Dungeon Crawl Stone Soup version 0.17-a0-1632-g0af21bd (webtiles) character file. 0 Torax the Skirmisher (level 1, -9/14 HPs) Began as a Kobold Abyssal Knight on Aug 3, 2015. Was a Follower of Lugonu. Mangled by an ancient zyme (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:33 (74 turns). Torax the Skirmisher (Kobold Abyssal Knight) Turns: 74, Time: 00:00:33 Health: -9/14 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 14 Int: 10 God: Lugonu [*.....] Gold: 15 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (shield restricted) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, badly diseased, not resistant to hostile enchantments, very unstealthy A: carnivore 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Hand weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a meat ration Skills: - Level 3.2 Fighting + Level 2.6 Short Blades - Level 0.7 Armour - Level 2.4 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Welcome, Torax the Kobold Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 12 stones. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel ill. You feel ill. A chaos spawn comes into view. You feel ill. The ancient zyme hits you but does no damage. The ancient zyme hits you. You feel ill. Press: ? - help, v - describe, . - travel Here: an ancient zyme The floor. You feel ill. You feel ill. Found 15 gold pieces. You see here 15 gold pieces. You now have 15 gold pieces. The ancient zyme barely misses you. The ancient zyme hits you! Ouch! That really hurt! You feel ill. The ancient zyme completely misses you. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * You feel ill. You feel ill. A white imp comes into view. The white imp shouts, "Begone, thou euchred crook-pated clam!" You hit the white imp. The white imp is lightly wounded. The white imp barely misses you. The ancient zyme hits you! Ouch! That really hurt! You die... #.### #########..# #.....#..##.# #..#.....#..# # #.#..#..##.#.# .# ##.#.#...#.# # .# . #.###..## .#.. # .# #.#.###.. #. ## #x#5# .# ##@# .# ### . You could see an ancient zyme and a white imp. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Torax the Kobold Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 37 | Abyss:1 | Noticed an ancient zyme 48 | Abyss:1 | Noticed a chaos spawn 70 | Abyss:1 | HP: 3/14 [ancient zyme (2)] 74 | Abyss:1 | Mangled by an ancient zyme Vault maps used: Action || total -------------------------++------- Melee: Short sword || 1 Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.3 | 41.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 7.3 | 41.0 +-------+-------+-------+-------+-------+----------------------