Torax Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, 2, D:1) a +0 whip (16, 3, D:1) a +0 leather armour (20, 36, D:1) a +0 short sword a stone (37, 15, D:1) 13 stones (46, 11, D:1) a +0 leather armour (48, 13, D:1) a +0 club (52, 41, D:1) a +0 club (53, 1, D:1) a +0 dagger (54, 44, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Feteixoa's Book Emporium a book of Air (490 gold) a book of Air (490 gold) a book of Cantrips (280 gold) the Volume of Entrancing Transmigration (735 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Beastly Appendage Transmutation 1 no c - Slow Hexes 2 yes d - Ignite Poison Fire/Transmutation/Poison 3 yes e - Irradiate Conjuration/Transmutation 5 no f - Dragon Form Transmutation 7 no a book of Conjurations (420 gold) a book of Frost (490 gold) a book of Callings (420 gold) a book of Changes (350 gold) a Grand Grimoire (1545 gold) (0, 0, D:2) 15 sling bullets (12, -14, D:2) a +0 scale mail (13, -11, D:2) a +0 whip (24, -31, D:2) a +0 robe (24, -26, D:2) a +0 dagger (26, -27, D:2) a +0 dagger 3 datura-tipped darts a +0 scale mail (32, 15, D:2) a +0 club (34, 11, D:2) a +1 vampiric spear (37, -29, D:2) a +0 dagger 2 stones (38, -12, D:2) a +3 falchion of holy wrath (42, 9, D:2) 12 poisoned darts (48, 10, D:2) a +1 mace of protection (52, -25, D:2) a +0 club (64, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 bardiche (13, 24, D:3) an amulet of the acrobat a +0 dagger (16, 26, D:3) a +0 robe (16, 29, D:3) a +0 hand axe (19, 6, D:3) a +0 dagger (22, -3, D:3) 5 poisoned darts a +0 dagger (24, 26, D:3) a +0 dagger (25, 2, D:3) a +0 war axe 19 stones a +0 hunting sling (26, 15, D:3) a +0 club (29, 3, D:3) a +0 club a +0 leather armour 18 stones a +0 hunting sling (35, 12, D:3) a +0 hand axe (36, 0, D:3) a +0 flail a +0 leather armour a +0 flail (36, 2, D:3) a +0 club (36, 4, D:3) a +0 dagger a +0 club (36, 9, D:3) a +0 leather armour a +0 flail (36, 11, D:3) a +0 club (37, 12, D:3) a +0 dagger (39, 13, D:3) a +0 animal skin a +0 spear (43, 12, D:3) a +0 club (44, 12, D:3) 17 stones a +0 dagger a +0 hunting sling (46, 8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Quemuk's Book Shoppe Kaohutwu's Disquisition on Ignition and Flight (742 gold) Spells Type Level Known a - Inner Flame Hexes/Fire 3 yes b - Airstrike Air 4 no c - Fireball Conjuration/Fire 5 yes d - Ignition Fire 8 yes a book of Necromancy (330 gold) a Young Poisoner's Handbook (440 gold) the Catalogue of Ashen Sinister Magic (638 gold) Spells Type Level Known a - Pain Necromancy 1 no b - Passwall Transmutation/Earth 2 yes c - Animate Dead Necromancy 4 no d - Agony Necromancy 5 yes e - Simulacrum Ice/Necromancy 6 no a book of Clouds (495 gold) the Reference Book on Flamy Air (641 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Corpse Rot Necromancy/Air 2 yes c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Inner Flame Hexes/Fire 3 yes e - Fireball Conjuration/Fire 5 yes f - Freezing Cloud Conjuration/Ice/Air 6 yes a Young Poisoner's Handbook (440 gold) the Reference Book on Stones (687 gold) Spells Type Level Known a - Leda's Liquefaction Hexes/Earth 4 yes b - Lee's Rapid Deconstruction Earth 5 yes [Shop] Bocs's Assorted Antiques a phial of floods (720 gold) a potion of might (72 gold) a potion of flight (54 gold) a +0 vampiric lajatang (846 gold) a scroll of torment (135 gold) a potion of brilliance (72 gold) a potion of lignification (54 gold) a +1 vampiric dagger (234 gold) a +0 rapier of protection (122 gold) a scroll of acquirement (936 gold) a scroll of teleportation (54 gold) a scroll of noise (18 gold) [Shop] Emuorch's Jewellery Boutique a +4 ring of protection (360 gold) an amulet of magic regeneration (300 gold) a ring of poison resistance (200 gold) a +6 ring of intelligence (585 gold) a ring of resist corrosion (200 gold) a +6 ring of intelligence (585 gold) a ring of see invisible (150 gold) a ring of magical power (200 gold) a +6 ring of intelligence (585 gold) a ring of protection from fire (250 gold) an amulet of faith (400 gold) a ring of positive energy (200 gold) [Shop] Lawim's Distillery 2 potions of mutation (192 