Dungeon Crawl Stone Soup version 0.25-a0-513-ge77a69270c (webtiles) character file. Game seed: 8126996445753243872, levelgen mode: deterministic 189802 Valentain the Fencer (level 18, -2/163 HPs) Began as a Hill Orc Monk on Feb 16, 2020. Was an Elder of Beogh. Slain by a two-headed ogre ... wielding a +0 dire flail ... led by an ironheart preserver (4 damage) ... while paralysed by a great orb of eyes ... on level 2 of the Vaults. The game lasted 04:22:53 (59381 turns). Valentain the Fencer (Hill Orc Monk) Turns: 59381, Time: 04:22:53 Health: -2/163 AC: 36 Str: 21 XL: 18 Next: 14% Magic: 28/28 EV: 2 Int: 2 (5) God: Beogh [****..] Gold: 808 SH: 0 Dex: 14 Spells: 16/17 levels left rFire . . . SeeInvis . a - +8 scimitar (flame) rCold + + . Gourm . W - +5 tower shield rNeg . . . Faith . i - +1 plate armour {rPois} rPois + Spirit . A - +2 helmet rElec + Reflect . Y - +2 cloak rCorr . Harm . V - +2 pair of gloves MR +.... Z - +2 pair of boots Stlth .......... n - amulet of Anyat {Acrobat rElec rPois} HPRegen 0.37/turn E - +4 ring of protection MPRegen 0.21/turn d - ring "Ronoczus" {rPois rC++ Str+2 Int-5} @: paralysed, marked A: clumsy 1, mutation resistance 1 }: 1/15 runes: decaying a: Smiting, Recall Orcish Followers, Renounce Religion You were on level 2 of the Vaults. You worshipped Beogh. Beogh was greatly pleased with you. You were very hungry. You visited 7 branches of the dungeon, and saw 33 of its levels. You collected 2417 gold pieces. You spent 1609 gold pieces at shops. Inventory: Hand Weapons a - a +8 scimitar of flaming (weapon) b - a +3 vorpal arbalest k - the +5 glaive of Misery {elec, Dex+4} (You found it on level 1 of the Vaults) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). s - the +8 trident "Ushi" {pain, MP+9 Str+3 Dex-4 SInv} (You found it on level 2 of the Snake Pit) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (-4). It affects your magic capacity (+9). It lets you see invisible. D - the +1 falchion of Suicidal Tendencies {protect, +Blink MR+ MP+9 Dex+4} (You found it on level 5 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you blink. U - a +1 demon blade of flaming Missiles L - 672 bolts Armour i - a +1 plate armour of poison resistance (worn) A - a +2 helmet (worn) V - a +2 pair of gloves (worn) W - a +5 tower shield (worn) Y - a +2 cloak (worn) Z - a +2 pair of boots (worn) Jewellery d - the ring "Ronoczus" (right hand) {rPois rC++ Str+2 Int-5} (You bought it in a shop on level 1 of the Orcish Mines) [ring of poison resistance] It affects your strength (+2). It affects your intelligence (-5). It greatly protects you from cold. It protects you from poison. n - the amulet of Anyat (around neck) {Acrobat rElec rPois} (You bought it in a shop on level 1 of the Orcish Mines) [amulet of the acrobat] It helps you evade while moving and waiting. It insulates you from electricity. It protects you from poison. E - a +4 ring of protection (left hand) J - an uncursed ring of flight P - an uncursed ring of positive energy Q - an uncursed ring of see invisible S - an uncursed ring of resist corrosion X - an uncursed ring of protection from fire Wands h - a wand of flame (13) t - a wand of iceblast (22) z - a wand of acid (41) C - a wand of paralysis (9) F - a wand of disintegration (20) N - a wand of polymorph (23) T - a wand of clouds (4) Scrolls g - 12 scrolls of teleportation m - 4 scrolls of blinking o - 2 scrolls of identify q - 2 scrolls of immolation v - 4 scrolls of magic mapping w - 11 scrolls of remove curse y - a scroll of amnesia B - 5 scrolls of fog G - a scroll of torment R - 2 scrolls of holy word Potions e - 3 potions of mutation f - 5 potions of haste j - 7 potions of flight l - 2 potions of curing p - 3 potions of heal wounds r - 8 potions of might x - 2 potions of berserk rage K - 2 potions of brilliance M - 2 potions of cancellation O - 5 potions of resistance Comestibles c - 42 rations I - 3 chunks of flesh Skills: - Level 15.1 Fighting - Level 18.4 Long Blades - Level 7.3 Crossbows - Level 14.3 Armour - Level 9.2 Dodging - Level 1.7 Stealth + Level 10.5 Shields - Level 14.3 Invocations - Level 10.0 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #..... 100% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 100% 1 ##..... Corona Hex #...... 100% 1 ##..... Magic Dart Conj #... 100% 1 ##..... Sandblast Erth #..... 100% 1 ##..... Shock Conj/Air #... 100% 1 ##..... Summon Butterflies Summ #....... 100% 1 ##..... Summon Small Mammal Summ #... 100% 1 ##..... Blink Tloc N/A 100% 2 ###.... Call Imp Summ #....... 100% 2 ###.... Passwall Tmut/Erth #....... 100% 2 ###.... Poisonous Vapours Pois/Air #..... 100% 2 ###.... Slow Hex #....... 100% 2 ###.... Swiftness Chrm/Air #....... 100% 2 ###.... Confusing Touch Hex #....... 100% 3 ####... Conjure Flame Conj/Fire #....... 100% 3 ####... Gell's Gravitas Tloc #......... 100% 3 ####... Ignite Poison Fire/Tmut/Pois #....... 100% 3 ####... Inner Flame Hex/Fire #....... 100% 3 ####... Lesser Beckoning Tloc #......... 100% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 100% 3 ####... Portal Projectile Hex/Tloc #..... 100% 3 ####... Static Discharge Conj/Air #....... 100% 3 ####... Stone Arrow Conj/Erth #..... 100% 3 ####... Tukima's Dance Hex #....... 100% 3 ####... Airstrike Air #......... 100% 4 #####.. Cause Fear Hex #......... 100% 4 #####.. Leda's Liquefaction Hex/Erth #......... 100% 4 #####.. Petrify Tmut/Erth #....... 100% 4 #####.. Alistair's Intoxication Tmut/Pois #....... 100% 5 ######. Bolt of Magma Conj/Fire/Erth #......... 100% 5 ######. Borgnjor's Vile Clutch Necr/Erth #......... 100% 5 ######. Excruciating Wounds Chrm/Necr #......... 100% 5 ######. Fireball Conj/Fire #......... 100% 5 ######. Iskenderun's Battlesphe Conj/Chrm #....... 100% 5 ######. Lee's Rapid Deconstruct Erth #......... 100% 5 ######. Lightning Bolt Conj/Air #......... 100% 5 ######. Metabolic Englaciation Hex/Ice #......... 100% 5 ######. Silence Hex/Air #......... 100% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 100% 5 ######. Deflect Missiles Chrm/Air #......... 100% 6 ####### Freezing Cloud Conj/Ice/Air #......... 100% 6 ####### Invisibility Hex #....... 100% 6 ####### Iron Shot Conj/Erth #......... 100% 6 ####### Starburst Conj/Fire #......... 100% 6 ####### Orb of Destruction Conj #......... 100% 7 ####### Ring of Flames Chrm/Fire #......... 100% 7 ####### Spellforged Servitor Conj/Summ #......... 100% 7 ####### Discord Hex #......... 100% 8 ####### Ignition Fire #......... 100% 8 ####### Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (6/6) D:11 Swamp (4/4) Lair:2 Snake (3/4) Lair:3 Slime (0/5) Lair:6 Orc (2/2) D:10 Vaults (2/5) D:13 Depths (0/5) D:15 Elf: Orc:2 Crypt: Vaults:2-3 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:11 ( Orc:1 = Vaults:1 % Annotations: Swamp:2 Roxanne Snake:1 2 transporters Innate Abilities, Weirdness & Mutations You are clumsy. (Dex -2) You are somewhat resistant to further mutation. Message History * * * LOW HITPOINT WARNING * * * The stone giant hits you! * * * LOW HITPOINT WARNING * * * The orc warrior no longer looks unusually strong. An ogre comes into view. It is wielding a +0 giant club. The great orb of eyes gazes at you. You resist with some effort. The wizard howls an incantation. The wizard shimmers violently. The cyclops blubbers, "Mommeee!" The stone giant hits you but does no damage. The ice devil disappears in a puff of smoke! Something hits you but does no damage. The great orb of eyes bites you. * * * LOW HITPOINT WARNING * * * The ogre hits you but does no damage. The stone giant hits you but does no damage. A centaur comes into view. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant club. You die... ###......### ....<