Tomate Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 21, D:1) a +0 dagger (5, 22, D:1) a +0 short sword 4 stones (9, -15, D:1) 5 stones (10, 36, D:1) a +0 short sword 4 stones (28, 31, D:1) 2 stones (32, -15, D:1) 5 stones (33, -12, D:1) 3 stones (41, 40, D:1) a +0 spear (45, -6, D:1) a +0 whip 3 stones Level 2 of the Dungeon [Shop] Etamosm's Antique Weapon Emporium a +0 sling (34 gold) a +0 battleaxe of electrocution (418 gold) a +0 mace (69 gold) a +2 scimitar of electrocution (506 gold) a +0 heavy quarterstaff (211 gold) the +4 rapier of the Pharaoh's Fist {pain, rElec rC++ rCorr Str-2} (1446 gold) Str-2: It affects your strength (-2). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 dagger (46 gold) a +3 morningstar of protection (501 gold) a +0 flail (80 gold) [Shop] Haladgh's Antique Armour Boutique a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 helmet (112 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) the +4 leather armour of Unreason {^Contam rPois rCorr Int+3} (987 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. [Shop] Dulim's Distillery a potion of lignification (36 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of attraction (36 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of resistance (120 gold) a potion of might (48 gold) [Shop] Eha Seps's General Store the +7 broad axe "Osauda Maus" {elec, rPois rC++ rCorr Int+3} (1027 gold) Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a book of Minor Magic (192 gold) a +0 mace (36 gold) a wand of polymorph (3) (50 gold) a ring of resist corrosion (240 gold) [Shop] Feemabb's Weapon Emporium the +6 halberd "Bung" {flame, rElec rN+ SInv} (834 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. a +5 giant club (401 gold) a +0 trident (49 gold) a +2 sling of flaming (205 gold) 7 stones (9 gold) 3 datura-tipped darts (37 gold) a +0 spear (42 gold) a +0 mace (42 gold) 2 atropa-tipped darts (25 gold) 3 silver javelins (378 gold) (0, 0, D:2) a +0 robe (5, -49, D:2) a +0 leather armour (11, -56, D:2) a +0 whip (12, -24, D:2) a +0 ring mail (15, -14, D:2) 4 stones (19, -11, D:2) 3 stones (36, -16, D:2) a +0 ring mail (37, -3, D:2) a +0 club (43, -13, D:2) a +0 ring mail (43, -5, D:2) a +0 dagger (45, -17, D:2) a +0 dagger 3 stones (46, -17, D:2) a +0 dagger a goblin skeleton (47, -56, D:2) a +0 dagger (47, -17, D:2) a +0 dagger (47, -3, D:2) a hobgoblin corpse (53, -51, D:2) a +0 whip a stone (57, -20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of enlightenment (7, 3, D:3) a scroll of identify (11, -4, D:3) 4 gold pieces (32, 25, D:3) a scroll of teleportation (34, 33, D:3) a +0 ring mail (42, 20, D:3) a scroll of teleportation (43, 21, D:3) 4 stones