Dungeon Sprint DCSS version 0.18-a0-1203-gbde16db (webtiles) character file. 0 Torax the Ruffian (level 1, -13/22 HPs) Began as a Troll Monk on Jan 31, 2016. Mangled by Ijyb ... wielding a +2 dagger of electrocution (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:44 (6 turns). Torax the Ruffian (Troll Monk) Turns: 6, Time: 00:00:45 Health: -13/22 AC: 5 Str: 18 XL: 1 Next: 0% Magic: 0/0 EV: 10 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, shaggy fur 1, tough skin 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - 2 bread rations Skills: - Level 2.4 Fighting - Level 2.4 Dodging - Level 1.1 Stealth * Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History Welcome, Torax tha Troll Monk. Press ? fer a list o' commands an' othar information. Found a staircase leadin' outta tha dungeon. Ye op'n tha door. Markin' area around Ijyb as unsafe fer travellin'. Ijyb tha Twisted Goblin comes inta view. 'e be wieldin' a dagger o' electrocution. Thar be an op'n door 'ere. Ijyb hits ye but does nay damage. Ye be electrocuted! Ouch! Tha re'lly hurt! * * * LOW HITPOINT WARNIN' * * * Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ijyb completely misses ye. Ye scratch Ijyb. Ijyb be lightly wounded. Ye scratch Ijyb. Ijyb be moderately wounded. Ijyb hits ye but does nay damage. Ye be electrocuted! Ouch! Tha re'lly hurt! Ye die... ####### #<.#@g+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Torax the Troll Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Noticed Ijyb 3 | D | HP: 2/22 [Ijyb/dagger of electrocution (20)] 6 | D | Mangled by Ijyb Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Unarmed || 2 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.3 | 12.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.3 | 12.0 +-------+-------+-------+-------+-------+----------------------