Vanger27 Level 1 of the Dungeon (2, -6, D:1) a +0 scale mail (23, 15, D:1) a +0 ring mail (26, 22, D:1) a +0 ring mail (35, 27, D:1) a +0 dagger (42, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -3, D:2) a +0 spear a +0 ring mail (3, -31, D:2) a +0 long sword a +0 club (3, -6, D:2) a +0 club (3, -3, D:2) a +0 short sword (4, -31, D:2) a +0 club (4, -30, D:2) a +0 club (4, 0, D:2) a +0 whip (5, -29, D:2) a +0 hunting sling a +0 club (5, -28, D:2) a +0 club (6, -6, D:2) 22 arrows (9, 7, D:2) a +0 dagger a +0 club (10, 7, D:2) a +0 dagger (11, 7, D:2) a +0 dagger a +0 spear a +0 animal skin a +0 helmet (13, -23, D:2) a +0 club (15, -35, D:2) a +0 ring mail (15, -7, D:2) a +0 scale mail a +0 short sword (20, -11, D:2) a +0 dagger (32, -33, D:2) a +0 quarterstaff (34, -36, D:2) 23 sling bullets (37, 0, D:2) 27 bolts (42, -17, D:2) a +0 leather armour (44, -19, D:2) a +0 leather armour (49, -44, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 trident (2, 3, D:3) a +0 club a +0 scale mail a +0 flail a +0 leather armour a +0 whip (20, -6, D:3) a +0 robe (22, -28, D:3) 22 bolts (24, 18, D:3) a +0 spear (25, -12, D:3) a +0 pair of boots (26, 4, D:3) a +0 mace (27, 19, D:3) a +0 club (28, -5, D:3) a +0 dagger (28, 16, D:3) a +0 spear (28, 17, D:3) a +0 club (28, 19, D:3) a +0 club (30, -4, D:3) a +0 whip (36, 20, D:3) a +0 barding (45, 9, D:3) a +1 whip of distortion (54, -6, D:3) a +2 trident of freezing a +0 ring mail (54, -5, D:3) a +2 vampiric spear Level 4 of the Dungeon [Shop] Odim's Assorted Antiques a lightning rod (4/4) (720 gold) a +0 morningstar (96 gold) a wand of paralysis (5) (168 gold) a +0 pair of boots (108 gold) a scroll of identify (48 gold) a scroll of enchant armour (180 gold) a +0 dagger (48 gold) the +5 quarterstaff "Miamisyt" {freeze, Str+8} (1344 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+8). (0, 0, D:4) a +0 quarterstaff (9, -6, D:4) a +0 short sword (12, 5, D:4) a potion of degeneration (26, -26, D:4) a +0 robe (26, -17, D:4) a +0 ring mail (31, -2, D:4) a +0 club (32, -8, D:4) a +0 dagger (32, -4, D:4) a +0 leather armour 4 poisoned darts a +0 club (33, -6, D:4) a +0 flail (38, 3, D:4) a +0 dagger (38, 6, D:4) a +0 mace a +0 leather armour (41, -11, D:4) 6 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, -6, D:5) a +0 war axe (42, -23, D:5) a +0 flail (46, -7, D:5) a +0 quarterstaff (50, -30, D:5) a +0 flail a +0 dagger a +0 dagger a +0 leather armour (52, -34, D:5) a staff of earth Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 9, D:6) 19 sling bullets (36, -21, D:6) a +0 chain mail a +0 dagger of venom (43, -19, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, -48, D:7) a +0 shortbow 26 arrows (1, 2, D:7) a +0 chain mail (3, -48, D:7) a +0 leather armour (3, -27, D:7) a +0 robe (13, -20, D:7) a +0 whip (18, -2, D:7) a +0 war axe Level 8 of the Dungeon (1, 0, D:8) a +0 flail a scroll of summoning (4, -28, D:8) a +0 ring mail a +0 trident (4, -27, D:8) a +0 trident a +0 chain mail a +0 club a +0 ring mail a +0 club a +0 ring mail a +2 hand axe of electrocution (4, -26, D:8) a +0 mace (5, -28, D:8) a +0 leather armour a +0 hand axe a +0 club a +0 