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) a potion of resistance (120 gold) 2 potions of haste (240 gold) (0, 0, D:4) a +0 mace (7, -27, D:4) a +1 vorpal hand axe (12, -4, D:4) a +0 pair of gloves (14, -40, D:4) a +0 ring mail a +0 short sword (14, -38, D:4) a +0 hand axe (16, -41, D:4) a +0 mace (16, -31, D:4) a +1 mace of protection (18, -45, D:4) a +0 dagger a +0 robe (24, -44, D:4) 3 large rocks (27, -3, D:4) a +0 mace (36, -5, D:4) a +3 quarterstaff of chaos (42, -3, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 2, D:5) a +0 dagger (1, -2, D:5) a +0 falchion a +2 leather armour of fire resistance a +0 hand axe of flaming a +0 ring mail (3, -12, D:5) a +0 shortbow 23 arrows (5, 7, D:5) a +0 whip (21, -23, D:5) a +0 club a +0 short sword a +0 leather armour a +0 hand axe (23, -18, D:5) a +0 whip (23, 14, D:5) 3 scrolls of identify (24, -16, D:5) a +0 falchion (25, -2, D:5) a +0 club (26, -30, D:5) a +3 long sword (26, 22, D:5) 11 stones (27, -5, D:5) a +0 leather armour a +0 dagger (28, -31, D:5) a +0 dagger a +0 robe a scroll of identify (30, -1, D:5) a +0 chain mail (38, 17, D:5) 14 stones (40, -21, D:5) a +0 robe (47, -8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 robe (4, 8, D:6) a +5 great sword a +0 robe (15, 5, D:6) 24 stones a +0 ring mail a +0 falchion (17, 7, D:6) a scroll of vulnerability a +0 leather armour a +0 hand axe (24, -23, D:6) a +0 whip (25, 3, D:6) a +0 robe (still there?) a +0 battleaxe (still there?) (27, -1, D:6) a +0 flail of protection a +0 scale mail (29, -27, D:6) a +0 great mace (31, 0, D:6) a +0 dagger a +0 robe (44, 8, D:6) a +0 hand axe 5 boomerangs a +0 chain mail (45, -13, D:6) a +0 robe a +0 war axe (46, -13, D:6) a +0 robe a +4 long sword (46, 6, D:6) a scroll of identify (50, -3, D:6) 23 stones (50, 7, D:6) 22 stones (53, 0, D:6) a +1 spear a +0 robe (54, -4, D:6) a +0 battleaxe (61, 0, D:6) a +0 robe a +0 whip of freezing Level 7 of the Dungeon [Shop] Deciesar's Magic Scroll Boutique a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of fear (56 gold) a scroll of immolation (56 gold) a scroll of noise (16 gold) a scroll of amnesia (56 gold) (0, 0, D:7) a +0 club (1, -7, D:7) the +2 ring mail of the Shrike {Contam Harm rC+} It protects you from cold. It causes magical contamination when unequipped. It increases damage dealt and taken. (18, -10, D:7) a +0 hunting sling (23, -7, D:7) 18 stones (26, 14, D:7) a +0 giant club (26, 30, D:7) 27 stones (33, 22, D:7) the +2 spear of Defiance {freeze, Will+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It increases your willpower. (38, -7, D:7) a +0 trident a +0 robe (41, 12, D:7) a +0 giant club (42, -4, D:7) a +0 hand axe a +0 robe (45, 5, D:7) a +0 robe (45, 7, D:7) a +2 morningstar a +0 robe a +0 club a +0 leather armour (48, 23, D:7) a +0 cloak (48, 24, D:7) a +0 trident a +0 leather armour (49, 15, D:7) a +0 shortbow 23 arrows a +0 giant club (51, 12, D:7) a +0 dagger a +0 robe (52, 11, D:7) a +0 giant spiked club (54, -8, D:7) a +0 shortbow 10 arrows (54, 10, D:7) a +0 club (55, 8, D:7) a +0 dagger a +0 robe a +0 club a +0 spear a +0 giant club (56, 6, D:7) a +0 spear a +0 whip a +0 robe (56, 7, D:7) a +2 whip of electrocution a +0 club a +0 robe a +0 dagger (57, 4, D:7) a +0 flail a +0 flail (57, 5, D:7) a +0 war axe a +0 chain mail (57, 6, D:7) a +0 short sword (57, 46, D:7) a potion of lignification (58, -4, D:7) a +0 club a +0 leather armour (58, -2, D:7) a +0 shortbow 17 arrows (58, -1, D:7) a +0 halberd (61, 14, D:7) a +1 pair of gloves (65, 0, D:7) 20 sling bullets Level 8 of the Dungeon (0, 0, D:8) 13 bolts (9, -7, D:8) 17 arrows (9, 20, D:8) 11 stones (10, 29, D:8) 23 arrows (13, -15, D:8) a scroll of identify (14, -3, D:8) a staff of fire (15, 10, D:8) a scroll of teleportation (16, 19, D:8) 17 bolts (17, 20, D:8) a +0 battleaxe (18, 22, D:8) a +0 dagger a +0 robe (20, 17, D:8) a +0 whip 17 poisoned darts a +1 ring mail of poison resistance the +2 whip of Qoomeck {flame, rN+ rCorr} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It protects you from acid and corrosion. (30, 17, D:8) a scroll of torment (32, 0, D:8) a +0 