Dungeon Crawl Stone Soup version 0.10.4 character file. 109 Torax the Ruffian (level 3, 0/29 HPs) Began as a Draconian Artificer on Aug 13, 2016. Slain by an adder (5 damage) ... on Level 2 of the Dungeon. The game lasted 00:04:05 (934 turns). Torax the Ruffian (Draconian Artificer) Turns: 934, Time: 00:04:05 HP 0/29 AC 6 Str 13 XL: 3 Next: 33% MP 3/3 EV 12 Int 15 God: Gold 68 SH 0 Dex 12 Spells: 0 memorised, 2 levels left Res.Fire : . . . See Invis. : . - Unarmed Res.Cold : . . . Warding : . . (armour unavailable) Life Prot.: . . . Conserve : . (no shield) Res.Acid. : . . . Res.Corr. : . n - +1 wizard hat {Int+3} Res.Poison: . Clarity : . (no cloak) Res.Elec. : . Spirit.Shd : . (no gloves) Sust.Abil.: . . Stasis : . (no boots) Res.Mut. : . Ctrl.Telep.: . (no amulet) Res.Rott. : . Levitation : . (no ring) Saprovore : . . . Ctrl.Flight: + (no ring) @: mildly poisoned, not resistant to hostile enchantments, unstealthy A: unfitting armour a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Missiles a - a +0 dart (quivered) Armour n - a +1 wizard hat of intelligence (worn) (You found it on level 1 of the Dungeon) Magical devices b - a wand of flame (15) c - a wand of enslavement (15) d - a wand of random effects (15) Comestibles f - a bread ration h - a chunk of giant cockroach flesh i - a chunk of hobgoblin flesh l - 2 chunks of human flesh o - a chunk of giant cockroach flesh Scrolls g - a scroll of fear j - a scroll of remove curse {unknown} p - 2 scrolls of magic mapping {unknown} Jewellery e - a +3 ring of evasion {unknown} (You found it on level 1 of the Dungeon) Potions k - a potion of heal wounds {unknown} m - a potion of levitation {unknown} Skills: - Level 1.1 Fighting + Level 1.0 Staves - Level 1.7 Dodging - Level 0.8 Stealth - Level 2.0 Traps & Doors * Level 4.3 Unarmed Combat - Level 3.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Message History Found a stone staircase leading up. A hobgoblin comes into view. It is wielding an orcish club. There is an open door here. There is an open door here. Jessica points at you and mumbles some strange words. You resist. You completely miss the giant gecko. The giant gecko bites you but does no damage. You completely miss the giant gecko. The giant gecko closely misses you. You closely miss the giant gecko. The giant gecko bites you but does no damage. You closely miss the giant gecko. The giant gecko bites you. The giant gecko bites you but does no damage. You completely miss the giant gecko. The giant gecko closely misses you. You hit the giant gecko but do no damage. The giant gecko barely misses you. You hit the giant gecko. Your tail-slap misses the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you. You hit the giant gecko but do no damage. Your punch misses the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you but does no damage. You hit the giant gecko. You kill the giant gecko! Your Unarmed Combat skill increases to level 3! You closely miss Jessica. Jessica hits you with a dagger. You hit Jessica. Jessica is moderately wounded. Jessica closely misses you. You hit Jessica. Jessica is almost dead. Jessica mumbles some strange words. Jessica blinks! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with an orcish club. You hit the hobgoblin. You kill the hobgoblin! You hit Jessica. You kill Jessica! Your Unarmed Combat skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your scales feel tougher. There is an open door here. Things that are here: a dagger; a robe; the human corpse of Jessica; an orcish club There is an open door here. Things that are here: a dagger; a robe; the human corpse of Jessica; an orcish club There is an open door here. Things that are here: a dagger; a robe; the human corpse of Jessica; an orcish club You start butchering the human corpse of Jessica with your knife. You continue butchering the corpse. You finish chopping the human corpse of Jessica into pieces. l - 2 chunks of human flesh There is an open door here. Things that are here: a dagger; a robe; an orcish club There isn't anything to butcher here. An adder comes into view. The adder moves out of view. The adder is too close now for your liking. The adder barely misses you. You hit the adder. Your tail-slap misses the adder. The adder is moderately wounded. The adder bites you. You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You completely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder closely misses you. You miss the adder. You tail-slap the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. Your tail-slap misses the adder. The adder is severely wounded. The adder bites you. You die... #.........# ###......# #.........# #......# .........# ###'#### ........# #..# ###..##### ##.# ##...####### #.# #..........### #.# #..........).#####'### #...S@.....#..##.....# #....<.....##..#.....# +..........###.#..)..# #..........# #.#.....# #..........# #.'.....# ############ ###.....# ####### You could see an adder. Vanquished Creatures Jessica (D:2) A giant gecko (D:2) An ooze (D:1) 4 hobgoblins 4 bats 3 giant cockroaches A giant newt (D:1) 2 goblins 2 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Torax, the Draconian Artificer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 277 | D:1 | Reached skill level 1 in Unarmed Combat 405 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 472 | D:1 | Reached skill level 2 in Unarmed Combat 891 | D:2 | Noticed Jessica 903 | D:2 | Reached skill level 3 in Unarmed Combat 912 | D:2 | Killed Jessica 912 | D:2 | Reached skill level 4 in Unarmed Combat 912 | D:2 | Reached XP level 3. HP: 13/29 MP: 3/3 932 | D:2 | HP: 7/29 [poisoned by an adder] 934 | D:2 | Slain by an adder Vault maps used: D:1: normal: lemuel_entry_tunnels D:2: normal: overflow_temple_1_default, uniq_sigmund, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 0.0 | 10.5 | 180.5 Dungeon | 100.0 | 100.0 | 0.6 | 0.0 | 10.5 | 180.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 +-------+-------+-------+-------+-------+----------------------