Timinator Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 3, D:1) a +0 dagger (4, 17, D:1) a +0 scale mail (5, 18, D:1) a meat ration (8, 19, D:1) 16 stones (9, 15, D:1) a potion of might (11, 13, D:1) a potion of mutation (11, 18, D:1) a +0 ring mail (18, 18, D:1) a cursed -3 club (18, 50, D:1) a +0 club (22, 33, D:1) a +0 club (26, 32, D:1) a +0 ring mail (29, 16, D:1) a bat corpse (skeletalised by now) (29, 31, D:1) a royal jelly (32, 10, D:1) a +0 dagger (33, 19, D:1) a potion of curing (35, 37, D:1) 11 poisoned needles (38, 31, D:1) a cursed -3 club (43, 36, D:1) 2 potions of degeneration (43, 54, D:1) a +0 dagger (48, 4, D:1) a +0 club (52, 23, D:1) a +0 dagger (55, 49, D:1) a +0 club a +0 club (58, 33, D:1) a +0 dagger (60, 11, D:1) a potion of berserk rage Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, -11, D:2) a +0 robe (1, -5, D:2) a royal jelly (4, -21, D:2) a rat corpse (9, -27, D:2) a stone (15, -29, D:2) a +0 whip (unseen)