club (34, -16, D:8) a +0 robe (41, -12, D:8) a +0 giant spiked club a +0 giant spiked club (41, -5, D:8) a +0 falchion of holy wrath (52, 13, D:8) a +0 club (53, 7, D:8) a +0 robe a +0 dagger (54, 7, D:8) a +0 leather armour a +0 flail (54, 9, D:8) a scroll of identify (54, 13, D:8) a +0 kite shield (55, 7, D:8) a +0 dagger (55, 10, D:8) 11 stones (57, -12, D:8) a +0 dagger (59, -15, D:8) a +0 flail (65, -13, D:8) a +0 robe (65, 0, D:8) a +2 shortbow of flaming (66, 6, D:8) a +0 club (70, 7, D:8) a +0 hunting sling Level 9 of the Dungeon [Shop] Teaxkokil's Weapon Shoppe 5 poisoned darts (28 gold) 6 large rocks (58 gold) a +0 flail (49 gold) a +0 trident (49 gold) a +2 trident of protection (226 gold) a +0 hand axe (42 gold) 23 stones (32 gold) a +0 rapier (56 gold) (0, 0, D:9) a +0 ring mail (4, -8, D:9) a +0 short sword a +0 robe (6, -4, D:9) a +0 whip (7, -1, D:9) a +2 dagger of holy wrath a +0 ring mail a +0 mace (8, 0, D:9) a +0 dagger a scroll of identify (9, -29, D:9) a +0 chain mail a +0 hand axe (9, 1, D:9) a +2 vorpal flail 5 boomerangs a +0 plate armour (10, -29, D:9) a +0 ring mail a +0 club (11, -32, D:9) a +0 hand axe (11, -29, D:9) a +0 spear a +0 robe (17, -4, D:9) a +0 dagger (18, 6, D:9) 12 stones (19, -38, D:9) a +0 pair of gloves (19, 9, D:9) a large rock (20, -38, D:9) +0 acid dragon scales (25, -22, D:9) a scroll of identify (27, -14, D:9) a +0 club (28, -18, D:9) a +0 pair of boots (28, -14, D:9) a +0 ring mail a +0 hand axe (30, -26, D:9) a +0 spear (31, -26, D:9) a +0 ring mail a +0 spear (32, -26, D:9) a +0 spear (33, -28, D:9) a +0 whip a +0 spear (33, -27, D:9) a +0 whip (36, -6, D:9) a +0 dagger (39, -34, D:9) a +0 hunting sling (42, -34, D:9) a +0 club (42, -33, D:9) a +0 dagger (44, -5, D:9) a +0 spear (45, -35, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (0, 5, D:10) a +0 leather armour (1, -31, D:10) a +0 trident 13 poisoned darts (3, 2, D:10) a +0 robe a +0 spear (5, -22, D:10) a +0 trident 14 stones a +0 scale mail (14, 2, D:10) a +0 ring mail (16, -40, D:10) a +0 robe of fire resistance (16, -32, D:10) a +0 scimitar (17, -9, D:10) a +0 robe a +0 dagger (19, -24, D:10) a +0 robe a +1 dagger of flaming (19, 7, D:10) 15 stones (20, -23, D:10) a +0 whip (21, -22, D:10) a +0 robe a +2 dagger of venom (23, -24, D:10) a +0 short sword (23, -21, D:10) a +0 giant spiked club a +0 giant club (34, -33, D:10) a +0 dagger (34, 2, D:10) a +0 hand axe (47, -14, D:10) 11 stones (48, 0, D:10) a +0 long sword (53, -15, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (4, 19, D:11) a +0 club (6, 19, D:11) a +0 dagger a +0 robe (6, 20, D:11) a +0 dagger a +1 chain mail of willpower (7, 19, D:11) a +0 hand axe a +0 ring mail (20, 19, D:11) a +0 dagger (21, 2, D:11) 4 large rocks (21, 21, D:11) a +0 hand axe a +0 leather armour (30, -14, D:11) 17 stones (33, -12, D:11) a scroll of identify (35, 1, D:11) a scroll of vulnerability (35, 19, D:11) 11 sling bullets (38, 21, D:11) a +0 flail of protection (43, 1, D:11) a scroll of identify (46, 9, D:11) a +0 great mace a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 19 stones (0, 17, D:12) a +0 chain mail (3, 4, D:12) the +9 falchion of Irrepressible Laughter {flame, *Slow rPois rN+ Int+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). It protects you from poison. It protects you from negative energy. It may slow you when you take damage. a +1 dagger of electrocution (8, 5, D:12) a +0 giant club a +0 dire flail (14, 30, D:12) a +0 giant club a +0 giant club (19, -1, D:12) 21 arrows (28, -2, D:12) a +0 plate armour (33, 9, D:12) a +0 club (39, 23, D:12) a +0 scale mail (42, -6, D:12) 22 stones (44, 16, D:12) a +0 troll leather armour (44, 17, D:12) a +0 leather armour a +0 mace (45, 13, D:12) a +0 chain mail a +0 hand axe (46, 17, D:12) a +0 falchion (46, 18, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) 22 stones (7, -14, D:13) a +0 dagger of speed a +2 robe of resistance (8, 5, D:13) a Young Poisoner's Handbook (13, -26, D:13) 22 stones (26, 8, D:13) 2 potions of degeneration (27, -16, D:13) a scroll of vulnerability (28, 6, D:13) 13 stones (38, -17, D:13) 5 large