Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 4529159367670291148 332 Tomate the Magician (level 6, -5/45 HPs) Began as a Djinni Conjurer on Feb 4, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:06:57 (3215 turns). Tomate the Magician (Djinni Conjurer) Turns: 3215, Time: 00:06:59 Health: -5/45 AC: 2 Str: 8 XL: 6 Next: 82% Gold: 228 EV: 13 Int: 19 God: SH: 0 Dex: 12 rFire + + . e - +1 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 228 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Missiles j - a throwing net Armour a - a +0 robe (worn) Talismans r - a dragon-blood talisman Scrolls b - 2 scrolls of vulnerability c - a scroll of fog {unknown} h - 3 scrolls of teleportation l - 2 scrolls of amnesia {unknown} m - a scroll of blinking {unknown} n - a scroll of fear {unknown} s - 3 scrolls of enchant armour {unknown} Potions d - a potion of invisibility {unknown} f - a potion of curing {unknown} g - a potion of brilliance i - a potion of berserk rage {unknown} k - a potion of attraction {unknown} o - a potion of mutation {unknown} p - a potion of might {unknown} q - a potion of ambrosia {unknown} t - a potion of heal wounds {unknown} Skills: + Level 2.9 Fighting + Level 2.9 Armour + Level 4.0 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 22% 4 e - Shock Conj/Air 80% 1d8 2% 1 f - Ensorcelled Hibernat Hex/Ice 40% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is severely wounded. The orc priest is knocked back by the mystic blast. The mystic blast hits the orc priest. The orc priest is lightly wounded. The orc priest is knocked back by the mystic blast. The orc priest slams into the rock wall! The orc priest is moderately wounded. The mystic blast hits the orc! You kill the orc! Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. The orc priest barely misses you. The orc priest looks satisfied for a moment. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ###+#####+##.. #.....)o...... #.....@o...... #............. ## #...##....##.# #.##...#####+##. #.......#....... #.......#....... #.......#...... ##.....##....# # #.....##....###..####.##. You could see 2 orc priests. Vanquished Creatures A scorpion (D:4) A hound (D:4) An iguana (D:4) Terence (D:3) Natasha (thrice) (D:2) 4 adders 2 dart slugs A ribbon worm (D:3) 6 orcs 3 giant cockroaches 8 goblins 8 hobgoblins 6 jackals (D:2) A quokka (D:3) 8 ball pythons 8 bats 2 frilled lizards (D:1) 5 kobolds 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tomate the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Tomate set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 543 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 543 | D:1 | Learned a level 1 spell: Shock 617 | D:1 | Reached skill level 1 in Fighting 617 | D:1 | Reached skill level 1 in Armour 1111 | D:2 | Noticed Natasha 1117 | D:2 | Killed Natasha 1118 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 1775 | D:2 | Noticed Natasha 1786 | D:2 | Killed Natasha 1787 | D:2 | Reached XP level 5. HP: 9/38 MP: 0/0 1787 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1993 | D:2 | Noticed Natasha 2000 | D:2 | Killed Natasha 2060 | D:3 | Noticed Terence 2070 | D:3 | Killed Terence 2132 | D:3 | Found a faded altar of an unknown god. 2756 | D:4 | Reached XP level 6. HP: 36/44 MP: 0/0 3215 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_corners, st_stairs_9, minmay_misc_feat_secret_circle, minmay_fountain_box, serial_bayou_pond_d, amcnicky_mini_rare_corridor_liquid D:2: layout_basic, uniq_natasha D:3: layout_rooms, shapermc_ecumenical_altar_rom_forum, supply_closet_lemuel, dreamdust_princess_corridor, uniq_terence D:4: layout_gridville Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.9 Armour | 1 2 | 2.9 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 45 | 18 || 63 Searing Ray | 2 | 25 || 27 Shock | 10 | 49 || 59 Iskenderun's Myst | | 5 || 5 Use: Scroll | | 3 || 3 Armour: Robe | 5 | 14 || 19 Dodge: Dodged | 5 | 18 || 23