short sword a +0 leather armour a +0 short sword a +0 scale mail a +0 club a +0 scale mail a +0 flail a +0 plate armour of poison resistance a +0 battleaxe (6, -28, D:8) a +0 plate armour a +0 short sword a +0 leather armour a +0 hand axe a +0 scale mail 3 boomerangs a +0 club a +0 club a +0 hand axe a +0 short sword a +0 chain mail a +0 hand axe (22, -27, D:8) 14 arrows (30, -46, D:8) 8 sling bullets (30, -10, D:8) 12 arrows (31, -9, D:8) a +0 robe (41, -42, D:8) a +0 flail (48, -20, D:8) a curare-tipped dart a +1 dagger of protection (49, -19, D:8) a +0 short sword a +0 dagger (49, -18, D:8) a +0 short sword (50, -51, D:8) a +0 leather armour a +0 short sword (51, -52, D:8) a +0 flail (52, -55, D:8) a +0 giant spiked club a +0 giant club (52, -44, D:8) a +0 spear (53, -54, D:8) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (53, -53, D:8) a +0 robe a +0 dagger (66, -29, D:8) the +1 spear of the Distant Future {freeze, *Slow Will+ Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). *Slow: It may slow you when you take damage. Will: It increases your willpower. Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 22 arrows (18, 18, D:9) a +0 war axe (18, 38, D:9) 24 bolts (19, 37, D:9) a +0 shortbow 23 arrows (20, 37, D:9) a +0 dire flail a +0 giant club (24, 7, D:9) a +0 club (25, 6, D:9) a +0 vorpal spear a +0 scale mail a +0 spear (25, 7, D:9) a +0 whip (26, 7, D:9) a +0 club (27, 15, D:9) a +0 leather armour (38, 24, D:9) a tin of tremorstones (2/2) (42, 52, D:9) a +0 leather armour (45, 16, D:9) a +0 chain mail (51, 44, D:9) a +0 robe (58, 3, D:9) a +0 chain mail (64, 29, D:9) a +0 short sword of speed Level 10 of the Dungeon (0, 0, D:10) a +2 short sword of venom 3 curare-tipped darts (5, -8, D:10) a +0 robe a +0 dagger a +0 club a +0 plate armour a +0 war axe (6, -6, D:10) a +0 short sword (6, -5, D:10) a +0 dagger (9, 29, D:10) a +0 spear of freezing (11, 16, D:10) a +0 pair of boots (13, -11, D:10) a +0 chain mail (13, 2, D:10) a +0 great sword (14, 28, D:10) a +0 chain mail (27, 23, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (1, 0, D:11) a +0 club (2, 0, D:11) a +0 leather armour a +0 club (3, -10, D:11) 35 arrows (3, 0, D:11) a +0 plate armour a +0 short sword (15, -4, D:11) a +0 long sword (18, 7, D:11) a +0 dagger (19, -7, D:11) a +0 short sword (20, -10, D:11) a +0 robe a +2 vampiric dagger (20, -9, D:11) a +3 ring mail a +0 hand axe a +0 robe a +0 dagger (27, -20, D:11) a +2 robe of cold resistance a +0 quarterstaff of freezing (27, -5, D:11) a ring of ice (29, -18, D:11) a +0 scale mail (31, -21, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a +0 battleaxe (7, -7, D:12) 6 large rocks (11, -1, D:12) a +0 ring mail (14, 3, D:12) a +0 robe (17, -22, D:12) the +1 helmet of the Guardian {*Corrode Will++ Str-4 Stlth+} Str: It affects your strength (-4). *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (21, 3, D:12) a +0 giant club a +0 giant club (29, -35, D:12) a +0 falchion (31, 14, D:12) 4 large rocks (33, 9, D:12) a +0 robe a +1 dagger of flaming (35, -2, D:12) a +0 leather armour a +0 dagger (35, -1, D:12) a +2 robe of willpower a +0 dagger (36, 2, D:12) a +0 