Dungeon Crawl Stone Soup version 0.17-a0-1614-g2062e81 (webtiles) character file. 10 Torax the Magician (level 2, 21/21 HPs) Began as a Demonspawn Wanderer on July 31, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (361 turns). Torax the Magician (Demonspawn Wanderer) Turns: 361, Time: 00:00:37 Health: 21/21 AC: 4 Str: 14 XL: 2 Next: 10% Magic: 7/7 EV: 11 Int: 11 God: Gold: 14 SH: 0 Dex: 12 Spells: 0 memorised, 9 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . h - +1 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand weapons a - a +2 spear (weapon) Armour c - a +0 robe (worn) h - a +1 helmet (worn) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of remove curse {unknown} f - a scroll of identify {unknown} Potions b - a potion of lignification Comestibles d - a bread ration Skills: - Level 1.0 Fighting + Level 2.5 Polearms - Level 1.0 Stealth - Level 4.0 Spellcasting Level 1.0 Hexes Level 1.0 Evocations You had 9 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. The jackal barely misses you. You miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal (severely wounded) You puncture the jackal! You kill the jackal! Your Polearms skill increases to level 2! The jackal misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal (heavily wounded) You hit the jackal. You kill the jackal! The jackal bites you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal You closely miss the jackal. The jackal bites you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal You hit the jackal but do no damage. The jackal closely misses you. The jackal closely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal You hit the jackal. You kill the jackal! Found a glowing helmet. You see here a jackal corpse. You butcher the jackal corpse. g - a chunk of flesh You see here a jackal corpse. You butcher the jackal corpse. g - 4 chunks of flesh (gained 3) You see here a jackal skeleton. You start resting. Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. You see here a glowing helmet. h - a glowing helmet Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your glowing helmet. x4 You finish putting on your +1 helmet. An ooze comes into view. An ooze is nearby! Found a mace. The ooze quivers. You hit the ooze. The ooze is moderately wounded. The ooze closely misses you. All of the chunks of flesh in your inventory have rotted away. You hit the ooze. The ooze is heavily wounded. The ooze barely misses you. You puncture the ooze! You kill the ooze! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........# #......### ######......# .)..........# .......###..### .............# ###.........# #............ #.@.......##># #........... # ............## .....###.####+# ....... #.# .≈..... .# ≈#≈.... .# .≈..≈.. There were no monsters in sight! Vanquished Creatures An ooze (D:1) 4 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Torax the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Torax set off with: a +2 spear, a potion of lignification, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 81 | D:1 | Reached skill level 2 in Polearms 85 | D:1 | HP: 3/15 [jackal (1)] 86 | D:1 | HP: 1/15 [jackal (2)] 323 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 323 | D:1 | Reached XP level 2. HP: 18/21 MP: 7/7 361 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rhombus, minmay_misc_feat_chi, kennysheep_doodads, minmay_fountain_box Action || total -------------------------++------- Melee: Spear || 19 Vault maps used: D:1: dpeg_arrival_rhombus, minmay_misc_feat_chi, kennysheep_doodads, minmay_fountain_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.0 | 13.3 | 60.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.0 | 13.3 | 60.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------