Dungeon Sprint DCSS version 0.18-a0-1203-gbde16db (webtiles) character file. 24 Torax the Chopper (level 3, -3/34 HPs) Began as a Hill Orc Gladiator on Jan 31, 2016. Slain by an ogre ... wielding a +0 giant spiked club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:43 (109 turns). Torax the Chopper (Hill Orc Gladiator) Turns: 109, Time: 00:01:43 Health: -3/34 AC: 4 Str: 18 XL: 3 Next: 2% Magic: 3/3 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration l - a chunk of flesh Skills: + Level 4.5 Fighting * Level 7.3 Axes - Level 1.7 Throwing - Level 2.4 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, Torax tha Hill Orc Gladiator. Press ? fer a list o' commands an' othar information. Found a staircase leadin' outta tha dungeon. Unknown command. Ye op'n tha door. Markin' area around Ijyb as unsafe fer travellin'. Ijyb tha Twisted Goblin comes inta view. Ijyb shouts! Thar be an op'n door 'ere. Ye hit Ijyb. Ijyb be moderately wounded. Ijyb barely misses ye. Ye slash Ijyb! Ijyb be heavily wounded. Ijyb screams, "Me stronger than ye!" Ijyb closely misses ye. Ye barely miss Ijyb. Ijyb be heavily wounded. Ijyb hits ye but does nay damage. Ye barely miss Ijyb. Ijyb be heavily wounded. Ijyb hits ye. Ijyb barely misses ye. Ye hit Ijyb but do nay damage. Ijyb be heavily wounded. Ijyb closely misses ye. Ye slash Ijyb! Ijyb be almost dead. Ijyb hits ye. Ye closely miss Ijyb. Ijyb be almost dead. Ijyb hits ye but does nay damage. Ijyb misses ye. Ye hit Ijyb. Ye kill Ijyb! Yer Fightin' skill gain'd 2 levels an' be now at level 4! Yer Axes skill gain'd 3 levels an' be now at level 7! Ye haf reached level 2! Ye haf reached level 3! Yer 'sperience leads ta an increase in yer attributes! Increase (S)tr'ngth, (I)ntelligence, or (D)'sterity? Ye feel stronger. Ye see 'ere tha goblin corpse o' Ijyb. Ye butcher tha goblin corpse o' Ijyb. l - a chunk o' flesh Ye see 'ere tha goblin skeleton o' Ijyb. Ye start restin'. HP restored. Ye op'n tha door. An ogre comes inta view. It be wieldin' a giant spiked club. Tha ogre shouts! Ye slash tha ogre! Tha ogre be heavily wounded. Tha ogre hits ye wit' a giant spiked club!! Ouch! Tha re'lly hurt! Ye be too injured ta fight recklessly! Sorry, yer na good enough ta haf a special ability. Ye hit tha ogre but do nay damage. Tha ogre be heavily wounded. Tha ogre hits ye wit' a giant spiked club! Ouch! Tha re'lly hurt! Ye die... ########## #<.#.@O..# #..'÷.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Torax the Hill Orc Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Reached skill level 4 in Fighting 10 | D | Reached skill level 7 in Axes 10 | D | Reached XP level 2. HP: 19/28 MP: 2/2 10 | D | Reached XP level 3. HP: 23/34 MP: 3/3 106 | D | Noticed an ogre 109 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: War axe || 10 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.9 | 0.0 | 29.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.9 | 0.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------