Torax Level 1 of the Dungeon (0, 0, D:1) a +3 mace (5, 8, D:1) a +0 club (28, 10, D:1) a +0 club (-16, 14, D:1) 22 arrows (4, 22, D:1) a stone (5, 24, D:1) a +0 whip (-22, 29, D:1) a beef jerky (26, 35, D:1) a +0 mace (37, 35, D:1) a +0 ring mail (16, 42, D:1) a +0 dagger (23, 42, D:1) a +0 club (-9, 43, D:1) a +0 leather armour (-1, 44, D:1) 15 arrows of flame (8, 44, D:1) a +0 spear (30, 45, D:1) a +0 dagger (10, 49, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (12, 0, D:2) a +0 club (13, 1, D:2) a +0 leather armour (41, 1, D:2) a throwing net (25, 3, D:2) a +0 dagger 2 stones (32, 4, D:2) 27 stones a +0 hunting sling (31, 5, D:2) a -2 dagger (-3, 7, D:2) 23 arrows (13, 7, D:2) a +0 club (18, 9, D:2) a +0 dagger (-4, 29, D:2) a +0 club (-9, 30, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed +0 robe (-5, 3, D:3) a beef jerky (43, 3, D:3) a +0 club (48, 3, D:3) a +0 mace a +0 leather armour (1, 4, D:3) a +4 dagger (40, 5, D:3) a +0 flail (20, 7, D:3) a +0 flail a cursed +0 flail a cursed +0 leather armour (22, 7, D:3) a stone (28, 8, D:3) a +0 dagger (25, 11, D:3) 3 stones (13, 14, D:3) a +0 robe (33, 14, D:3) 11 stones (39, 14, D:3) 26 stones (12, 15, D:3) a +0 club (26, 17, D:3) 24 sling bullets (30, 19, D:3) a +0 flail a +0 leather armour (30, 20, D:3) a +0 dagger a +0 robe (22, 22, D:3) a +0 leather armour (30, 24, D:3) a +0 club (31, 24, D:3) a +0 dagger a +0 leather armour a +0 whip (-4, 26, D:3) 15 bolts (24, 28, D:3) a tomahawk (24, 32, D:3) 2 tomahawks (38, 35, D:3) a +0 hand axe a +0 club (45, 35, D:3) a +0 hand axe (36, 38, D:3) a +0 short sword (-2, 44, D:3) a +0 ring mail (47, 46, D:3) 4 silver bolts Level 4 of the Dungeon (0, 0, D:4) 17 arrows (24, 16, D:4) a +0 flail a +0 leather armour (-23, 18, D:4) 14 stones (-5, 19, D:4) a beef jerky (-16, 20, D:4) 22 stones (-17, 28, D:4) 4 stones (3, 33, D:4) a cursed -3 short sword a +0 ring mail (1, 38, D:4) a +0 robe (-6, 41, D:4) a beef jerky Level 5 of the Dungeon [Shop] Lyeves's Food Shop a slice of pizza (16 gold) a meat ration (55 gold) a meat ration (55 gold) a slice of pizza (16 gold) [Shop] Vefeiwn's Antique Weapon Emporium a +0 club (29 gold) a +4 falchion of holy wrath (87 gold) a +2 mace of venom (87 gold) a +0 whip (72 gold) a +4 lajatang of electrocution (435 gold) a +0 long sword (101 gold) a +0 war axe (101 gold) the cursed +2 hand axe of the Salmon {chop, rC+ MR++ Str+2} (232 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 trident (101 gold) a +0 falchion (87 gold) a +5 giant club (49 gold) a +0 hand axe (87 gold) a +0 greatsling (435 gold) a +1 trident of venom (101 gold) (0, 0, D:5) a meat ration (-19, 8, D:5) a +0 club a +0 dagger (-16, 8, D:5) a +0 mace (-21, 9, D:5) a cursed -1 flail (17, 12, D:5) 24 stones (8, 16, D:5) 22 stones (12, 16, D:5) 17 arrows (-21, 30, D:5) 14 arrows (-4, 34, D:5) an arrow (-6, 35, D:5) a +0 shortbow 12 arrows (-4, 42, D:5) a +2 long sword of pain (-2, 43, D:5) a +0 chain mail (-4, 44, D:5) a +0 giant spiked club (25, 47, D:5) a +0 scale mail (11, 49, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 club (10, 3, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 falchion (11, 3, D:6) a +0 dagger a throwing net (-4, 4, D:6) an uncursed ring of see invisible (10, 9, D:6) a bolt a +0 short sword 3 tomahawks of returning a +0 ring mail (11, 9, D:6) a +0 trident a +0 plate armour (12, 9, D:6) an uncursed amulet of the gourmand a +0 dagger of venom a +1 dagger a +2 hand crossbow of freezing 14 bolts a +0 short sword a +0 scale mail (13, 11, D:6) a bolt (10, 12, D:6) a +0 ring mail (-31, 24, D:6) a +0 chain mail (-34, 25, D:6) a +0 trident (0, 26, D:6) a +0 long sword (-31, 34, D:6) a +0 trident (13, 40, D:6) a +0 dagger 3 stones (-21, 41, D:6) a +0 dagger (12, 47, D:6) a stone (13, 47, D:6) a stone Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed ring "Toaph" {rPois Str-2 Int+2 Dex-4 Stlth+} (630 gold) [ring of strength] It affects your strength (-2). It affects your intelligence (+2). It affects your dexterity (-4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. the ring "Caomyfib" {*Corrode rC+++ rN+ MR+ Stlth-} (6420 gold) [ring of protection from magic] It renders you almost immune to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. It makes you less stealthy. the +8 hand axe of Imminent Death {flame, Dex+3} (5870 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). Dithmenos disapproves of the use of such an item. the cursed +1 dagger "Emamp" {flame, rElec} (1960 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (30, 1, D:7) 14 poisoned needles (43, 5, D:7) a +0 robe a cursed -3 dagger (48, 7, D:7) a +0 short sword (17, 9, D:7) a +0 robe (53, 11, D:7) 27 sling bullets (22, 13, D:7) a +0 ring mail a +0 dagger of venom (24, 13, D:7) a +0 dagger (30, 13, D:7) a +0 giant club (22, 14, D:7) a +0 plate armour a +0 mace (21, 15, D:7) 4 poisoned needles a +0 short sword a cursed +0 blowgun (44, 17, D:7) a +0 chain mail (32, 21, D:7) a +0 robe a cursed +0 halberd (3, 22, D:7) a +0 short sword (4, 22, D:7) a +0 mace a +0 ring mail (34, 22, D:7) a +0 robe a +1 mace (5, 23, D:7) a +0 whip (2, 24, D:7) 10 arrows of flame (35, 24, D:7) a +0 robe a +1 spear (38, 32, D:7) 18 arrows (14, 41, D:7) a +0 ring mail (19, 41, D:7) 12 poisoned needles (64, 46, D:7) 18 stones (62, 48, D:7) a stone (22, 49, D:7) 15 silver sling bullets Level 8 of the Dungeon (-29, 1, D:8) a +2 flail a +0 robe (-27, 2, D:8) a cursed +2 spear a +0 robe (16, 2, D:8) a +2 vampiric battleaxe (-27, 4, D:8) a cursed +0 long sword a +0 robe (-25, 5, D:8) 8 silver bolts (-17, 9, D:8) 2 tomahawks (-16, 9, D:8) a +0 dagger a +0 robe (-16, 10, D:8) a +0 flail 3 tomahawks a +0 ring mail (18, 10, D:8) a +0 chain mail (-15, 11, D:8) a +0 war axe a +0 chain mail (-16, 12, D:8) a +0 whip (16, 19, D:8) a +2 dire flail of draining a +0 giant spiked club (7, 28, D:8) a +0 rapier (4, 31, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (-17, 1, D:9) an uncursed staff of energy (11, 1, D:9) 19 sling bullets (1, 2, D:9) an uncursed amulet of inaccuracy (17, 9, D:9) a +0 ring mail a +0 flail (8, 10, D:9) a wand of frost (18) a wand of disintegration (14) a wand of confusion (18) a wand of fireball (9) (2, 11, D:9) a +0 long sword a +0 chain mail (3, 11, D:9) a +0 war axe a +0 chain mail (10, 11, D:9) a +0 leather armour a +0 chain mail a +0 hand axe (7, 12, D:9) 21 sling bullets (14, 12, D:9) a +0 robe a +0 dagger (21, 12, D:9) a +0 dagger a +0 robe (23, 12, D:9) a +0 robe (14, 