rocks (39, -17, D:13) 4 large rocks (40, -15, D:13) a +0 glaive (41, -12, D:13) a +1 robe of willpower (42, -26, D:13) a +0 shortbow 25 arrows a scroll of identify (42, -13, D:13) a +0 halberd (43, -10, D:13) a +0 flail (48, 19, D:13) a +0 short sword 21 stones (50, 17, D:13) 4 large rocks (52, 13, D:13) a +0 short sword (52, 19, D:13) a +2 vorpal trident (53, -32, D:13) a +5 quick blade of electrocution a scroll of brand weapon (53, 8, D:13) a +0 flail (57, -30, D:13) a +0 hand crossbow (61, 9, D:13) 3 arrows a +0 longbow (62, 2, D:13) 14 sling bullets (62, 6, D:13) 2 large rocks (62, 9, D:13) a +0 dire flail 22 stones (64, 2, D:13) 11 stones Level 14 of the Dungeon [Shop] Weumeog's Jewellery Shoppe a +6 ring of intelligence (643 gold) an amulet of reflection (330 gold) a +4 ring of protection (396 gold) an amulet of reflection (330 gold) a +4 ring of slaying (858 gold) a +4 ring of protection (396 gold) a +4 ring of protection (396 gold) a +6 ring of strength (643 gold) a +4 ring of slaying (858 gold) (0, 0, D:14) a +0 scale mail (11, -4, D:14) 22 bolts (12, -9, D:14) a +0 giant club a +0 giant spiked club (13, -9, D:14) a +2 scimitar of flaming (17, 9, D:14) a scroll of identify (26, -35, D:14) 20 poisoned darts (26, 11, D:14) a +0 falchion (27, -23, D:14) a +0 longbow 23 arrows (29, -4, D:14) a +0 morningstar (29, 0, D:14) a +0 ring mail (36, -28, D:14) 16 stones (38, -13, D:14) a +0 robe (40, -9, D:14) 22 stones (47, -18, D:14) a +0 flail (48, -9, D:14) a +0 chain mail a +0 war axe (50, -15, D:14) a +0 plate armour a +0 bardiche (50, -3, D:14) a +0 scale mail a +0 dagger 10 bolts a +0 arbalest a +0 kite shield a +0 plate armour a +0 broad axe (52, -10, D:14) a +0 chain mail a +0 dire flail (53, -10, D:14) a +0 robe a +0 dagger (53, -9, D:14) a +0 robe a +0 dagger (55, -7, D:14) a scroll of noise 12 bolts a +0 arbalest (57, -16, D:14) a +0 quarterstaff (57, -9, D:14) a +0 plate armour a +0 dire flail Level 15 of the Dungeon (0, 0, D:15) 4 large rocks (19, -9, D:15) 17 arrows (19, -5, D:15) a +0 dagger a +0 leather armour (23, 18, D:15) 25 stones (26, 10, D:15) a +0 arbalest a +0 great mace 9 bolts a +0 chain mail (28, 15, D:15) a +0 hand axe (28, 16, D:15) a +0 short sword a +0 scimitar (29, 17, D:15) a +0 chain mail a +0 short sword (31, 17, D:15) a +0 long sword (32, 18, D:15) a +0 giant club a +0 giant club (33, -10, D:15) 4 large rocks (33, -9, D:15) a +0 short sword a +0 leather armour (33, 17, D:15) a +0 giant club a +0 giant club (35, 18, D:15) a +0 robe a +0 spear (37, 14, D:15) a +0 robe a +0 dagger (40, 13, D:15) a +0 giant club a +0 giant club a +0 giant club (41, 35, D:15) +0 fire dragon scales (43, 31, D:15) 4 large rocks 18 arrows a +0 shortbow (43, 33, D:15) a +1 war axe a +0 ring mail a +0 buckler of protection a +0 broad axe a +0 leather armour a +0 buckler (43, 34, D:15) 28 arrows a +0 shortbow a +0 shortbow (43, 35, D:15) 21 arrows a +0 shortbow (50, 2, D:15) a +0 rapier (54, -2, D:15) a +0 chain mail (54, -1, D:15) a +6 ring of strength (55, 0, D:15) a +4 broad axe of venom the Ecumenical Temple (22, -1, Temple) a scroll of noise Level 1 of the Orcish Mines (2, -7, Orc:1) a +0 chain mail a +0 dagger (2, -1, Orc:1) a +0 robe a +0 dagger (3, -11, Orc:1) a +0 robe a +1 dagger of draining (3, -7, Orc:1) a +0 robe a +0 dagger a +0 scale mail a +0 flail (3, -2, Orc:1) a +0 ring mail a +0 dagger (3, 1, Orc:1) a +0 flail (4, -7, Orc:1) a +0 dagger (4, -6, Orc:1) a +0 dagger a +0 plate armour a +0 battleaxe (4, -5, Orc:1) a +0 leather armour a +0 flail (4, 0, Orc:1) a +0 leather armour a +2 scimitar of flaming (4, 5, Orc:1) a +0 robe a +0 dagger (5, -11, Orc:1) a +0 short sword (5, -9, Orc:1) a +0 club a +0 robe a +0 dagger (5, -6, Orc:1) a +0 plate armour a +0 halberd a +0 giant club (5, -5, Orc:1) a +0 plate armour a +0 broad axe a +0 plate armour a +0 great sword (5, -2, Orc:1) a +0 chain mail 4 boomerangs a +0 war axe (5, -1, Orc:1) a +0 chain mail a +0 glaive a +0 mace a +0 leather armour (5, 4, Orc:1) a +0 robe a +0 short sword (6, -11, Orc:1) a +0 scale mail a +0 mace (6, -10, Orc:1) a +0 flail a +0 leather armour a +0 hand axe (6, -8, Orc:1) a +0 robe a +0 dagger (6, -7, Orc:1) a +0 chain mail a +0 hand axe (6, -6, Orc:1) a +0 club a +0 chain mail a +0 dagger (6, -4, Orc:1) a +0 robe a +0 dagger (6, 2, Orc:1) a +0 ring mail a +0 hand axe (7, -10, Orc:1) a +0 club (7, -4, Orc:1) a +0 plate armour a +1 long sword of electrocution a +0 plate armour a +0 mace (7, -2, Orc:1) a +0 chain mail the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. (8, -11, Orc:1) a +0 ring mail a +0 hand axe (8, -10, Orc:1) a +0 chain mail a +0 glaive (8, -5, Orc:1) a +0 robe a +0 dagger a +0 leather armour 20 arrows a +0 dagger a +0 shortbow (9, -1, Orc:1) a +0 flail (10, -3, Orc:1) a +0 giant club (10, -2, Orc:1) a +0 scale mail a +0 hand axe (10, 7, Orc:1) a +0 glaive of flaming a +0 leather armour (11, -4, Orc:1) a +0 short sword (12, -1, Orc:1) a +0 leather armour 3 boomerangs a +0 vorpal hand axe (13, 6, Orc:1) a +0 dagger (13, 8, Orc:1) a +0 dagger (16, -11, Orc:1) a +0 giant club (16, 10, Orc:1) a +0 dagger (17, -12, Orc:1) a +0 scimitar 5 boomerangs a +0 chain mail (17, -6, Orc:1) a +0 hand axe (18, -25, Orc:1) a +0 giant club (18, -4, Orc:1) a +0 war axe a +0 chain mail (18, -1, Orc:1) a +0 rapier (18, 1, Orc:1) a +0 club (18, 2, Orc:1) a +0 club (19, 1, Orc:1) a +0 falchion (20, 1, Orc:1) a +0 short sword a +0 ring mail (23, -13, Orc:1) a +0 arbalest a +1 long sword 28 bolts a +2 plate armour of poison resistance (23, 7, Orc:1) a +0 battleaxe a +0 chain mail (39, 0, Orc:1) a +0 giant club (43, -7, Orc:1) a +0 leather armour a +0 dagger (43, -1, Orc:1) a +0 ring mail a +0 club (45, -9, Orc:1) a +0 chain mail a +0 glaive (45, -6, Orc:1) a +0 war axe a +0 plate armour a +0 war axe (46, -9, Orc:1) a +0 club (48, -9, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Xalead's General Store a scroll of identify (34 gold) a staff of earth (425 gold) the +1 chain mail of the Gloaming {rF+} (399 gold) It protects you from fire. a ring of see invisible (255 gold) 14 stones (23 gold) a +3 leather armour of willpower (408 gold) 14 bolts (47 gold) a +1 dire flail of protection (200 gold) a scroll of teleportation (51 gold) a wand of polymorph (9) (187 gold) a scroll of amnesia (59 gold) a book of Annihilations (1876 gold) 15 arrows (51 gold) [Shop] Ponilie's Antique Armour Shoppe a +0 chain mail (144 gold) a +0 pair of boots of rampaging (368 gold) +1 ice dragon scales (2144 gold) a +0 chain mail (144 gold) a +1 ring mail of willpower (512 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) the +6 lightning scales {swift rElec} (2144 gold) It insulates you from electricity. a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +0 scale mail (128 gold) a +0 ring mail (128 gold) a +0 robe (22 gold) [Shop] Vinud's Antique Weapon Emporium a +0 falchion (51 gold) a +0 quarterstaff (68 gold) a +0 dagger (34 gold) a +0 long sword (59 gold) a +3 fustibalus of flaming (748 gold) a +0 club (17 gold) a +0 battleaxe (110 gold) the +1 quarterstaff "Faxucar" {antimagic, +Rage rC+ Dex-2} (515 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-2). It protects you from cold. It lets you go berserk. a +4 demon blade of freezing (833 gold) a +0 rapier (68 gold) [Shop] Sodetic's Jewellery Shop the ring of Dum Toes {Wiz SInv} (453 gold) [ring of wizardry] It improves your spell success rate. It lets you see invisible. the amulet "Ubassone" {Acrobat Fly rCorr Str-4 Int+6} (537 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. It affects your strength (-4). It affects your intelligence (+6). It grants you flight. It protects you from acid and corrosion. an amulet of reflection (330 gold) an amulet of faith (440 gold) a ring of see invisible (165 gold) an amulet of faith (440 gold) a ring of protection from fire (275 gold) a ring of willpower (275 gold) [Shop] Bicos's Armour Boutique a +3 plate armour of willpower (585 gold) the +0 robe of the Tundras {-Cast rElec rN+ Regen+ Stlth+} (191 gold) It insulates you from electricity. It protects you from negative energy. It prevents spellcasting. It increases your rate of health regeneration. It makes you more stealthy. a +1 ring mail of cold resistance (208 