flail a +0 giant spiked club (36, 3, D:12) a +0 spear (36, 4, D:12) a +0 giant club (37, 2, D:12) a +0 whip of flaming (37, 4, D:12) a +0 robe a +0 club a +0 chain mail (38, 3, D:12) a +0 plate armour a +2 battleaxe of electrocution (38, 4, D:12) a +0 dagger (42, -1, D:12) a +0 chain mail a +0 glaive (44, -6, D:12) a +0 robe (44, -2, D:12) a +0 leather armour a +0 flail (46, -3, D:12) a +0 short sword (47, -4, D:12) a +0 morningstar (48, -24, D:12) a +0 short sword (48, -7, D:12) a +0 chain mail a +0 battleaxe (49, -9, D:12) a +1 vorpal dire flail (50, -38, D:12) a +0 giant spiked club a +0 giant spiked club (58, -8, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (5, 10, D:13) a +0 buckler the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 dagger (1, 0, Orc:1) a +0 plate armour a +0 halberd (2, -1, Orc:1) a +0 spear (2, 0, Orc:1) a +0 short sword (2, 1, Orc:1) a +0 hand axe (2, 2, Orc:1) a +0 leather armour a +0 short sword (3, 0, Orc:1) a +0 mace (4, 1, Orc:1) a +0 spear (5, 0, Orc:1) a +0 chain mail a +0 mace (5, 1, Orc:1) a +0 plate armour 3 silver boomerangs a +0 dire flail (5, 2, Orc:1) a +0 chain mail a +0 battleaxe (8, -5, Orc:1) a +0 whip (10, -8, Orc:1) a +0 dagger (11, -6, Orc:1) a +1 vorpal falchion (13, -9, Orc:1) a +0 spear (15, -6, Orc:1) a +0 plate armour a +1 war axe (15, -5, Orc:1) a +0 chain mail a +0 scimitar (17, -6, Orc:1) a +0 plate armour a +1 vampiric trident Level 2 of the Orcish Mines [Shop] Olusus's Antique Armour Shoppe a +0 robe (13 gold) a +0 ring mail (76 gold) a +0 pair of gloves (85 gold) the +10 shadow dragon scales of Luagh {Harm rC+ Stlth++++} (2443 gold) rC: It protects you from cold. Harm: It increases damage dealt and taken. Stlth: It makes you much more stealthy. a +0 plate armour (437 gold) a +0 kite shield (85 gold) the +2 ring mail "Wopnoadgh" {rPois rF+ Will+ Dex-4} (558 gold) Dex: It affects your dexterity (-4). rF: It protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. a +0 helmet (85 gold) a +0 pair of gloves (85 gold) a +0 chain mail (85 gold) [Shop] Dishius's Antique Weapon Boutique (Shop contents are unknown) (0, 0, Orc:2) a silver javelin (1, -11, Orc:2) 2 silver javelins (1, -10, Orc:2) 2 silver javelins (1, 1, Orc:2) a +0 plate armour (still there?) a +0 glaive (still there?) (2, -10, Orc:2) 2 silver javelins (4, -5, Orc:2) a +4 chain mail (still there?) a +0 dire flail (still there?) (5, -7, Orc:2) 14 gold pieces (5, -5, Orc:2) a +0 robe a +1 dagger of electrocution (5, -3, Orc:2) a +0 plate armour a +0 glaive (5, 0, Orc:2) a +0 chain mail a +2 vorpal battleaxe (5, 1, Orc:2) a +0 plate armour a +0 flail (6, 0, Orc:2) a +1 vorpal morningstar (6, 1, Orc:2) a +0 giant club (6, 15, Orc:2) 4 poisoned darts (6, 19, Orc:2) a +0 chain mail a +0 scimitar (8, 19, Orc:2) a poisoned dart (8, 20, Orc:2) a +0 war axe (9, 19, Orc:2) a +0 chain mail 3 boomerangs a +0 battleaxe (9, 20, Orc:2) a +0 plate armour a +0 dire flail (9, 21, Orc:2) a +0 club (still there?) a +0 leather armour (still there?) a +3 flail of protection (still there?) (9, 23, Orc:2) a +0 club (still there?) a +0 leather armour (still there?) (10, 21, Orc:2) a +0 chain mail a +0 dire