Tomate Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -4, D:1) a +0 heavy hand axe (16, 5, D:1) a +0 robe (32, -18, D:1) a +0 spear (40, -7, D:1) a +0 robe (44, -17, D:1) 5 stones (44, -12, D:1) a +0 spear (47, -15, D:1) 3 large rocks (54, -14, D:1) a +0 leather armour (56, -5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (1, -40, D:2) 4 javelins (11, -30, D:2) a +0 dagger (14, -41, D:2) a +0 dagger (15, -30, D:2) a +0 rapier (15, -9, D:2) a +0 war axe (17, -39, D:2) a +0 club (18, -39, D:2) a +0 mace (18, -32, D:2) a +0 dagger (19, -40, D:2) a +0 club a +0 whip (44, -11, D:2) a +0 chain mail Level 3 of the Dungeon (0, 1, D:3) a +0 trident (4, -8, D:3) a +0 scimitar (5, 9, D:3) 5 stones (11, -24, D:3) the +3 ring mail of Honesty {rElec Dex+5 Slay-3 SInv} Dex+5: It affects your dexterity (+5). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. (12, -16, D:3) a +0 scimitar (12, 8, D:3) a +0 spear (12, 10, D:3) a +0 short sword 4 stones (17, -25, D:3) 6 stones (19, -25, D:3) a +0 sling (24, 0, D:3) 4 stones (33, 11, D:3) a +0 leather armour (34, 9, D:3) 6 stones (37, 3, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 3, D:4) a +0 mace (8, 39, D:4) an adder corpse (skeletalised by now) (9, 18, D:4) a +0 dagger (17, 16, D:4) a +0 hand axe (21, -11, D:4) a +0 scythe a +0 robe (27, 17, D:4) a +0 whip 2 stones (48, 18, D:4) a scroll of identify (51, 5, D:4) 4 stones (63, 50, D:4) the +0 pair of gloves "Qigoasuur" {rElec rC+ MP-9 Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (4, 13, D:5) 2 throwing nets (10, 9, D:5) a +0 club a gnoll corpse (12, 1, D:5) a wand of flame (17)