Dungeon Crawl Stone Soup version 0.17-a0-1504-gb7d9117 (webtiles) character file. 1 Torax the Ruffian (level 1, -1/16 HPs) Began as a Draconian Transmuter on July 9, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (21 turns). Torax the Ruffian (Draconian Transmuter) Turns: 21, Time: 00:00:11 Health: -1/16 AC: 4 Str: 12 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Books b - a book of Changes Comestibles c - a bread ration Skills: - Level 1.1 Fighting - Level 1.7 Dodging + Level 3.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +4). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Torax the Draconian Transmuter. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A rat, 2 jackals and a goblin come into view. The jackal barks! The goblin shouts! The jackal barks! You hit the jackal but do no damage. You tail-slap the jackal. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. You tail-slap the jackal. The jackal is severely wounded. The jackal misses you. The rat bites you. You hit the jackal. You kill the jackal! The rat misses you. You miss the jackal. The jackal closely misses you. The rat bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The rat barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. The rat bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The rat closely misses you. The jackal closely misses you. You barely miss the jackal. Your tail-slap misses the jackal. The jackal is almost dead. The jackal bites you but does no damage. The rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The rat bites you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The rat closely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal is severely wounded. The rat completely misses you. The jackal bites you. You die... #### #... #... ... ##.. #g.# .#.# #hr# ...# #@.# ...# #.## #...# #..##....# ##.....# #.....# #.<..## ##...# #.#..# #.#..# You could see a jackal, a goblin and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Torax the Draconian Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 16 | D:1 | HP: 4/16 [jackal (2)] 21 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_round_c Action || total -------------------------++------- Melee: Unarmed || 17 Vault maps used: D:1: dpeg_arrival_round_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 25.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------