Dungeon Crawl Stone Soup version bcrawl-1.13.5 (webtiles) character file. Game seed: 2222406287659544217 43 Thantalas the Conjurer (level 3, -1/21 HPs) Began as a Fairy Conjurer on Aug 23, 2019. Slain by a sky beast (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:36 (949 turns). Thantalas the Conjurer (Fairy Conjurer) Turns: 949, Time: 00:03:37 Health: -1/21 AC: 4 Str: 6 XL: 3 Next: 58% Magic: 3/9 EV: 16 Int: 19 God: Gold: 36 SH: 8 Dex: 12 Spells: 2/8 levels left rFire . . . SeeInvis . b - +0 hand axe rCold . . . Gourm . h - +0 buckler rNeg . . . Faith . (armour unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) @: flying evasively, very slightly contaminated A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +4 a: Stop Flying You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) l - a cursed -3 flail (You found it on level 2 of the Dungeon) Armour h - a +0 buckler (worn) (You found it on level 1 of the Dungeon) k - a +0 hat (You found it on level 2 of the Dungeon) Scrolls a - 3 scrolls of teleportation {unknown} c - a scroll of immolation {unknown} g - a scroll of magic mapping {unknown} i - a scroll of identify {unknown} Potions d - a potion of invisibility {unknown} e - 2 potions of curing {unknown} Comestibles f - a ration {!d} j - 7 chunks of flesh Skills: + Level 3.4 Dodging - Level 1.5 Stealth + Level 1.3 Shields + Level 3.4 Spellcasting + Level 5.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Searing Ray Conj ###... 3% 2 None x - Iskenderun's Mystic Conj ###..... 8% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fulminant Prism Conj/Hex ##........ 58% 4 None Irradiate Conj/Tmut ##........ 90% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +4, SH +4) You are small and have problems with some larger weapons. You can fly continuously. Message History (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: \{-1013} Current Action: zc Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: zx Created macro '\{-1013}' => 'zx'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Saving macros. Things that are here: a +0 club; 3 stones Things that are here: a +0 club; a hobgoblin corpse You butcher the hobgoblin corpse. j - 14 chunks of flesh (gained 4) Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a jackal skeleton x2 Things that are here: a +0 club; an adder skeleton You butcher the ball python corpse. j - 17 chunks of flesh (gained 3) You butcher the goblin corpse. j - 18 chunks of flesh (gained 1) Things that are here: a +0 leather armour; a ball python skeleton; a goblin skeleton Things that are here: a +0 leather armour; a ball python skeleton; a goblin skeleton Things that are here: a +0 club; an adder skeleton There is a stone staircase leading down here. Some of the chunks of flesh in your inventory have rotted away. You see here a glowing flail. k - a hat 2 frilled lizards and a kobold come into view. The frilled lizard hisses angrily. The kobold shouts! The frilled lizard hisses angrily. A rat comes into view. The frilled lizard moves out of view. Wear which item? (? for menu, Esc to quit) Okay, then. Aim: a frilled lizard The magic dart hits the frilled lizard. You kill the frilled lizard! Aim: a kobold, wielding a +0 whip The magic dart hits the kobold. A sky beast comes into view. Aim: a rat The magic dart hits the rat. A dart slug comes into view. Some of the chunks of flesh in your inventory have rotted away. Aim: a rat (heavily wounded) The magic dart hits the rat. You kill the rat! Aim: a sky beast The orb of energy hits the kobold. You kill the kobold! You now have 7/9 mp. Aim: a sky beast You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Sparks fly from your hands! The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. You now have 5/9 mp. Aim: a frilled lizard The orb of energy misses the frilled lizard. You now have 3/9 mp. Aim: a frilled lizard The magic dart hits the frilled lizard. You kill the frilled lizard! Aim: a dart slug The magic dart hits the dart slug. You block something's attack. Aim: a dart slug (moderately wounded, clinging) The magic dart hits the dart slug. You kill the dart slug! Something hits you. Something shocks you. You take 9 damage, and have 12/21 hp. MASSIVE DAMAGE!! You start resting. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 3/21 hp. MASSIVE DAMAGE!! You see here a glowing flail. l - a glowing flail Something hits you but does no damage. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. A sky beast appears from thin air! Reactivating autopickup. Aim: a sky beast The searing ray hits the sky beast. (Press . to maintain the ray.) You block the sky beast's attack. You now have 4/9 mp. The searing ray hits the sky beast. The sky beast hits you but does no damage. The searing ray hits the sky beast. The sky beast hits you. You die... ###....)..#>#...##... ##.......#....#.... #..#..รท).......... #.....[.......<... #.##........###### #.##.......## # ..#.....<.## ... .###.....Y.#..... ..........@........ .. ................. ..................... ....)............. ##............... #............... #............... ##......!...... You could see a sky beast. Vanquished Creatures An adder (D:2) 2 worms (D:2) A dart slug (D:2) An orc (D:2) A giant cockroach (D:2) 3 goblins 2 hobgoblins (D:2) 4 jackals (D:2) A ball python (D:2) 2 bats (D:1) 2 frilled lizards (D:2) 3 kobolds A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thantalas the Fairy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 683 | D:2 | Reached skill level 3 in Dodging 683 | D:2 | Reached skill level 5 in Conjurations 683 | D:2 | Reached XP level 2. HP: 17/17 MP: 7/7 688 | D:2 | Reached skill level 3 in Spellcasting 697 | D:2 | Reached skill level 1 in Shields 703 | D:2 | Reached XP level 3. HP: 15/21 MP: 9/9 892 | D:2 | Learned a level 2 spell: Searing Ray 896 | D:2 | Learned a level 3 spell: Iskenderun's Mystic Blast 919 | D:2 | Noticed a sky beast 928 | D:2 | HP: 3/21 [something (6)] 949 | D:2 | Slain by a sky beast Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.4 Conjurations | 5 | 5.2 Spellcasting | 3 | 3.4 Shields | 1 | 1.3 Stealth | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 55 Iskenderun's Myst || 2 Searing Ray || 1 Armor: Skin || 5 Dodge: Dodged || 17 Block: Buckler || 9 Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic D:2: layout_rooms, eat_drink_and_be_merry_uskayaw, st_stairs_14 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 13.9 | 69.6 | 460.0 Dungeon | 100.0 | 100.0 | 3.1 | 13.9 | 69.6 | 460.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------