Tux the Dungeon (2, 3, D) a +2 mace (3, 3, D) a +2 quarterstaff (4, 3, D) a +2 hand axe (2, 4, D) a +2 dagger (3, 4, D) a +2 falchion (4, 4, D) a +2 trident (9, 4, D) 10 stones (17, 4, D) a water moccasin corpse (13, 5, D) a wolf corpse (9, 6, D) a +0 halberd (5, 8, D) a giant mite corpse (6, 8, D) a jackal corpse (4, 9, D) a ball python corpse (8, 9, D) a +2 trident of piercing (9, 9, D) a +0 dagger of draining (8, 10, D) a +3 hand axe of freezing (9, 10, D) a +2 long sword of holy wrath (8, 11, D) a +2 mace of crushing (9, 11, D) a +2 quarterstaff of protection (8, 12, D) 5 potions of heal wounds