:5) a scroll of remove curse (3, -1, Slime:5) a +0 whip (3, 0, Slime:5) a book of Frost (3, 1, Slime:5) 4 steel tomahawks (3, 8, Slime:5) 24 gold pieces (3, 9, Slime:5) a lightning rod (4/4) (3, 10, Slime:5) 42 gold pieces (3, 11, Slime:5) a book of Beasts (3, 12, Slime:5) 28 gold pieces (4, -2, Slime:5) a scroll of noise (4, 0, Slime:5) a +0 dagger (4, 2, Slime:5) a +2 vampiric whip (4, 7, Slime:5) a sack of spiders (4, 9, Slime:5) a scroll of enchant armour (4, 11, Slime:5) a scroll of remove curse (9, -2, Slime:5) 23 arrows (9, 0, Slime:5) an uncursed amulet of regeneration (9, 2, Slime:5) the ring "Supnaxzo" {rElec MP+9 Int+2 Dex+2} [ring of magical power] It affects your intelligence (+2). It affects your dexterity (+2). It insulates you from electricity. It affects your magic capacity (+9). (9, 7, Slime:5) the +6 plate armour of Imeniata {+Inv rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. (9, 9, Slime:5) a +2 demon whip of pain (9, 11, Slime:5) a scroll of magic mapping (10, -3, Slime:5) a +0 club (10, -2, Slime:5) 43 gold pieces (10, -1, Slime:5) a scroll of magic mapping (10, 0, Slime:5) an uncursed staff of summoning (10, 1, Slime:5) 4 needles of sleeping (10, 8, Slime:5) a +0 ring mail (10, 9, Slime:5) a +0 battleaxe of flaming (10, 10, Slime:5) 21 stones (10, 11, Slime:5) 2 potions of ambrosia (10, 12, Slime:5) 4 fruits (11, -2, Slime:5) a potion of degeneration (11, -1, Slime:5) a manual of Summonings (11, 0, Slime:5) a +1 great sword of flaming (11, 1, Slime:5) a phial of floods (11, 2, Slime:5) a +2 ring of intelligence (11, 7, Slime:5) a scroll of acquirement (11, 8, Slime:5) a fan of gales (11, 9, Slime:5) the +1 ring mail of Divine Intervention {+Fly rF+ Int+4 Stlth+} It affects your intelligence (+4). It protects you from fire. It lets you fly. It makes you more stealthy. (11, 10, Slime:5) a crystal ball of energy (11, 11, Slime:5) a +0 large shield (12, -1, Slime:5) a scroll of identify (12, 0, Slime:5) a book of the Dragon (12, 1, Slime:5) 32 stones (12, 2, Slime:5) a scroll of identify (12, 7, Slime:5) a wand of paralysis (17/24) (12, 8, Slime:5) a scroll of identify (12, 9, Slime:5) a lamp of fire (12, 10, Slime:5) 14 stones (13, 0, Slime:5) a potion of heal wounds (13, 1, Slime:5) a scroll of remove curse (13, 8, Slime:5) 31 gold pieces (13, 9, Slime:5) a +0 rapier