Dungeon Crawl Stone Soup version 0.27-a0-1272-g7c8ad2e407 (webtiles) character file. Game seed: 15902028405071483200 10 Torax the Magician (level 2, 19/19 HPs) Began as an Octopode Hedge Wizard on June 11, 2021. Was a Follower of Yredelemnul. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (620 turns). Torax the Magician (Octopode Hedge Wizard) Turns: 620, Time: 00:00:47 Health: 19/19 AC: 1 Str: 9 XL: 2 Next: 20% Magic: 6/6 EV: 13 Int: 16 God: Yredelemnul [*.....] Gold: 8 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Animate Remains You were on level 1 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of acquirement {unknown} Potions e - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Slow Hex 2% N/A 28% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History d - a scroll labelled VATIRU UVYRAE A jackal comes into view. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! The magic dart hits the jackal. The jackal is severely wounded. A jackal comes into view. The magic dart hits the jackal. You kill the jackal! The jackal barks! Your Fighting skill increases to level 1! The magic dart hits the jackal. The jackal is lightly wounded. You are too depleted to draw on your mana recklessly! You closely miss the jackal. You squeeze the jackal. The jackal is lightly wounded. The jackal bites you. You hit the jackal. You grab the jackal. You squeeze the jackal, but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. You constrict the jackal. The jackal closely misses you. You release your grip on the jackal. You closely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! You start resting. Magic restored. HP restored. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is severely wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! You start resting. Magic restored. A frilled lizard comes into view. A frilled lizard is nearby! A bat comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! The magic dart hits the bat. The bat is moderately wounded. The magic dart hits the bat but does no damage. The bat is moderately wounded. The bat closely misses you. The magic dart hits the bat but does no damage. The bat barely misses you. The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. You barely miss the bat. You grab the bat. You constrict the bat. The bat hits you. The bat struggles to escape constriction. The bat escapes! You closely miss the bat. You squeeze the bat, but do no damage. The bat hits you. You hit the bat but do no damage. You grab the bat. You squeeze the bat. The bat is severely wounded. You constrict the bat. You kill the bat! No target in view! HP restored. You now have 8 gold pieces. A bat comes into view. The magic dart hits the bat. The bat is heavily wounded. The magic dart hits the bat. The bat is severely wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. A bat is nearby! The bat barely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Found an escape hatch in the floor. e - an inky potion Found a faded altar of an unknown god. There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Yredelemnul accepts your prayer! Yredelemnul welcomes you! You can now animate remains. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#..##.......#......... ......##.#.###......#...# ...#..##.#.# #.#...>..... ...#.###.#.###..........# +#.#.# #..............P.. ###............PPP...#### ......#........####.... ....#......P###≈P.PP..# ....###..####@.≈P...≈.# ... ##+. ###.P.≈.≈.# .. . ..⌠..PP## .. .P⌠....# ##....PP# .....P.# ....P.P# ....### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torax the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 315 | D:1 | Reached skill level 1 in Fighting 427 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/6 616 | D:1 | Found a faded altar of an unknown god. 619 | D:1 | Became a worshipper of Yredelemnul the Dark 619 | D:1 | Reached * piety under Yredelemnul 620 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 12 Tentacles || 5 Constrict || 4 Cast: Magic Dart || 21 Armor: Skin || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 620 | 620 | 0 | 270 | 294 | 1 | 620.0 | Dungeon | 620 | 620 | 0 | 270 | 294 | 1 | 620.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 620 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------