Dungeon Crawl Stone Soup version 0.17-a0-1504-gb7d9117 (webtiles) character file. 46 Torax the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on July 7, 2015. Quit the game on level 2 of the Dungeon on July 8, 2015. The game lasted 00:20:40 (1485 turns). Torax the Conjurer (Deep Elf Conjurer) Turns: 1485, Time: 00:20:40 Health: 19/19 AC: 1 Str: 5 XL: 3 Next: 46% Magic: 10/10 EV: 13 Int: 20 God: Gold: 147 SH: 0 Dex: 15 Spells: 1 memorised, 8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: deformed body a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 147 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of fear {unknown} g - 3 scrolls of enchant weapon {unknown} i - a scroll of noise {unknown} k - a scroll of remove curse {unknown} Potions j - a potion of heal wounds Books b - a book of Conjurations Comestibles c - a bread ration d - a chunk of flesh f - 2 meat rations l - a slice of pizza Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Fedhas Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. Message History HP restored. You now have 128 gold pieces (gained 17). A bat comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. d - 5 chunks of flesh (gained 1) You see here a bat skeleton. A hobgoblin comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (resting) The magic dart hits the hobgoblin. You kill the hobgoblin! A kobold comes into view. It is wielding an enchanted short sword. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding an enchanted short sword (resting) The magic dart hits the kobold. The kobold is heavily wounded. The kobold moves out of view. The kobold is too close now for your liking. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding an enchanted short sword (heavily wounded) The magic dart hits the kobold. You kill the kobold! Things that are here: an enchanted short sword; a kobold corpse You now have 137 gold pieces (gained 9). Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading up here. A kobold comes into view. Found 10 gold pieces. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (resting) The magic dart hits the kobold. You kill the kobold! Unknown command. Some of the chunks of flesh in your inventory have rotted away. You now have 147 gold pieces (gained 10). Eating one of 3 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 Some of the chunks of flesh in your inventory have rotted away. Found a club. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: \{27} Input macro action: Okay, then. You drop a chunk of flesh. d - a chunk of flesh (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input menu keymap trigger key: \{27} Input menu keymap action: Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Drop what? 13/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. m - a potion of mutation Drink which item? (? for menu, Esc to quit) You feel extremely strange. Your thoughts seem clearer. Your body twists and deforms. Your thinking seems confused. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #########.#... #...#####.#.# #.#.........# #...####....# ##.## #....# #.# ####.# #.########.# #.#........####### #.#.######.....@.# ##.#.# #######.# ...#.# .?. ##.#.# ..## #....# ).# .....# ..# #...## ..# ##.## ..# ...####### There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) 3 giant geckos 2 bats (D:2) 6 hobgoblins 2 jackals (D:1) 2 ball pythons (D:1) A giant cockroach (D:1) A giant newt (D:2) 6 goblins (D:1) 6 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Torax the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 343 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/8 373 | D:1 | Reached skill level 5 in Conjurations 374 | D:1 | Upgraded the game from 0.17-a0-1500-gecf5ee4 to 0.17-a0-1504-gb7d9117 1081 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1095 | D:2 | Found a blossoming altar of Fedhas. 1230 | D:2 | Found a shadowy altar of Dithmenos. 1484 | D:2 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 1484 | D:2 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 1484 | D:2 | Lost mutation: You possess an exceptional clarity of mind. [potion of mutation] 1485 | D:2 | Quit the game Vault maps used: D:1: ncdulo_wetmaze D:2: lemuel_coloured_pillars_altar, fedhas_altar_3, nicolae_dithmenos_through_a_glass_darkly Action || total -------------------------++------- Cast: Magic Dart || 67 Use: Scroll || 2 Potion || 1 Eat: Chunk || 2 Vault maps used: D:1: ncdulo_wetmaze D:2: lemuel_coloured_pillars_altar, fedhas_altar_3, nicolae_dithmenos_through_a_glass_darkly Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 3.5 | 16.3 | 212.0 Dungeon | 100.0 | 100.0 | 0.9 | 3.5 | 16.3 | 212.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.5 +-------+-------+-------+-------+-------+----------------------