VPR Level 1 of the Dungeon (0, 0, D:1) a cursed +0 whip a stone (1, 1, D:1) a +0 club 2 stones a cursed -3 dagger a +0 club (6, 2, D:1) a +0 club (7, 4, D:1) a stone (7, 19, D:1) a +0 club (19, -11, D:1) a +0 dagger (22, 1, D:1) a +0 dagger (31, 12, D:1) a +0 leather armour (33, 6, D:1) a +0 short sword (39, -4, D:1) a +0 mace (41, 14, D:1) a +0 club (43, 9, D:1) 11 arrows (44, 13, D:1) 13 sling bullets Level 2 of the Dungeon (0, 0, D:2) 21 arrows (12, -29, D:2) 18 arrows (12, -6, D:2) a +0 leather armour (12, 2, D:2) 17 bolts (15, -41, D:2) a +0 club (17, -38, D:2) a +0 spear an uncursed amulet of faith (20, -18, D:2) 20 stones (32, -9, D:2) a +0 whip (39, -42, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) 25 arrows (3, 11, D:3) a +0 short sword a +0 blowgun 12 poisoned needles (5, -17, D:3) a +0 mace a +0 dagger a +0 robe (6, -17, D:3) a +0 dagger (6, 11, D:3) a poisoned needle (7, -17, D:3) a +0 dagger a cursed -1 robe (7, 11, D:3) a poisoned needle (8, -17, D:3) a +0 dagger (8, 10, D:3) a poisoned needle (11, -16, D:3) a +0 cloak (11, -14, D:3) 13 stones (11, -13, D:3) a stone (14, -29, D:3) a +0 dagger (20, -35, D:3) a +0 whip (22, -1, D:3) a cursed +0 dagger a +0 ring mail (27, 1, D:3) a +0 short sword (35, -10, D:3) a +0 hunting sling 19 stones (36, 21, D:3) a +0 dagger (37, -9, D:3) a stone (38, -9, D:3) a stone (38, 16, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) 18 bolts (2, 7, D:4) a cursed +0 robe (3, 18, D:4) a +0 club a +0 club (3, 19, D:4) a +0 club (4, 19, D:4) a +0 animal skin a +0 club (5, 13, D:4) a +0 animal skin (5, 18, D:4) a +0 dagger a +0 club (9, 23, D:4) 8 arrows (11, 18, D:4) a +0 club (13, 15, D:4) a +0 club 15 stones (15, 3, D:4) a +0 giant club (15, 13, D:4) a stone a +0 club (15, 14, D:4) a +0 falchion the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. a +0 helmet (17, 11, D:4) 2 stones (17, 12, D:4) a +0 club (18, 11, D:4) 3 stones (18, 29, D:4) a cursed +0 robe (19, 27, D:4) a +0 whip of freezing a +0 robe a +0 animal skin (20, 11, D:4) a +0 mace (20, 13, D:4) a +0 mace (21, -5, D:4) a +0 mace (24, 17, D:4) a +0 animal skin (25, 16, D:4) 20 stones (29, 18, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) 18 sling bullets (10, 10, D:5) 20 arrows (12, 5, D:5) a +0 giant spiked club (15, 21, D:5) a +0 mace (15, 29, D:5) 23 sling bullets (18, 20, D:5) 13 stones (27, 30, D:5) 11 stones (37, -4, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Wivaut's Antique Armour Emporium a +2 plate armour of cold resistance (1000 gold) a scarf of resistance (800 gold) the +4 scale mail of the Wumpus {rC+ Dex+3} (1107 gold) It affects your dexterity (+3). It protects you from cold. a +0 shield of protection (287 gold) a +0 leather armour (50 gold) a +0 pair of gloves (112 gold) a +2 robe of the Archmagi (942 gold) a +0 helmet (112 gold) a +0 chain mail (112 gold) a +2 pair of boots of running (1037 gold) (0, 0, D:6) a +0 dagger a +0 robe a +0 flail a +0 club a +1 dagger of holy wrath a +0 robe a +0 ring mail (10, -14, D:6) a +0 giant club (13, -15, D:6) 15 bolts (18, -4, D:6) a +0 mace of protection a +0 chain mail (19, -4, D:6) a +0 flail a +0 ring mail (20, -4, D:6) a +0 short sword a cursed +0 leather armour (21, 6, D:6) 26 arrows (28, -19, D:6) 17 bolts (37, 11, D:6) 4 stones (37, 12, D:6) a ration (37, 13, D:6) 19 bolts (38, 11, D:6) 7 poisoned needles (38, 12, D:6) 24 bolts (38, 13, D:6) a ration (39, 11, D:6) a potion of curing (39, 12, D:6) 16 stones (39, 13, D:6) a +0 chain mail (43, 8, D:6) a +0 giant spiked club a +0 dagger (45, -7, D:6) a +0 whip (45, 6, D:6) a scroll of amnesia (46, 6, D:6) a cursed -1 rapier (48, -2, D:6) a +0 robe (51, -37, D:6) a wand of disintegration (12) (53, -26, D:6) 17 stones (59, 0, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 leather armour a potion of degeneration (6, -11, D:7) a book of Battle (6, 7, D:7) a book of Cantrips (7, -9, D:7) a +0 dagger (7, -8, D:7) a +0 trident a +0 chain mail a scroll of amnesia (8, -9, D:7) a +0 club a +0 scale mail a +0 flail (8, -8, D:7) a +0 flail a +0 whip (16, 20, D:7) 25 arrows (25, -7, D:7) a +0 ring mail (33, 12, D:7) a +0 hand axe a +0 ring mail a +0 flail a +0 flail a +0 scale mail (38, 13, D:7) a +0 flail (38, 30, D:7) a +0 cloak (42, 28, D:7) a book of Changes (50, 5, D:7) a +0 long sword (56, 28, D:7) a +0 mace (57, 27, D:7) a +0 mace (57, 29, D:7) a +0 mace (57, 30, D:7) a +0 mace (57, 33, D:7) a +0 mace (57, 34, D:7) the +8 mace of Amorality {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (57, 35, D:7) the +5 mace of Ageedint {crush, rF+ MR- Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. (58, 31, D:7) a +0 mace (58, 32, D:7) a +0 cloak (58, 33, D:7) a +0 mace (58, 34, D:7) a +2 mace of protection (59, 33, D:7) a +0 mace (59, 34, D:7) a +0 mace (59, 35, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 15 gold pieces (4, -2, D:8) a killer bee corpse (12, -1, D:8) 6 stones (16, 19, D:8) a +0 long sword (16, 27, D:8) a +0 dagger an orc skeleton (23, 31, D:8) a leopard gecko skeleton (26, 20, D:8) a +0 mace of holy wrath a +0 ring mail (29, -15, D:8) 22 bolts (32, -19, D:8) a +0 giant club a +0 giant club (34, -21, D:8) 2 potions of degeneration (36, 0, D:8) a +0 rapier (36, 11, D:8) a +0 giant spiked club (36, 14, D:8) a +0 spear