Dungeon Crawl Stone Soup version 0.25-a0-24-g72dcfe0359 (webtiles) character file. Game seed: 4314491687857212547, levelgen mode: deterministic 93 Torax the Conjurer (level 4, -4/18 HPs) Began as a Felid Conjurer on Oct 17, 2019. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:07:46 (3640 turns). Torax the Conjurer (Felid Conjurer) Turns: 3640, Time: 00:07:46 Health: -4/18 AC: 4 Str: 4 XL: 4 Next: 37% Magic: 3/8 EV: 18 Int: 17 God: Gold: 101 SH: 0 Dex: 17 Spells: 4/7 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + (weapon unavailable) rCold + . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.06/turn i - +3 ring of protection MPRegen 0.11/turn c - ring of protection from cold @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 3 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Jewellery c - a ring of protection from cold (right paw) (You found it on level 3 of the Dungeon) i - a +3 ring of protection (left paw) (You found it on level 2 of the Dungeon) Scrolls d - 3 scrolls of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of magic mapping {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of identify m - a scroll of immolation {unknown} Potions a - a potion of curing {unknown} g - 3 potions of heal wounds {unknown} j - 2 potions of agility Comestibles b - 6 rations f - 2 chunks of flesh Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 2% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 16% 4 #####.. Force Lance Conj/Tloc ##...... 47% 4 #####.. Fulminant Prism Conj/Hex ##........ 47% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You kill the orc priest! Your Conjurations skill increases to level 6! You start resting. Magic restored. Things that are here: a +0 hand axe; an orc corpse You butcher the orc corpse. f - 8 chunks of flesh (gained 4) Things that are here: a +0 hand axe; an orc skeleton You start waiting. The orc is too close now for your liking. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wearing a cursed +0 leather armour (hasn't noticed you) The magic dart hits the orc. The orc is severely wounded. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (hasn't noticed you) The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (lightly wounded) The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (lightly wounded) The magic dart hits the orc priest. The orc priest is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (moderately wounded) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... You are now level 4! You rejoin the land of the living... Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes great. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes great. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes great. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes great. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. The orc priest is too close now for your liking. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (moderately wounded) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (moderately wounded) The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! The searing ray misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ####..# #.### #..# #... ####..####.# ####### # ..##.....†.####.....#.# #.##..###..!........#.# ..(................... ####..#......oo.>...# #....#.#.###.....# #........# #@.# # #....###o####..####.####. #....# #o.##............. #....###.....#####..##### #.#......###.....#### ####...##....)..#......### ............###.#.####...## #####..###.## #.#....###..## ## .....o.....# #.#..#...##..# ..# You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 4 adders A leopard gecko (D:1) 6 orcs 7 bats 6 giant cockroaches 11 goblins 8 hobgoblins 7 jackals 2 quokkas 3 frilled lizards 8 kobolds 14 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 250 | D:1 | Reached skill level 4 in Conjurations 296 | D:1 | Reached XP level 2. HP: 11/11 MP: 0/6 381 | D:1 | Learned a level 2 spell: Searing Ray 1277 | D:1 | Reached XP level 3. HP: 11/14 MP: 0/7 2149 | D:2 | Reached skill level 5 in Conjurations 2372 | D:2 | Reached XP level 4. HP: 18/18 MP: 3/8 3255 | D:3 | Reached XP level 5. HP: 10/21 MP: 0/9 3565 | D:3 | Reached skill level 6 in Conjurations 3626 | D:3 | Killed from afar by an orc priest 3627 | D:3 | Reached XP level 4. HP: -2/18 MP: 5/8 3640 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_corners D:2: layout_rooms D:3: minmay_evil_eye, layout_loops_ring, chequers_serial_rivers_micro_d, minmay_cut_off Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 6 | 6.1 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | 5 || 20 Bite | 1 | || 1 Cast: Magic Dart | 98 | 55 || 153 Searing Ray | 2 | 5 || 7 Use: Scroll | | 2 || 2 Stab: Sleeping | 2 | || 2 Eat: Chunk | 12 | 9 || 21 Armor: Skin | 3 | || 3 Dodge: Dodged | 22 | 17 || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 244 | 22 | 8.3 | 73 | 6 | 7.6 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 72 | 0 | 0.0 | 26 | 0 | 0.0 D:3 | 130 | 22 | 14.5 | 21 | 6 | 22.2 +---------+---------+-------+---------+---------+------- ####..# #.### #..# #... ####..####.# ####### # ..##.....†.####.....#.# #.##..###..!........#.# ..(................... ####..#......oo.>...# #....#.#.###.....# #........# #@.# # #....###o####..####.####. #....# #o.##............. #....###.....#####..##### #.#......###.....#### ####...##....)..#......### ............###.#.####...## #####..###.## #.#....###..## ## .....o.....# #.#..#...##..# ..# You could see an orc priest and an orc. Message History You kill the orc priest! Your Conjurations skill increases to level 6! You start resting. Magic restored. Things that are here: a +0 hand axe; an orc corpse You butcher the orc corpse. f - 8 chunks of flesh (gained 4) Things that are here: a +0 hand axe; an orc skeleton You start waiting. The orc is too close now for your liking. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wearing a cursed +0 leather armour (hasn't noticed you) The magic dart hits the orc. The orc is severely wounded. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (hasn't noticed you) The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (lightly wounded) The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (lightly wounded) The magic dart hits the orc priest. The orc priest is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (moderately wounded) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... You are now level 4! You rejoin the land of the living... Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes great. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes great. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes great. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes great. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. The orc priest is too close now for your liking. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (moderately wounded) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (moderately wounded) The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! The searing ray misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | 5 || 20 Bite | 1 | || 1 Cast: Magic Dart | 98 | 55 || 153 Searing Ray | 2 | 5 || 7 Use: Scroll | | 2 || 2 Stab: Sleeping | 2 | || 2 Eat: Chunk | 12 | 9 || 21 Armor: Skin | 3 | || 3 Dodge: Dodged | 22 | 17 || 39 Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_corners D:2: layout_rooms D:3: minmay_evil_eye, layout_loops_ring, chequers_serial_rivers_micro_d, minmay_cut_off Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 250 | D:1 | Reached skill level 4 in Conjurations 296 | D:1 | Reached XP level 2. HP: 11/11 MP: 0/6 381 | D:1 | Learned a level 2 spell: Searing Ray 1277 | D:1 | Reached XP level 3. HP: 11/14 MP: 0/7 2149 | D:2 | Reached skill level 5 in Conjurations 2372 | D:2 | Reached XP level 4. HP: 18/18 MP: 3/8 3255 | D:3 | Reached XP level 5. HP: 10/21 MP: 0/9 3565 | D:3 | Reached skill level 6 in Conjurations 3626 | D:3 | Killed from afar by an orc priest 3627 | D:3 | Reached XP level 4. HP: -2/18 MP: 5/8 3640 | D:3 | Killed from afar by an orc priest Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 4 adders A leopard gecko (D:1) 6 orcs 7 bats 6 giant cockroaches 11 goblins 8 hobgoblins 7 jackals 2 quokkas 3 frilled lizards 8 kobolds 14 rats 79 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.6 | 32.8 | 50.4 | 1133.3 Dungeon | 100.0 | 100.0 | 6.6 | 32.8 | 50.4 | 1133.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 88.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 88.7 +-------+-------+-------+-------+-------+----------------------