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +3 leather armour of cold resistance (312 gold) a +1 pair of gloves of strength (214 gold) a +0 ring mail (52 gold) the +1 leather armour of Urchill Loth {rElec Regen+ SInv} (327 gold) It insulates you from electricity. It lets you see invisible. It increases your rate of health regeneration. (8, 0, Orc:2) a +0 club (8, 1, Orc:2) a +2 dagger of venom a +0 robe (9, 0, Orc:2) a +0 dagger of protection a +0 robe a +0 flail (10, -1, Orc:2) a +0 dagger a +0 robe (12, -4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, -2, Orc:2) a +0 dagger a +0 robe (13, -4, Orc:2) a +0 long sword a +0 chain mail (13, -2, Orc:2) a +0 club (15, -2, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +1 morningstar of holy wrath a +0 leather armour (16, 11, Orc:2) a +0 war axe a +0 chain mail (16, 13, Orc:2) a +0 dagger a +1 robe of positive energy (16, 14, Orc:2) a +1 war axe of freezing a +0 chain mail (17, 17, Orc:2) a +0 glaive (18, 16, Orc:2) a +0 dagger a +1 robe of cold resistance (21, 16, Orc:2) a +1 hand axe of venom a +0 chain mail (36, -9, Orc:2) a +0 dagger a +0 robe (36, 4, Orc:2) a +0 short sword a +0 chain mail (37, -10, Orc:2) a +0 mace (37, -6, Orc:2) a +0 glaive a +0 chain mail (37, -5, Orc:2) a +0 battleaxe a +0 chain mail (38, -7, Orc:2) a +0 flail (38, -5, Orc:2) a +0 halberd a +0 chain mail (38, -3, Orc:2) a +0 dagger a +0 robe (38, 3, Orc:2) a +0 battleaxe a +4 plate armour of cold resistance (39, -7, Orc:2) a +0 hand axe a +0 plate armour (40, -7, Orc:2) 2 large rocks a +2 great sword of freezing a +0 plate armour (40, -6, Orc:2) a +0 dagger a +0 robe (40, -5, Orc:2) a +0 mace (40, 23, Orc:2) a +2 battleaxe of electrocution a +0 chain mail (41, 9, Orc:2) a +0 dagger a +0 robe (41, 23, Orc:2) a +0 short sword 7 boomerangs a +0 chain mail (41, 26, Orc:2) a +0 short sword 4 boomerangs a +0 chain mail (42, 23, Orc:2) a +0 battleaxe a +0 chain mail (43, 23, Orc:2) a +0 short sword a +0 plate armour (44, -5, Orc:2) a +0 dagger a +1 robe of cold resistance (45, 24, Orc:2) a +0 ring mail a +0 mace (51, 3, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (1, -20, Lair:1) a scroll of identify (2, -27, Lair:1) a staff of death (2, -17, Lair:1) a scroll of vulnerability (3, -26, Lair:1) a staff of air (4, 16, Lair:1) 6 bolts (7, 14, Lair:1) 4 large rocks (9, -24, Lair:1) a +0 robe (14, -9, Lair:1) +0 steam dragon scales (21, -33, Lair:1) a scroll of identify (33, -16, Lair:1) an amulet of faith (34, -31, Lair:1) a scroll of noise (35, -11, Lair:1) a +0 falchion (36, -17, Lair:1) a +0 leather armour (40, 12, Lair:1) a +0 quarterstaff (50, -31, Lair:1) a +0 leather armour (55, 16, Lair:1) a +0 ring mail (57, -34, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 bolts (5, -44, Lair:2) a +0 robe (5, -21, Lair:2) a +0 hunting sling (5, 9, Lair:2) a +0 flail (9, 1, Lair:2) a +0 dagger (37, -32, Lair:2) a +0 chain mail a +0 hand axe (41, -29, Lair:2) a ring of see invisible (45, -42, Lair:2) 18 stones (46, -33, Lair:2) a +0 robe (66, -45, Lair:2) a +0 robe (68, -36, Lair:2) a +2 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 stones (1, 20, Lair:3) 15 stones (2, 23, Lair:3) a +0 robe of willpower (2, 24, Lair:3) a +0 short sword (4, -7, Lair:3) 25 stones (6, -9, Lair:3) 18 stones (6, -7, Lair:3) 16 stones (7, -11, Lair:3) 15 sling bullets (7, -10, Lair:3) 24 stones (7, -7, Lair:3) 19 stones (8, -7, Lair:3) 16 stones (8, -6, Lair:3) 22 stones (9, -10, Lair:3) 13 stones (9, 22, Lair:3) 11 stones (19, 2, Lair:3) +0 ice dragon scales (23, 18, Lair:3) a ring of positive energy (30, 26, Lair:3) 19 sling bullets (33, -12, Lair:3) 2 large rocks (38, -21, Lair:3) a +0 leather armour (38, -10, Lair:3) an amulet of magic regeneration the ring of Suhet {Fire Contam Str-3 Dex+7} [ring of fire] It enhances your fire magic. It affects your strength (-3). It affects your dexterity (+7). It protects you from fire. It makes you vulnerable to cold. It causes magical contamination when unequipped. (39, -10, Lair:3) a +0 helmet (40, 4, Lair:3) 15 poisoned darts (41, -11, Lair:3) a +0 robe (44, -13, Lair:3) a +0 scale mail (47, 