13, D:9) 5 stones a +0 dagger (23, 15, D:9) a +0 dagger a +0 leather armour (12, 17, D:9) a +0 war axe (24, 18, D:9) 17 bolts (11, 24, D:9) 6 sling bullets (11, 25, D:9) a +0 dagger (15, 25, D:9) a +0 whip (12, 26, D:9) a +0 dagger (13, 26, D:9) a +4 dagger a +0 club (3, 27, D:9) a +0 shortbow 19 arrows (18, 27, D:9) 5 javelins (33, 27, D:9) 16 stones (21, 29, D:9) 22 poisoned sling bullets (-1, 34, D:9) 17 arrows (26, 35, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Ozil Doa's Armour Shop a +0 plate armour of cold resistance (420 gold) a +0 ring mail (56 gold) the +1 pair of gloves of the Kettle-Drum {-Tele rElec rF+ Int+4} (466 gold) It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. a +0 pair of gloves (63 gold) a +0 scale mail (56 gold) the +9 armour of the Dragon King {rPois rF+ rC+ MR+} (1747 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the cursed +0 leather armour of the Hills {Str+2} (142 gold) It affects your strength (+2). It has a curse placed upon it. a +0 pair of gloves (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +1 pair of boots of flying (231 gold) a +0 pair of boots (63 gold) (0, 0, D:10) a cursed -2 club (28, 8, D:10) a +0 giant club (1, 15, D:10) a +0 giant club (5, 16, D:10) 7 tomahawks (-22, 26, D:10) a +0 giant club (-4, 35, D:10) 26 stones (-11, 37, D:10) a +0 dagger (-10, 37, D:10) a +0 flail (-10, 38, D:10) a +1 hand axe of chopping a +2 ring mail of magic resistance (29, 38, D:10) a +0 ring mail (-10, 39, D:10) a +0 short sword a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 24 arrows (-35, 2, D:11) a +2 morningstar a +0 robe (-16, 3, D:11) a +0 longbow 17 arrows (-33, 4, D:11) a +0 halberd a +0 robe (-25, 5, D:11) an arrow (-32, 6, D:11) a +0 dagger a +0 robe (-25, 6, D:11) an arrow (-23, 6, D:11) an arrow (-22, 6, D:11) a +0 dagger a +0 robe 2 arrows (-28, 9, D:11) 18 stones (-7, 16, D:11) a +0 rapier (-19, 19, D:11) a cursed staff of power (-10, 19, D:11) the amulet of Qussom {+Rage Slay+3} [amulet of rage] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you go berserk. (19, 19, D:11) a +0 giant club a +0 giant club (-42, 21, D:11) 25 stones (-20, 23, D:11) a +0 flail (-19, 23, D:11) a +0 war axe a +0 chain mail (-18, 23, D:11) a +0 war axe a +0 plate armour (-19, 24, D:11) a +0 dagger a +0 robe (-20, 25, D:11) 20 stones (-8, 26, D:11) a +0 giant club (-19, 28, D:11) a +2 halberd of freezing a +0 robe (-15, 29, D:11) a +0 scale mail (4, 29, D:11) a +0 giant club (9, 33, D:11) 4 stones (6, 34, D:11) 5 stones a +0 club (6, 35, D:11) 5 stones a +0 dagger (0, 37, D:11) a cursed +1 falchion a cursed +0 robe (6, 37, D:11) a stone (7, 39, D:11) 5 arrows a +0 shortbow (8, 40, D:11) 2 arrows (7, 41, D:11) a +0 shortbow a +0 shortbow 48 arrows (20, 45, D:11) a +0 robe a +0 dagger (13, 46, D:11) 32 stones (19, 46, D:11) a +0 robe a +0 dagger (20, 47, D:11) a +0 trident (20, 48, D:11) a +0 robe a +0 dagger (-7, 53, D:11) 11 stones the Ecumenical Temple Level 1 of the Lair of Beasts (16, 0, Lair:1) a +0 fire dragon armour (8, 5, Lair:1) a meat ration (21, 19, Lair:1) a +0 club (34, 22, Lair:1) 19 arrows of dispersal (29, 28, Lair:1) 14 stones (10, 31, Lair:1) 13 arrows (34, 37, Lair:1) a +4 ring of protection (37, 37, Lair:1) 14 arrows (52, 50, Lair:1) 29 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 hand axe (22, 25, Lair:2) a +0 mace (41, 28, Lair:2) 22 stones (53, 28, Lair:2) 11 bolts (21, 34, Lair:2) an uncursed ring of loudness (9, 46, Lair:2) 16 stones (0, 57, Lair:2) 26 stones Level 3 of the Lair of Beasts (23, 6, Lair:3) 16 stones (52, 10, Lair:3) a +0 shortbow (10, 11, Lair:3) a wand of random effects (23) (35, 26, Lair:3) a scroll of immolation (22, 37, Lair:3) a +0 large shield (7, 44, Lair:3) a +0 hunting sling (6, 46, Lair:3) 21 arrows (25, 46, Lair:3) 26 stones (8, 52, Lair:3) a +0 dagger of speed (22, 58, Lair:3) 21 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of fire (27, 4, Lair:4) a +0 flail (-17, 5, Lair:4) 3 large rocks (-2, 17, Lair:4) a meat ration (30, 18, Lair:4) an uncursed staff of power (44, 35, Lair:4) 15 arrows (35, 45, Lair:4) 13 arrows (15, 49, Lair:4) a scroll of random uselessness (45, 57, Lair:4) a +4 ring of protection an uncursed ring of wizardry Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 helmet (30, 21, Lair:5) a +0 cloak (-9, 24, Lair:5) a +1 leather armour of magic resistance (-4, 27, Lair:5) a +0 ring mail (-2, 32, Lair:5) a +0 flail (-21, 40, Lair:5) a scroll of random uselessness (35, 40, Lair:5) 28 arrows (-26, 43, Lair:5) the +3 hand crossbow of Demonkind {velocity, *Contam rN+ Str+7 Dex-3} Any bolt fired from it inflicts extra damage. It affects your strength (+7). It affects your dexterity (-3). It protects you from negative energy. It causes magical contamination when unequipped. (30, 48, Lair:5) a +0 club (3, 49, Lair:5) 16 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 21 stones (-4, 14, Lair:6) a +0 robe a +0 dagger (1, 19, Lair:6) 17 arrows a +0 shortbow (2, 19, Lair:6) a potion of poison 4 potions of degeneration (18, 28, Lair:6) a +0 ring mail (4, 30, Lair:6) a +0 plate armour (7, 43, Lair:6) 12 arrows (-20, 54, Lair:6) a +0 club Level 7 of the Lair of Beasts (-30, 8, Lair:7) a +0 leather armour (-39, 17, Lair:7) 15 stones (-59, 22, Lair:7) a +0 ring mail (-17, 23, Lair:7) 17 arrows (-18, 24, Lair:7) a +0 ring mail (-61, 43, Lair:7) 17 stones (1, 47, Lair:7) a scroll of vulnerability (-28, 49, Lair:7) a +1 robe of magic resistance Level 8 of the Lair of Beasts (0, 0, Lair:8) 7 javelins (-11, 4, Lair:8) a meat ration (39, 7, Lair:8) a +0 robe (24, 10, Lair:8) a wand of magic darts (22) a wand of magic darts (13) a wand of polymorph (0) a wand of draining (8) (-10, 13, Lair:8) a +0 plate armour (-9, 17, Lair:8) an adder corpse (skeletalised by now) (-12, 20, Lair:8) a water moccasin corpse (skeletalised by now) (1, 24, Lair:8) 21 stones (-32, 27, Lair:8) 21 sling bullets (-13, 28, Lair:8) a guardian serpent corpse (-3, 28, Lair:8) a black mamba corpse (-14, 29, Lair:8) an uncursed amulet of regeneration an uncursed ring of positive energy (-13, 32, Lair:8) 14 bolts (1, 32, Lair:8) an uncursed staff of death (9, 34, Lair:8) a +0 ring mail (39, 35, Lair:8) 22 arrows (38, 36, Lair:8) 22 stones (-18, 43, Lair:8) a +0 leather armour (40, 45, Lair:8) a spiny frog corpse (4, 46, Lair:8) 17 stones (41, 47, Lair:8) a +0 chain mail (34, 49, Lair:8) a +0 cloak (30, 56, Lair:8) 24 stones (13, 59, Lair:8) a blink frog corpse (skeletalised by now)