Dungeon Crawl Stone Soup version 0.27-a0-328-g7f782ed93a (webtiles) character file. Game seed: 2821998740723945338 528 Torax the Grave Robber (level 7, 53/55 HPs) Began as a Grey Draconian Necromancer on Feb 11, 2021. Quit the game on level 4 of the Dungeon. The game lasted 00:10:12 (4595 turns). Torax the Grave Robber (Grey Draconian Necromancer) Turns: 4595, Time: 00:10:13 Health: 53/55 AC: 11 Str: 11 XL: 7 Next: 3% Magic: 10/14 EV: 12 Int: 17 God: Gold: 265 SH: 0 Dex: 11 Spells: 12/16 levels left rFire . . . SeeInvis . g - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ h - amulet of regeneration HPRegen 0.58/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: walk through water, unfitting armour, unbreathing, cold-blooded, AC +11 a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 265 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour i - a +0 kite shield (You found it on level 2 of the Dungeon) Jewellery h - an amulet of regeneration (around neck) (You found it on level 2 of the Dungeon) m - an amulet of reflection (You took it off a goblin on level 2 of the Dungeon) Scrolls d - a scroll of fog {unknown} f - 2 scrolls of teleportation j - 2 scrolls of enchant armour k - 2 scrolls of amnesia {unknown} n - a scroll of blinking {unknown} Potions a - a potion of brilliance {unknown} c - a potion of haste {unknown} e - a potion of might {unknown} l - a potion of ambrosia {unknown} o - 2 potions of attraction p - a potion of resistance {unknown} q - a potion of curing r - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 5.2 Spellcasting - Level 6.2 Necromancy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr 100% 1% 1 b - Vampiric Draining Necr 12% 3% 3 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr 50% 1% 1 Animate Dead Necr 12% 11% 4 Agony Necr 25% 30% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Sif Muna Trog Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You can walk through water. Your dull iron-grey scales are very hard. (AC +11) You cannot fit into any form of body armour. You can survive without breathing. You are cold-blooded and may be slowed by cold attacks. Message History You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You see here 24 stones. An adder comes into view. The adder hisses angrily. The adder barely misses you. You closely miss the adder. The adder barely misses you. You barely miss the adder. The adder barely misses you. You completely miss the adder. The adder closely misses you. The adder bites you but does no damage. Casting: Vampiric Draining (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You kill the adder! A hound comes into view. The hound moves out of view. A hound is nearby! The hound stops to sniff the ground. You hit the hound. The hound is poisoned. You tail-slap the hound. The hound is moderately wounded. The hound bites you. x2 Casting: Vampiric Draining (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (moderately wounded, very poisoned) The hound is almost dead. You feel life coursing into your body. You kill the hound! A worker ant comes into view. You hit the worker ant. The worker ant is poisoned. The worker ant is lightly wounded. The worker ant bites you but does no damage. You hit the worker ant. The worker ant looks as sick as possible! The worker ant is moderately wounded. The worker ant bites you but does no damage. The worker ant closely misses you. Casting: Vampiric Draining (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (heavily wounded, extremely poisoned) The worker ant is almost dead. You kill the worker ant! You see here 19 bolts. You now have 265 gold pieces (gained 12). You see here 19 bolts. An ogre comes into view. It is wielding a +0 giant club. Casting: Vampiric Draining (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 83%) The ogre writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 83%) The ogre writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to affect: 83%) The ogre writhes in agony! You hit the ogre. The ogre is poisoned. The ogre is