Toftenius Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, -3, D:1) 3 stones (8, -18, D:1) 17 stones (14, 20, D:1) a stone (35, 14, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -35, D:2) a +0 club (9, 2, D:2) a cursed -1 club (18, -32, D:2) a +0 club (21, -29, D:2) a stone (22, -37, D:2) 19 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (9, -7, D:3) a +0 club (11, -5, D:3) a +0 hunting sling (29, -15, D:3) a +0 club (30, -13, D:3) a +0 club (37, -2, D:3) a +0 spear (37, 2, D:3) a +0 club (38, -27, D:3) a +0 scale mail a cursed +0 mace a +0 scale mail an orc corpse (skeletalised by now) (44, -23, D:3) a +0 robe a cursed -3 dagger an orc corpse (45, -24, D:3) a +0 robe a +0 dagger an orc corpse (49, -25, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Omyle's Armour Shoppe a +0 leather armour (20 gold) the +4 ring mail of Impermeability {*Contam rF- Regen+ Str+9} (373 gold) It affects your strength (+9). It makes you vulnerable to fire. It causes magical contamination when unequipped. It increases your rate of regeneration. the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (201 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a +1 robe of fire resistance (127 gold) a +0 plate armour (230 gold) the +2 cloak "Nycle" {rElec Str+2 Dex-3 Slay+5} (474 gold) It affects your strength (+2). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. a +0 pair of boots of running (315 gold) the +1 leather armour "Rilluule" {MR+} (196 gold) It affects your resistance to hostile enchantments.