VenomJD666 Level 1 of the Dungeon [Shop] Bedip's Antique Weapon Shoppe a +0 short sword (75 gold) a +0 hand axe (75 gold) a +0 hunting sling (37 gold) the +10 morningstar "Killer Bee's Bane" {vamp, rC+ Str-5 Dex+7} (2005 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-5). Dex: It affects your dexterity (+7). rC: It protects you from cold. a +0 hand axe (75 gold) a +2 flail of draining (457 gold) a +2 long sword of holy wrath (457 gold) a +4 hand crossbow of freezing (707 gold) a +0 quarterstaff (100 gold) the +6 hand axe "Ogeur" {freeze, Contam rElec rC- Dex+10} (1445 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+10). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. a +0 dagger (50 gold) the +6 battleaxe of Amortisation {speed, *Noise rF+ rN+++ Dex+4} (2235 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. a +0 club (25 gold) (0, 0, D:1) a +0 whip (11, -10, D:1) 20 stones (16, -20, D:1) a +0 robe (20, 0, D:1) 5 stones a +0 club (20, 2, D:1) a +0 club (24, -15, D:1) 13 stones (25, 17, D:1) a +0 dagger (28, 21, D:1) a +0 dagger (30, 11, D:1) a +0 club (37, -17, D:1) 10 stones a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 1, D:2) a +0 dagger (4, -3, D:2) a +0 club (11, 3, D:2) a +0 hunting sling a +0 club 8 stones (14, 19, D:2) a +0 club (17, -8, D:2) a +0 mace (19, -4, D:2) a +0 hunting sling a +0 dagger 14 stones (22, -6, D:2) 15 sling bullets (26, 19, D:2) a +0 dagger (36, -1, D:2) a +0 long sword 23 stones a +0 scale mail a +3 dagger (39, -14, D:2) a +0 mace (39, -12, D:2) a +0 mace (40, -21, D:2) a +0 mace (40, -20, D:2) a +0 mace (40, -19, D:2) a +0 mace (40, -16, D:2) a +0 mace (40, -15, D:2) a +0 mace (40, -13, D:2) a +0 club (41, -20, D:2) a +0 mace (41, -19, D:2) a +0 mace (41, -18, D:2) a scroll of noise a +0 dagger a +0 robe (41, -17, D:2) a +0 mace (42, -21, D:2) a +0 mace (42, -20, D:2) a +0 mace (42, -19, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (5, 0, D:3) a +2 mace of holy wrath (27, 14, D:3) a -2 spectral club (27, 16, D:3) a +0 club (43, 9, D:3) a +0 club (51, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (unseen) (18, 3, D:4) 20 stones (21, -8, D:4) a +0 shortbow Level 5 of the Dungeon [Shop] Piux's Jewellery Emporium a ring of positive energy (200 gold) the ring "Usiataera" {Fire rPois rN+ Int-2} (362 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. a ring of wizardry (300 gold) an amulet of magic regeneration (300 gold) an amulet of regeneration (300 gold) an amulet of faith (400 gold) a ring of see invisible (150 gold) a ring of resist corrosion (200 gold) a ring of poison resistance (200 gold) (0, 0, D:5) a +0 cloak (4, -1, D:5) a +0 rapier (5, 34, D:5) a +0 pair of gloves (8, -3, D:5) a +0 club (19, 26, D:5) 14 stones (51, 9, D:5) a +0 hand axe (57, 33, D:5) 27 stones Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar a +0 flail a +0 leather armour a +0 short sword an orc corpse an orc corpse (3, -13, D:6) 11 sling bullets (9, -8, D:6) a +0 morningstar (12, 5, D:6) a +0 trident (13, 8, D:6) a +0 robe