heavily wounded. The ogre barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, very poisoned) The ogre is almost dead. You feel life coursing into your body. The ogre writhes in agony. You kill the ogre! Your Spellcasting skill increases to level 5! A worker ant comes into view. Things that are here: a +0 giant club; an ogre corpse You hit the worker ant but do no damage. The worker ant is poisoned. The worker ant misses you. The worker ant writhes in agony. The worker ant barely misses you. The worker ant writhes in agony. The worker ant misses you. The worker ant writhes in agony. You kill the worker ant! You have reached level 7! Your scales start taking on a dull iron-grey colour. You learn Air Magic much slower. You learn Earth Magic much quicker. You can walk through water. You feel breathless. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. # ## #.# #. ####.# #.# #. #.....##.## #.. #......#..# #..# #.........# ##..# #.........## ##..# #.....†@)..## ##..### .......###..#####.....## #.....# ##.)..........# #....# #...####.....# ##### ##..## #....... #...# #......# ##...# #......# #.(.## #......# ##...# #....### There were no monsters in sight! Vanquished Creatures An ogre (D:4) A scorpion (D:3) 2 hounds 2 centaur skeletons (D:4) An orc priest (D:3) 4 worker ants (D:4) A hound skeleton (D:4) 5 adders An ooze (D:3) 3 worms 4 leopard geckos 9 orcs 3 giant cockroaches 8 goblins 4 hobgoblins 6 jackals 4 bats 2 frilled lizards (D:1) 5 kobolds A leopard gecko skeleton (D:4) A leopard gecko zombie (D:4) 4 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Draconian Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 247 | D:1 | Reached skill level 1 in Fighting 710 | D:1 | Reached XP level 2. HP: 23/24 MP: 3/5 835 | D:1 | Reached skill level 2 in Fighting 1480 | D:2 | You fall into a shaft and drop 1 floor! 1547 | D:1 | Reached XP level 3. HP: 27/29 MP: 6/6 1622 | D:2 | Learned a level 3 spell: Vampiric Draining 1662 | D:2 | Found a burning altar of Makhleb. 2170 | D:2 | Reached skill level 5 in Necromancy 2170 | D:2 | Reached XP level 4. HP: 29/36 MP: 0/8 2630 | D:3 | Found a broken altar of Ashenzari. 3127 | D:3 | Reached skill level 3 in Spellcasting 3127 | D:3 | Reached XP level 5. HP: 35/41 MP: 2/9 3373 | D:4 | Reached skill level 6 in Necromancy 3633 | D:4 | Noticed a torpor snail 3637 | D:4 | Found a snail-covered altar of Cheibriados. 3749 | D:4 | Reached XP level 6. HP: 48/48 MP: 11/11 3754 | D:4 | Found a staircase to the Ecumenical Temple. 3765 | Temple | Entered the Ecumenical Temple 4173 | D:4 | Reached skill level 4 in Spellcasting 4533 | D:4 | Reached skill level 5 in Spellcasting 4595 | D:4 | Your scales start taking on a dull iron-grey colour. 4595 | D:4 | Reached XP level 7. HP: 53/55 MP: 10/14 4595 | D:4 | Gained mutation: You can survive without breathing. [Grey | Draconian growth] 4595 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, minmay_pentomino_s4 D:2: layout_loops_ring, makhleb_heckhound_becter D:3: layout_basic, nicolae_ashenzari_panopticon D:4: layout_cave_pods, minmay_temple_entry_stoned_glass, cheibriados_altar_2 Temple: dpeg_chambers_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Necromancy | 5 6 | 6.2 Spellcasting | 3 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 5 | | || 5 Tailslap | 4 | 17 | || 21 Unarmed | 1 | | || 1 Short sword | 8 | | || 8 Dagger | 15 | 122 | || 137 Cast: Pain | 53 | 33 | || 86 Vampiric Draining | 1 | 16 | || 17 Use: Scroll | | 3 | || 3 Stab: Sleeping | 2 | | || 2 Armor: Skin | 5 | 39 | || 44 Dodge: Dodged | 25 | 84 | || 109 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4611 | 4264 | 347 | 95 | 3568 | 5 | 922.2 | Dungeon | 4393 | 4058 | 335 | 95 | 3369 | 4 | 1098.2 | Temple | 218 | 206 | 12 | 0 | 199 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1356 daAuts D:3: 1246 daAuts D:2: 900 daAuts D:4: 889 daAuts Temple: 218 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 151.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 188.8 +-------+-------+-------+-------+-------+----------------------