TiredYak Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 14, D:1) a +0 short sword (9, 13, D:1) a +0 club (9, 27, D:1) a +1 dagger of draining (22, 27, D:1) a +0 club (23, 6, D:1) a +0 short sword of electrocution (32, -15, D:1) 4 stones (35, 11, D:1) a +0 pair of gloves (36, -16, D:1) 5 stones (36, 9, D:1) a +0 dagger (37, -23, D:1) a +0 plate armour (42, 6, D:1) a +0 dagger 2 stones (45, 3, D:1) a +0 ring mail (58, -20, D:1) a +0 dagger (65, -17, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (21, 31, D:2) 4 stones (29, 6, D:2) a +0 dagger (30, 6, D:2) a +0 club a +0 flail a +0 flail a +0 whip (51, 46, D:2) a +0 robe (53, 19, D:2) a +0 leather armour (55, 21, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (27, 5, D:3) a +0 club (31, -4, D:3) a +0 leather armour (40, 31, D:3) 9 stones (45, 15, D:3) a +0 falchion (46, 15, D:3) a +0 dagger a +0 robe (46, 16, D:3) a +0 hand axe (46, 17, D:3) a +0 short sword (47, 27, D:3) a +1 dagger of speed a +0 ring mail a +0 club (47, 31, D:3) a +0 dagger (48, 18, D:3) a +0 dagger a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 6 stones (8, -11, D:4) the +6 flail of Zealous Purpose {protect, rF+ Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). rF: It protects you from fire. (9, 26, D:4) a +0 hand axe (18, 27, D:4) a +0 robe (19, 36, D:4) a +0 dagger (22, 35, D:4) a +0 sling (23, 26, D:4) a +0 mace (24, 27, D:4) a +0 dagger a +0 chain mail a +0 dagger (24, 33, D:4) a +0 club (28, 32, D:4) a +0 ring mail (32, 1, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 sling