17, Lair:3) a +0 pair of boots (49, 19, Lair:3) 27 stones (50, 19, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (5, 22, Lair:4) a +0 leather armour (8, 36, Lair:4) 18 arrows (14, 31, Lair:4) 2 potions of lignification (26, 22, Lair:4) a +0 robe (31, 23, Lair:4) a +0 scale mail (32, 5, Lair:4) a book of Conjurations (33, -5, Lair:4) 13 stones (34, 19, Lair:4) a scroll of noise (38, -6, Lair:4) 18 stones Level 5 of the Lair of Beasts (4, 33, Lair:5) a +0 robe (8, 32, Lair:5) a +0 morningstar (11, 16, Lair:5) 2 boomerangs (17, 38, Lair:5) 16 stones (18, 37, Lair:5) 2 scrolls of identify (19, -4, Lair:5) 11 stones (25, -6, Lair:5) a +0 scale mail (44, 30, Lair:5) a scroll of identify (47, 34, Lair:5) 10 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hand axe (1, 0, Lair:6) 21 arrows (18, -16, Lair:6) a +0 war axe (21, 10, Lair:6) 26 stones (24, 3, Lair:6) a +0 mace (26, -10, Lair:6) a +0 spectral giant club (27, -13, Lair:6) a +0 cloak (27, 6, Lair:6) a +0 kite shield (28, -13, Lair:6) an amulet of reflection (29, -13, Lair:6) 19 stones (29, -12, Lair:6) a ring of poison resistance (33, -32, Lair:6) 19 arrows (38, -36, Lair:6) a scroll of identify (43, 4, Lair:6) a potion of degeneration (43, 6, Lair:6) a +0 trident (45, 5, Lair:6) a +0 scale mail (52, -24, Lair:6) a +2 leather armour of willpower (52, -4, Lair:6) 18 stones (54, -15, Lair:6) a +2 robe of fire resistance (56, -11, Lair:6) a scroll of identify (58, -18, Lair:6) a +0 long sword Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (6, 10, Swamp:1) 11 bolts (9, 11, Swamp:1) a scroll of identify (15, 14, Swamp:1) a +0 war axe 18 sling bullets (17, 3, Swamp:1) a +2 buckler (23, 19, Swamp:1) 16 stones (33, 14, Swamp:1) a +0 dire flail (38, 16, Swamp:1) 12 bolts (39, -8, Swamp:1) 2 potions of lignification (40, 4, Swamp:1) 4 large rocks (42, 14, Swamp:1) a +0 ring mail (44, 1, Swamp:1) a +0 quarterstaff a +0 robe (45, 23, Swamp:1) a scroll of identify (54, -3, Swamp:1) a scroll of holy word Level 2 of the Swamp (3, 11, Swamp:2) 22 arrows (16, 4, Swamp:2) a +0 plate armour (18, 33, Swamp:2) 19 stones (26, 36, Swamp:2) a +3 spear (28, 0, Swamp:2) 3 scrolls of vulnerability (28, 38, Swamp:2) a +0 spear (28, 45, Swamp:2) a +0 chain mail (30, 19, Swamp:2) a +0 battleaxe (31, 16, Swamp:2) a +0 leather armour (34, 46, Swamp:2) a +0 hunting sling (35, 13, Swamp:2) a +0 quarterstaff (35, 30, Swamp:2) 20 sling bullets (39, 19, Swamp:2) a scroll of identify (39, 34, Swamp:2) a scroll of identify a +0 long sword (39, 37, Swamp:2) a +0 robe (40, 46, Swamp:2) a +0 dagger (42, 40, Swamp:2) a potion of degeneration (50, 40, Swamp:2) a +0 war axe Level 3 of the Swamp (0, 0, Swamp:3) 27 sling bullets (2, -2, Swamp:3) a +0 ring mail 21 stones a +0 robe a +0 short sword a +1 vorpal spear (2, 1, Swamp:3) a +0 chain mail a +0 spear (3, 2, Swamp:3) 10 bolts (3, 3, Swamp:3) a +0 robe a +0 quarterstaff (7, 17, Swamp:3) a +0 spear (9, 15, Swamp:3) a +0 robe a +2 vorpal quarterstaff (12, -6, Swamp:3) 15 sling bullets (21, -7, Swamp:3) 15 arrows (21, 8, Swamp:3) 4 large rocks (24, -5, Swamp:3) 9 stones (27, 7, Swamp:3) a potion of lignification (28, -2, Swamp:3) 8 stones (29, -2, Swamp:3) an amulet of magic regeneration (35, -9, Swamp:3) 3 boomerangs Level 4 of the Swamp (0, 0, Swamp:4) a +0 spear (9, 27, Swamp:4) 13 stones (14, 20, Swamp:4) a scroll of identify (20, 28, Swamp:4) a +0 hand axe (23, 0, Swamp:4) the +2 leather armour of a ziggurat {Rampage *Slow rElec Will++ Regen+} It insulates you from electricity. It increases your rate of health regeneration. It may slow you when you take damage. It bestows one free step when moving towards enemies. It greatly increases your willpower. (24, 24, Swamp:4) a +0 animal skin a +0 rapier (27, 21, Swamp:4) +0 swamp dragon scales (29, 21, Swamp:4) a scroll of identify (45, 18, Swamp:4) 16 stones (46, -3, Swamp:4) a +0 hand axe (48, 4, Swamp:4) +0 swamp dragon scales (63, 13, Swamp:4) a +1 barding (67, 12, Swamp:4) 20 bolts Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of identify (6, -4, Spider:1) a potion of lignification (17, 16, Spider:1) 22 bolts (21, -1, Spider:1) 