flail (13, 11, Orc:2) 2 poisoned darts (21, 2, Orc:2) 2 silver javelins Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 bolts (2, 9, Lair:1) a +0 chain mail (5, 8, Lair:1) a +1 scimitar of flaming a +0 robe (29, 37, Lair:1) a +0 leather armour (30, 27, Lair:1) a +0 scale mail (32, 34, Lair:1) a +0 hunting sling (49, 11, Lair:1) a +0 robe (53, -4, Lair:1) a book of Death (60, -24, Lair:1) 19 gold pieces (61, -24, Lair:1) 16 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 potions of flight a +0 cloak (3, -23, Lair:2) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (14, 2, Lair:2) a +0 chain mail (19, 10, Lair:2) a +0 glaive (26, -31, Lair:2) a +2 dagger of freezing (28, -22, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (5, 38, Lair:3) a +0 spear (6, 16, Lair:3) a +0 club (11, 45, Lair:3) a +0 scale mail (43, 41, Lair:3) a +0 robe (50, 39, Lair:3) a +0 ring mail (56, 13, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 war axe of venom (1, -24, Lair:4) a ring of fire (12, -13, Lair:4) 26 bolts (27, -33, Lair:4) a +0 falchion (29, -9, Lair:4) 18 arrows (32, -26, Lair:4) a +3 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (2, 13, Lair:5) a +0 ring mail (5, -13, Lair:5) 24 arrows (19, 24, Lair:5) a ring of ice (21, 15, Lair:5) a ring of ice (40, -7, Lair:5) 23 arrows (45, -3, Lair:5) a +0 scale mail (51, 14, Lair:5) a ring of magical power (54, 10, Lair:5) a +0 morningstar Level 6 of the Lair of Beasts (13, -31, Lair:6) a +0 ring mail (32, 2, Lair:6) a +0 pair of boots (33, -11, Lair:6) 21 bolts (38, -41, Lair:6) a +0 war axe (43, -8, Lair:6) a +0 plate armour (44, -9, Lair:6) a box of beasts (44, -8, Lair:6) a +4 falchion of protection (56, -11, Lair:6) 5 large rocks (58, -5, Lair:6) a condenser vane (63, -36, Lair:6) 4 scrolls of amnesia the +6 chain mail "Nytitu Zemo" {Int+3} Int: It affects your intelligence (+3). (68, -43, Lair:6) a +0 pair of boots (68, -33, Lair:6) a +0 club a +0 long sword (72, -40, Lair:6) a ring of wizardry (75, -47, Lair:6) a box of beasts (75, -31, Lair:6) 19 arrows Level 1 of the Spider Nest (0, 0, Spider:1) a potion of flight Level 2 of the Spider Nest (0, 0, Spider:2) a +0 ring mail (0, 12, Spider:2) a +1 eveningstar of draining (29, 45, Spider:2) a +0 falchion (35, 32, Spider:2) a +0 whip Level 3 of the Spider Nest (0, 0, Spider:3) a scroll of fear (1, 3, Spider:3) a redback corpse (2, -14, Spider:3) a tin of tremorstones (2/2) (3, 28, Spider:3) a potion of degeneration (9, -1, Spider:3) 27 gold pieces (22, 9, Spider:3) 10 arrows (24, -5, Spider:3) a +0 chain mail (25, 22, Spider:3) 2 potions of lignification a ring of see invisible an amulet of the acrobat a +2 plate armour of cold resistance a +4 plate armour the +6 chain mail of Stoicism {rElec} rElec: It insulates you from electricity. a +2 demon blade of venom (36, -12, Spider:3) a staff of poison (55, 2, Spider:3) a +0 cloak Level 2 of the Pits of Slime (0, 0, Slime:2) a silver javelin (0, 6, Slime:2) 2 silver javelins (2, 4, Slime:2) 2 silver javelins (10, 14, Slime:2) a silver javelin (11, 9, Slime:2) a silver javelin (12, -3, Slime:2) a silver javelin (13, 1, Slime:2) a silver javelin