Dungeon Crawl Stone Soup version 0.17-a0-1504-gb7d9117 (webtiles) character file. 0 Torax the Magician (level 1, 14/14 HPs) Began as a Draconian Wanderer on July 9, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Torax the Magician (Draconian Wanderer) Turns: 0, Time: 00:00:03 Health: 14/14 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 8 Spells: 0 memorised, 10 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons d - a +0 club (weapon) Books a - a book of Geomancy b - Lehudib's Catalogue of Conjuration and Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - the Disquisition on Cold Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 Comestibles e - a bread ration Skills: Level 2.0 Shields + Level 5.0 Spellcasting Level 1.0 Transmutations Level 2.0 Ice Magic You had 10 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +4). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Torax the Draconian Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a meat ration. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# ##..# #...# #....# #.... #... #%. #. There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Torax the Draconian Wanderer began the quest for the Orb. 0 | D:1 | Torax set off with: a book of Geomancy, Lehudib's Catalogue of Conjuration and Toxins, the Disquisition on Cold, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 0 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_pointy, hex_tiny Vault maps used: D:1: minmay_arrival_pointy, hex_tiny Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------