2 potions of degeneration (26, 31, Spider:1) a +0 trident (35, 2, Spider:1) 18 stones (51, -2, Spider:1) a scroll of immolation (53, 34, Spider:1) a +0 robe (60, 15, Spider:1) 21 bolts (70, -2, Spider:1) a scroll of noise Level 2 of the Spider Nest (23, 1, Spider:2) a +6 ring of intelligence (31, 15, Spider:2) a +0 chain mail (36, 3, Spider:2) a +0 pair of gloves a +0 rapier of electrocution (38, 12, Spider:2) 17 stones Level 3 of the Spider Nest (2, 0, Spider:3) a +0 chain mail a +0 robe (9, -23, Spider:3) a +0 war axe a +0 leather armour (9, -2, Spider:3) a potion of mutation (12, 0, Spider:3) a +0 whip (14, -10, Spider:3) 15 arrows (19, -19, Spider:3) a scroll of holy word (20, -18, Spider:3) a +0 pair of gloves (23, -23, Spider:3) a +0 great sword (25, 1, Spider:3) 22 stones (27, -6, Spider:3) a +0 hand axe a +0 robe (30, -14, Spider:3) a +0 hand axe a +0 leather armour (30, 1, Spider:3) a phial of floods (33, -4, Spider:3) a +0 leather armour Level 4 of the Spider Nest (0, 0, Spider:4) a +0 robe (4, 6, Spider:4) a +2 vorpal flail (10, 7, Spider:4) 22 poisoned darts (16, -1, Spider:4) a +0 scale mail (28, 18, Spider:4) 20 poisoned darts (33, 21, Spider:4) a +0 ring mail (35, 11, Spider:4) 27 stones (37, 22, Spider:4) 30 sling bullets (41, 9, Spider:4) a scroll of immolation (47, 27, Spider:4) a +0 shortbow (53, 24, Spider:4) a +6 ring of dexterity (55, 21, Spider:4) 4 javelins (67, 31, Spider:4) 16 stones (72, 31, Spider:4) 7 sling bullets Level 1 of the Vaults (0, 0, Vaults:1) a +2 long sword of pain (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a human corpse (still there?) (2, -2, Vaults:1) a +3 battleaxe of freezing (still there?) a +0 chain mail (still there?) a human corpse (still there?) (2, 0, Vaults:1) a +0 great mace (still there?) a +0 leather armour (still there?) (4, -9, Vaults:1) a tin of tremorstones (2/2) (4, 0, Vaults:1) a +0 arbalest (still there?) 22 bolts (still there?) a yaktaur corpse (still there?) (6, -2, Vaults:1) a +0 dagger (still there?) a +0 robe (still there?) a human corpse (still there?) (13, -9, Vaults:1) a +0 dagger (30, -10, Vaults:1) a +0 scale mail a human corpse (skeletalised by now) (37, -7, Vaults:1) a +0 long sword a +0 ring mail (38, -10, Vaults:1) a +0 morningstar a +0 scale mail a human corpse (skeletalised by now) (40, -1, Vaults:1) 25 bolts (47, 4, Vaults:1) a +0 great mace a +0 ring mail Level 1 of the Depths [Shop] Zouckisi's Book Shoppe a book of Unlife (910 gold) a book of Death (980 gold) a book of Clouds (630 gold) a book of Minor Magic (280 gold) a book of Maledictions (350 gold) a book of Spatial Translocations (910 gold) a book of Frost (490 gold) a book of Party Tricks (700 gold) a book of Callings (420 gold) a book of the Tempests (980 gold) a book of Party Tricks (700 gold) a Young Poisoner's Handbook (560 gold) a book of Frost (490 gold) a book of Ice (910 gold) [Shop] Wiffi's Jewellery Shop an amulet of magic regeneration (660 gold) an amulet of the acrobat (660 gold) a +6 ring of dexterity (1287 gold) a ring of flight (385 gold) a +6 ring of dexterity (1287 gold) a ring of wizardry (660 gold) an amulet of reflection (660 gold) a ring of protection from fire (550 gold) a +4 ring of protection (792 gold) a ring of protection from cold (550 gold) an amulet of the acrobat (660 gold) a +4 ring of protection (792 gold) a +4 ring of protection (792 gold) [Shop] Guterau's Book Shoppe a book of Power (810 gold) a book of Fire (1170 gold) a book of Unlife (1170 gold) a book of Hexes (900 gold) a book of the Earth (1170 gold) a book of Conjurations (540 gold) a book of Dreams (1350 gold) a book of Ice (1170 gold) Kiunof's Almanac of the Icy Compass (1116 gold) Spells Type Level Known a - Apportation Translocation 1 yes b - Ensorcelled Hibernation Hexes/Ice 2 no c - Metabolic Englaciation Hexes/Ice 5 no d - Summon Forest Summoning/Translocation 5 yes e - Ozocubu's Refrigeration Ice 7 no a book of Flames (630 gold) a book of Conjurations (540 gold) (0, 0, Depths:1) a wand of acid (12) (1, -1, Depths:1) a scroll of identify (3, -4, Depths:1) 24 arrows (12, -2, Depths:1) a scroll of magic mapping